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  1. #1
    T O P.J R's Avatar
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    3rd Personview , Instant Change Team [2in1]

    Hello guys we meet again , so this is the User.ini that i have release , I have fix the mouse and i have add many function off them the function are
    Code:
    J=changeteam
    K=behindview 0	
    L=behindview 1
    these are The hotkeys and the function
    so , i will not dissapoint you This time
    Here the virus scan result

    Virus total :
    Code:
    https://www.virustotal.com/file/41870fac73ee3364519ede80e66275a4bd842679640c0fedebf97e91b7f4dcaa/analysis/1351312913/
    And jotti :
    Code:
    https://virusscan.jotti.org/en/scanresult/1eee4fb5c21fb2323de083bee5c8b06453e2a3cf
    So Enjoy
    Note :

    Can't Use right click , its been bug

    Approve ? :
    @Blitz

    Thanks Me
    Last edited by T O P.J R; 10-27-2012 at 02:14 AM.

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  3. #31
    T O P.J R's Avatar
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    Its working on all version

  4. #32
    limyuyang's Avatar
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    Teach me how to work this . What are those code for ? And Wat is user.ini ? And teach me the whole step , clearly.

  5. #33
    extraleft's Avatar
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    ElitMaster can u do mouse intesitive 0.52 and then can use right click and this hack work in C.S.O ?
    Last edited by extraleft; 10-27-2012 at 11:55 PM.

  6. #34
    limyuyang's Avatar
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    Did I need to download anything to activate this hack ?

  7. #35
    extraleft's Avatar
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    Quote Originally Posted by limyuyang View Post
    Did I need to download anything to activate this hack ?
    no just copy User.ini and put at the system in the M.A.T or Ak
    Last edited by extraleft; 10-28-2012 at 12:30 AM.

  8. #36
    Vehrdyn's Avatar
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    Quote Originally Posted by extraleft View Post
    ElitMaster can u do mouse intesitive 0.52 and then can use right click and this hack work in C.S.O ?
    Test it already , doens't work in CSO .

  9. #37
    limyuyang's Avatar
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    What file ? Cpy which file ?

  10. #38
    Vehrdyn's Avatar
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    Quote Originally Posted by limyuyang View Post
    What file ? Cpy which file ?
    Check first page , got file attached .

  11. #39
    limyuyang's Avatar
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    I saw only code , virus code , and j=change team and much more , but there's no any file , sorry I am a beginner

  12. #40
    Vehrdyn's Avatar
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    Quote Originally Posted by limyuyang View Post
    I saw only code , virus code , and j=change team and much more , but there's no any file , sorry I am a beginner
    check first page and scroll down , you will saw " User_mpgh.net.rar [Download and Thanks]"

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  14. #41
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    Cool

    elitmaster2 .. try FOV <Angle>
    example: FOV 90 -> 100 - > 120-> 360 xD

    ---------- Post added at 02:31 AM ---------- Previous post was at 02:27 AM ----------

    BEHINDVIEW <0 | 1>
    This command provides a rather dodgy 3rd person perspective view most useful for checking out relative sizes in maps.

    BRIGHTNESS <value>
    In UT this command can be used without the value parameter to cycle through the 10 brightness values. In Devastation the command can take a value between 0 and 1. If a value is not specified then a brightness of 0.5 is used.

    CONTRAST <value>
    Sets the constrast level of the game. It appears that values can range between 0.0 and 2.0

    DISCONNECT
    Disconnect from the current server.

    ENDFULLSCREEN
    Go back to playing in a window.

    FLUSH
    Flush all caches. Regenerates all lighting, 3D hardware textures, etc. Can be useful to clear texture corruption due to 3D hardware driver bugs.

    FOV <angle>
    Set the field of view, for example fov 90 for 90 degrees. The server (or machine) the game is running on must have the INI option bAllowFOV=True set.

    FREECAMERA <0 | 1>
    'Locks' the player rotation to the current direction they are heading. Used with the BEHINDVIEW command. Generally useful for getting nice screenshots of your character at less than usual angles.

    GETCOLORDEPTHS
    Get a list of color depths supported by your 3D hardware

    GETCURRENTCOLORDEPTH
    Get the current color depth (16 or 32).

    GETCURRENTRES
    Get the current resolution.

    SETRES <value>
    Set the game resolution. Must be in the format XxY. e.g. "SETRES 1280x800"

    HIDEACTORS
    Hides all actors during game play.

    NETSPEED <number>
    Change your desired network data rate. Use 2600 for modem, 5000 for ISDN, 10000 for ADSL/Cable, and 20000 for LAN.

    OPEN <url>
    Opens a local map (for example, open dm-turbine.unr) or an Internet server (for example, open 123.43.55.12). Also supports querystring items like mutator= and numbots=

    PREFERENCES
    Displays the Advanced Options window.

    RECONNECT
    Reconnect to the current/previous server

    RMODE <n>
    Change the rendering mode. Different versions of the Urneal Engine have more or less support for this feature. The more recent the engine the better the support will be. The value for n can be any of the following.
    Wireframe view. Handy for seeing what Antiportals are doing
    Zone/Portal: BSP is coloured by Zones & Static Meshes textured – handy for understanding how static meshes are used in maps
    Texture Usage: BSP is coloured by texture usage
    BSP cuts: as 2, but BSP is all white. Weird.
    Dynamic Light – normal game mode
    Textured mode – no lighting, everything full brightness
    lighting only
    Depth Complexity – shows how complex a scene is with the colour scale. Green is low complexity areas the game will have no problems rendering, red is high complexity and will most likely need some optimization.

    SHOWACTORS
    Turns the display of actors back on.

    TOGGLEFULLSCREEN
    Toggles fullscreen mode on and off.

    TYPE
    Calls up the so called "quick console". This is a single line console that vanishes after a command has been entered. It is normally reached by pressing TAB.

  15. #42
    limyuyang's Avatar
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    Thanks , after downloaded , then put into mat system ?

  16. #43
    extraleft's Avatar
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    Yes Put in system/mat
    <b>Downloadable Files</b> Downloadable Files
    Last edited by extraleft; 10-28-2012 at 12:37 AM.

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  18. #44
    limyuyang's Avatar
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    And then put it into mat system ?

    ---------- Post added at 02:38 PM ---------- Previous post was at 02:38 PM ----------

    And press j for change team ?

  19. #45
    Vehrdyn's Avatar
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    Quote Originally Posted by limyuyang View Post
    Thanks , after downloaded , then put into mat system ?
    Quote Originally Posted by limyuyang View Post
    And then put it into mat system ?

    ---------- Post added at 02:38 PM ---------- Previous post was at 02:38 PM ----------

    And press j for change team ?
    Yes, put in MAT system .

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