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  1. #1
    Destroyer1834's Avatar
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    DLL Scripts - IW5M - Fourdeltaone

    Hello,

    I have a Zombie MOD (QCZM 0.3) on my Dedicated Server at IW5M, but i want edit things like the mapedits in this dll script, but i don't know how...
    I decompiled it to #C and edited the mapedit, but i dunno a way to save it and get a new dll to load in my server

    The sources from the mod are here: https://www.assembl*****m/code/qczm-i.../nodes/DUKIPZM and the dll (script) is here: https://www.assembl*****m/code/qczm-i...0.3.zip?rev=69

    Sorry for my english.
    Last edited by Destroyer1834; 11-10-2012 at 09:07 AM.

  2. #2
    Kenshin13's Avatar
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    Take the source and compile it as a class library (Infinity Script must be included in the references) with Visual C#.
    Also you can just do map edits by adding to the specific text file in the scripts/maps folder.

    FORMAT:
    Code:
    ramp:(startX,startY,startZ);(endX,endY,endZ)
    elevator:(enterX,enterY,enterZ);(exitX,exitY,exitZ)
    door:(openX,openY,openZ);(closeX,closeY,closeZ);(angleX,angleY,angleZ);size;height;hp;range
    floor:(corner1X,corner1Y,corner1Z);(corner2X,corner2Y,corner2Z)
    Here's one for: mp_alpha

    Code:
    ramp: (-57.33875, 1037.142, 172.8526) ; (-65.73111, 1232.14, 291.7489)
    ramp: (-138.1307, 951.6785, 172.8526) ; (-457.2361, 836.3306, 341.9871)
    floor: (-467.6081, 950.2251, 360.1309) ; (34.78777, 1527.533, 360.1309) 
    ramp: (28.16658, 1166.142, 246.6573) ; (151.4549, 1190.422, 284.2021) 
    door: (-939.875, 1655.875, 148.125) ; (-863.3804, 1662.567, 151.4486) ; (90, 90, 0) ; 2 ; 2 ; 10 ; 50
    door: (-790.1249, 520.1251, 148.1354) ; (-861.33, 505.2939, 149.7683) ; (90, 90, 0) ; 2 ; 2 ; 10 ; 50
    ramp: (980.1111, -518.1952, 55.13851); (887.6475, -522.9713, 55.13851)
    ramp: (143.5837, 1233.331, 275.789) ; (6.432543, 1457.095, 352.1309) 
    ramp: (-478.9707, 1477.176, 360.1309) ; (-747.6151, 1474.149, 360.1309) 
    wall: (-777.9352, 930.146, 178.1357) ; (-778.7272, 993.8705, 237.8615)
    wall: (-776.9929, 1190.133, 178.1357) ; (-778.5873, 1253.875, 237.8725)
    ramp: (-954.0943, 1472.79, 360.1309) ; (-1541.838, 1489.854, 360.1309) 
    floor: (-1533.489, 1932.272, 360.1309) ; (-2072.349, 1281.498, 360.1309) 
    ramp: (-1635.155, 1299.889, 352.9756) ; (-1619.856, 736.142, -5.731626)
    ramp: (-1977.802, 1309.115, 352.9756) ; (-1967.827, 1217.297, 352.9756) 
    ramp: (-2272.12, 1222.042, 352.9756) ; (-1967.827, 1217.297, 352.9756)
    elevator: (-2261.576, 1221.616, 368.1006) ; (54.31387, 2820.707, -7.875002)
    wall: (-69.3139, 3539.136, 0.1278632) ; (-65.20969, 3646.869, 96.5713)
    wall: (-6.011566, 3995.347, 0.1249975) ; (139.8685, 3978.907, 156.049)
    HiddenTP: (240.875, 3916.875, 0.1249996) ; (296.875, 462.6967, 168.125)
    ramp: (-465.9459, 862.4485, 326.3346) ; (-464.873, 949.9829, 353.9317)
    elevator: (-746.875, 1475.65, 375.2559) ; (-979.1252, 1475.257, 375.2559) 
    ramp: (-1535.2, 1819.064, 352.9756) ; (-1089.682, 1826.71, 352.9756) 
    elevator: (-1085.807, 1828.296, 352.9756) ; (-680.603, 1189.211, 368.1006) 
    ramp: (-473.4351, 1188.766, 352.9756) ; (-678.7087, 1184.022, 352.9756) 
    HiddenTP: (-2340.875, 2545.125, 138.2462) ;  (-2045.034, 1891.875, 375.2559)
    Thx @mwxplayer for the format.
    Last edited by Kenshin13; 11-10-2012 at 02:02 PM.

  3. #3
    Destroyer1834's Avatar
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    Where I can get infinity script?

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    Kenshin13's Avatar
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    Quote Originally Posted by Destroyer1834 View Post
    Where I can get infinity script?
    "dsut.exe"

  5. #5
    Destroyer1834's Avatar
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    Is there any Forge MOD to create ramps,floor easily by spawning crates for fourdeltaone (iw5m)?

  6. #6
    Kenshin13's Avatar
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    Uhh...not that I know of. You need to do it like how I specified above.

  7. #7
    mano321's Avatar
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    good one

  8. #8
    mwxplayer's Avatar
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    Quote Originally Posted by Destroyer1834 View Post
    Is there any Forge MOD to create ramps,floor easily by spawning crates for fourdeltaone (iw5m)?
    Look at my tutorial in 4d1 -_-
    Last edited by mwxplayer; 11-22-2012 at 01:23 AM.

  9. #9
    Kenshin13's Avatar
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    @mwxplayer NO EXTERNAL LINKS....Ban hammer time xD

  10. #10
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    Quote Originally Posted by Kenshin13 View Post
    @mwxplayer NO EXTERNAL LINKS....Ban hammer time xD
    Links for 4D1 Forums are allowed.


    CoD Minion from 09/19/2012 to 01/10/2013

  11. The Following User Says Thank You to MarkHC For This Useful Post:

    Kenshin13 (11-22-2012)

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