o_0
Noobs, please stop "coding" If you cant even use your head -.-
What about this?
Code:if(GetAsyncKeyState(VK_LBUTTON)) { DoRapidfire(); } else { RecopyDefaultBytes(); }
Hello everybody,
I have made a hack "rapidfire". When I press the keyboard, my gun shoot. How to stop the fire?
o_0
Noobs, please stop "coding" If you cant even use your head -.-
What about this?
Code:if(GetAsyncKeyState(VK_LBUTTON)) { DoRapidfire(); } else { RecopyDefaultBytes(); }
Progress with my game - "Disbanded"
- Fixed FPS lag on spawning entities due to the ent_preload buffer!
- Edit the AI code to get some better pathfinding
- Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
- Added a new silencer for ALL weapons. Also fixed the rotation bugs
- Added a ton of new weapons and the choice to choose a silencer for every weapon
- Created a simple AntiCheat, noobs will cry like hell xD
- The name will be Disbanded, the alpha starts on the 18th august 2014
Some new physics fun (Serversided, works on every client)
My new AI
https://www.youtube.com/watch?v=EMSB1GbBVl8
And for sure my 8 months old gameplay with 2 friends
https://www.youtube.com/watch?v=Na2kUdu4d_k
No, you don't understand. If the key for rapidfire is "9", when I press "9" the gun shoot. I will the gun doesn't autoshoot. I will the gun shoot when I click on the mouse.
Progress with my game - "Disbanded"
- Fixed FPS lag on spawning entities due to the ent_preload buffer!
- Edit the AI code to get some better pathfinding
- Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
- Added a new silencer for ALL weapons. Also fixed the rotation bugs
- Added a ton of new weapons and the choice to choose a silencer for every weapon
- Created a simple AntiCheat, noobs will cry like hell xD
- The name will be Disbanded, the alpha starts on the 18th august 2014
Some new physics fun (Serversided, works on every client)
My new AI
https://www.youtube.com/watch?v=EMSB1GbBVl8
And for sure my 8 months old gameplay with 2 friends
https://www.youtube.com/watch?v=Na2kUdu4d_k
Dude, it's easy try something like this:
if (RapidFire)
{
if(GetAsyncKeyState(VK_LBUTTON))
{
memedit((VOID *)ADDR_RAPIDFIRE4, (VOID *)(PBYTE)"\x90\x90\x90\x90", 2);
}
else
{
memedit((VOID *)ADDR_RAPIDFIRE4, (VOID *)(PBYTE)"\x74\x3E", 2);
}
}
FinalHazard_ (12-29-2012)
Ya it is a easy fix and the above guy is correct,
Code://global bool rapidfire = false; //main loop if(GetAsyncKeyState(VK_NUMPAD9)&1)rapidfire = !rapidfire; //in your hack loop if(rapidfire) { if(GetsyncKeyState(VK_LBUTTON)&1) { memcpy((PBYTE)YOURRAPIDFIRE,"BYTES",SIZE); }else{ memcpy((PBYTE)YOURRAPIDFIRE,"OFF BYTES",SIZE); } }else{ memcpy((PBYTE)YOURRAPIDFIRE,"OFF BYTES",SIZE); }
izanagi1 (12-30-2012)
The answers are there. I assume you got it working now.
/Solved
/Closed
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