Thanks mate! I'm getting into coding. Could you send me a good explained tutorial on how to start off with some nice chams?
useCode:LTRESULT SendEmptyServerMsg(uint32 nMsgID, uint32 nFlags) { LTRESULT nResult; CAutoMessage cMsg; cMsg.Writeuint8(nMsgID); nResult = g_pLTClient->SendToServer(cMsg.Read(), nFlags); return nResult; }
can you tell that i'm extremely bored?Code:void FragSelfFn(int argc, char **argv) { SendEmptyServerMsg(MID_FRAG_SELF); }
commando: You're probably the best non-coder coder I know LOL
Thanks mate! I'm getting into coding. Could you send me a good explained tutorial on how to start off with some nice chams?
Previously made PvPShark.
Now developing OreoPvP.
Progress with my game - "Disbanded"
- Fixed FPS lag on spawning entities due to the ent_preload buffer!
- Edit the AI code to get some better pathfinding
- Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
- Added a new silencer for ALL weapons. Also fixed the rotation bugs
- Added a ton of new weapons and the choice to choose a silencer for every weapon
- Created a simple AntiCheat, noobs will cry like hell xD
- The name will be Disbanded, the alpha starts on the 18th august 2014
Some new physics fun (Serversided, works on every client)
My new AI
https://www.youtube.com/watch?v=EMSB1GbBVl8
And for sure my 8 months old gameplay with 2 friends
https://www.youtube.com/watch?v=Na2kUdu4d_k
but why send an empty message?
Successful buys: 20
Successful sells: 4
Successful trades: 9
Scammed: 4
^^^^^^^^^^^
vouche for me?