Originally Posted by
Yellow 13
V3, V7 uses same sensor (Pixart 3350DK)
V8 PCB is same as V7 (interchangeable)
Sensor -> 8.5/10
1 point off because prediction in firmware / minor angle snapping (smoothing)
.5 point off because minor acceleration (I can feel it)
As shape goes, you can select which is best for your grip style. The V3 is almost similar to a Razer DA.
Hardware wise, scroll wheel is a bit weird on my V8 (sometimes is has a 1 tick feedback, sometimes it snaps at half click).
Clicker button uses HUANO switches (10M cycle, blue color). Compared to Omron (D2FC-F-7N), it has a more tactile feedback+faster rebound at a cost of higher click resistance.
1600DPi / 1000Hz is best setting for this sensor (1600 up, IIRC it's interpolated DPi)
Lens uses custom Holeless engine, adjustable LOD and pressure
The "calibration" in Bloody5 determines the optimal distance between lens<->surface, and adjust for best performance [if you have a lower value, meaning high tracking surface, pressing down the mouse and swiping will cause errors. but if you adjust your mouse to higher value in calibrator, it can track better even if you apply more pressure [low tracking distance]])
ZL5, TL8, WL5 mouse can really just fuck themselves
VSCEL (ADNS 9800) sensor is JUST FOR DPI HYPE -> positive hardware acceleration, jitter issue on cloth mousepad (problem, since the QCK series is most widely used by gamers), and overall just a B-grade mouse sensor
ZL5 "sniper" button is not needed, because switching DPi in game messes with your muscle memory and unconscious "snap" reflex aim, this is why ESL/MLG players only stick to ONE DPi in game.
Sniper button is a gimmick basically.
What we need is a re-release of the V-series gaming mouse with PIXART 3310 sensor! It is optical (can be used with Holeless lens), does not have any negative/positive acceleration and no prediction/angle snapping.
DPi is native / non interpolated all the way from 200-5000DPi.
Mouses that use this sensor (3310) currently is the SS Rival and Mionix Naos/Avior 7000