Genesis (02-09-2013)
working
i'll start uploading for everyone soon.
the way we connect right now for multiplayer is very basic. you just type the ip and port in text boxes and click join, at a later date we will have a more advanced system.
BETA TESTING
if you would like to help test, you need to be able to understand and do the following
1.) Port Forward on port 27888.
2.) Understand how to click an exe
3.) have some modding background
fill out the following and 'ill consider
Code:Can you port Forward: What times are you usually online and how long: what is your download and upload speed: modding background:
If you would like to become a game developer!
fill this out.. you may fill out both
Code:Would you prefer texturing or coding: //------------------------------ If texturing, answer the following How much Photoshop/Gimp/etc. experience do you have: how much with CA itself: If i gave you the job of "Make me a splash screen with such n such theme" Could you do it: do you work better with a team or by yourself: Why should i pick you over the others: //----------------------------------- If coding, answer the following VB, C++, and PHP are needed on this project, do you know either?: How much experience with any of the above: The main focus is to make an external loader to control most of the game, are you capable in VB or c++ to make this?: Do you work better with a team or by yourself: Why should i pick you over the others: //------------------------------------- ALL SHOULD ANSWER THIS Whose your favorite muppet:
i'll probably pick 5-10 people depending on how much traction this gets
CAPS WILL TURN INTO TPS!
in the long run, there are just too many legal issues that pop up with a real combat arms private server, or another site would have had one years ago... i know this for a fact. That being said... this will not be CAPS forever, it will phase out into its own game.
yes
i know this is posted in the modding section as well... but most of you don't visit that section very often or ever. so i posted it here to see if anyone here would like to jump on board
commando: You're probably the best non-coder coder I know LOL
Genesis (02-09-2013)
Woot, am In the screenshot , this game is going to be epic. That's a #promise.
I would focuse more on graphics, nowadays people just play games if the graphic is good enough :/
Also, what engine is it? If its Lithtech Im not going to play this game.
Progress with my game - "Disbanded"
- Fixed FPS lag on spawning entities due to the ent_preload buffer!
- Edit the AI code to get some better pathfinding
- Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
- Added a new silencer for ALL weapons. Also fixed the rotation bugs
- Added a ton of new weapons and the choice to choose a silencer for every weapon
- Created a simple AntiCheat, noobs will cry like hell xD
- The name will be Disbanded, the alpha starts on the 18th august 2014
Some new physics fun (Serversided, works on every client)
My new AI
https://www.youtube.com/watch?v=EMSB1GbBVl8
And for sure my 8 months old gameplay with 2 friends
https://www.youtube.com/watch?v=Na2kUdu4d_k
Progress with my game - "Disbanded"
- Fixed FPS lag on spawning entities due to the ent_preload buffer!
- Edit the AI code to get some better pathfinding
- Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
- Added a new silencer for ALL weapons. Also fixed the rotation bugs
- Added a ton of new weapons and the choice to choose a silencer for every weapon
- Created a simple AntiCheat, noobs will cry like hell xD
- The name will be Disbanded, the alpha starts on the 18th august 2014
Some new physics fun (Serversided, works on every client)
My new AI
https://www.youtube.com/watch?v=EMSB1GbBVl8
And for sure my 8 months old gameplay with 2 friends
https://www.youtube.com/watch?v=Na2kUdu4d_k
If I were you I would stay away from that engine XD
Did you make the models yourself? If not you should pay attention so nobody prosecutes you.
I would love to see some more people helping with my game, Im using a completely unknown engine, also I added much AC protection to it and I will code an external AC too
Just need a good GUI for now, then I can release an alpha testversion.
Progress with my game - "Disbanded"
- Fixed FPS lag on spawning entities due to the ent_preload buffer!
- Edit the AI code to get some better pathfinding
- Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
- Added a new silencer for ALL weapons. Also fixed the rotation bugs
- Added a ton of new weapons and the choice to choose a silencer for every weapon
- Created a simple AntiCheat, noobs will cry like hell xD
- The name will be Disbanded, the alpha starts on the 18th august 2014
Some new physics fun (Serversided, works on every client)
My new AI
https://www.youtube.com/watch?v=EMSB1GbBVl8
And for sure my 8 months old gameplay with 2 friends
https://www.youtube.com/watch?v=Na2kUdu4d_k
I Read All Of My PM's & VM'sIf you need help with anything, just let me know.
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Ch40zz-C0d3r (02-10-2013)
So..... when can i hack it?
[MPGH]Flengo (02-09-2013),Saltine (02-11-2013)