My current RE won't work, and I can't kick douchebags from servers...
(I mainly use my menu for the anti-hack and to kick other hackers)

I'm currently using:
Code:
local_publishObj = {
//[dayz_characterID,_tent,[_dir,_location],"TentStorage"]
_charID =		_this select 0;
_object = 		_this select 1;
_worldspace = 	_this select 2;
_className = 	_this select 3;
_id =			0;

diag_log ("PUBLISH: Attempt " + str(_object));
_dir = 		_worldspace select 0;
_location = _worldspace select 1;

_object = createVehicle [_className, _location, [], 0, "CAN_COLLIDE"];
_object setdir _dir;
_object setpos _location;
_object setVariable ["OwnerID", _charID, true];

//add to database
dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,_object];

//get UID
_uid = _object call dayz_objectUID;

_object setVariable ["ObjectUID", _uid, true];
};

_code = _this select 0;

deleteMarker "dwarden";
marker = "dwarden";
marker = createMarker [marker, [0,0,0]];

if (isNil ("hangender") ) then {
	hangender = 1;
	marker setMarkerBrush format[" local_publishObj = %1; ""norrnRACarUp"" addPublicVariableEventHandler {call compile markerText ""dwarden""; }; code ", local_publishObj];
	norrnRACarUp = [{ dayzJizz = markerBrush "dwarden"; }];
	publicVariable "norrnRACarUp";

	player setVehicleInit "isnil( (norrnRACarUp select 0) ); isnil( {rpcCodeVarName =  {_this}; } ); _this = [dayzJizz, """"]; isnil(registerBroadcastRpc);";
	processInitCommands;
	clearVehicleInit player;
	sleep 1;
	hint "Init RE";
};

marker setMarkerText _code;
norrnRACarUp = [];
publicVariable "norrnRACarUp";
No luck. Any working RE's?