SA is good but hitbox is a bad idea. might end up relying too much on the hitbox that when lag comes you can't dodge properly anymore.
Just for knowledge purposes I was hoping someone could enable Superarmor values and Superarmor Break values so that they are visible. Also if it's possible, enabling hit/collision boxes so that they can be seen as well.
Thanks in advance!
SA is good but hitbox is a bad idea. might end up relying too much on the hitbox that when lag comes you can't dodge properly anymore.
MOVED TO PROGAMERCITY
lag will just make u pissed off.
Randomness isn't random at all. Everything has its sequence.
No no no, not relying on hitboxes to dodge. I just want to see the dimensions of some of certain hitboxes and where they are positioned. For example, the questionable hitbox of multiple Air Pounces or if aerial evasion/brush off actually have invincible frames or not, etc.
Would these kinds of hacks be possible and/or is there anyone currently implementing/coding this into their hacks? I would love to know if someone is actually doing this.