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  1. #16
    Killa233's Avatar
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    Error 2error C1083: Cannot open include file: 'DX9\d3d9.h': No such file or directory c:\users\qfwrqwfdqwe\desktop\ussr's advanced d3d menu\ussr's advanced d3d menu\files.h 14

    ? can you help ?

    ---------- Post added at 07:14 PM ---------- Previous post was at 07:13 PM ----------

    im useing Direct x sdk 2010

  2. #17
    arun823's Avatar
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    Quote Originally Posted by Killa233 View Post
    Error 2error C1083: Cannot open include file: 'DX9\d3d9.h': No such file or directory c:\users\qfwrqwfdqwe\desktop\ussr's advanced d3d menu\ussr's advanced d3d menu\files.h 14

    ? can you help ?

    ---------- Post added at 07:14 PM ---------- Previous post was at 07:13 PM ----------

    im useing Direct x sdk 2010
    It's looking for the DX9 folder which you do not have and stated here: 'DX9\d3d9.h', if you have already included the DirectX SDK then just take out the 'DX9\' part.

    Also the hack doesn't lag whatsoever your GPU most likely is shit
    Last edited by arun823; 02-18-2013 at 06:20 PM.
    Reversing is the only way to move forward.

  3. #18
    R4v0r's Avatar
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    Nice work nice work!

  4. #19
    Killa233's Avatar
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    ok thanks smexy menu tho is it ok if i edit it some and let my friends use it on skype ?

  5. #20
    Acea's Avatar
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    The one thing I dislike about your post is you claim it's clean when it's not all that 'clean'. I personally find the code messy but that's my own ideals.

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  7. #21
    Killa233's Avatar
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    i suck when trying to use this base i took out DX9/ Now im getting errors for the LTClient.h

  8. #22
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    Quote Originally Posted by Saltine View Post

    There is no issue declaring a variable in a function. They are allocated to the stack frame, and then popped off when they go out of scope. Just remember for every new you need a delete, and for every malloc call you need to call free, and everything will be fine. But other than that, nice base!
    But I would think always creating local variables might result in a stack overflow?
    Currently coding applications in Java and C++.

    "It is change, continuing change, inevitable change, that is the dominant factor in society today. No sensible decision can be made any longer without taking into account not only the world as it is, but the world as it will be." -Isaac Asimov

  9. #23
    Saltine's Avatar
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    Quote Originally Posted by arun823 View Post
    Yes, but wouldn't the declaration constantly overlap the variable in the stack frame?

    Thanks for the feedback, any other tips you could give me about my base?
    It wouldn't, and I'll take a look once I get VS installed (just reformatted).


    ---------- Post added at 09:22 PM ---------- Previous post was at 09:21 PM ----------

    Quote Originally Posted by Shadow` View Post
    But I would think always creating local variables might result in a stack overflow?
    Only if you allocate more than 1 mb (default stack size) of data locally.

    Oh no! Vortex is gay!

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  11. #24
    Re-Defined's Avatar
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    Some stuff in here can be shorten. For, example the description you can integrate it into the add item "char* ItemDesc" this is much simpler.

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    arun823 (02-18-2013),[MPGH]Flengo (02-18-2013)

  13. #25
    arun823's Avatar
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    Quote Originally Posted by Acea View Post
    The one thing I dislike about your post is you claim it's clean when it's not all that 'clean'. I personally find the code messy but that's my own ideals.
    Says the guy who codes a hack which drops you 2.4k FPS

    But you know, this is my own ideal.
    Last edited by arun823; 02-18-2013 at 08:02 PM.
    Reversing is the only way to move forward.

  14. #26
    steven1578's Avatar
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    I see you have patterns for Unl. Ammo , do they work?
    R.I.P Grandma! 3-17-2012

  15. #27
    5555satan's Avatar
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    looking good as always USSR
    Press Thanks if i helped you / if you liked my signature



    Add me on skype: ReFusioNN-

  16. #28
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    That menu is simple and cool , n1

  17. #29
    Acea's Avatar
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    Quote Originally Posted by arun823 View Post
    Says the guy who codes a hack which drops you 2.4k FPS

    But you know, this is my own ideal.
    What does that have to do with a base being clean? Lol
    I didn't say it was a bad base I just said it was messy code and you use more code than you need alota times

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  19. #30
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    Quote Originally Posted by steven1578 View Post
    I see you have patterns for Unl. Ammo , do they work?
    No. There's no SendToServer hook.
    I Read All Of My PM's & VM's
    If you need help with anything, just let me know.

     


     
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