Originally Posted by
richard1994x
I need make Class/Struct, but i dont know what program use.
I have this:
Code:
Game Version.............1.4.382 (TeknoMW3)
Entity...................0x00A08630
#define OFFS_Entity 0x00A08630
*I noob in programming C, but i expert in programming Pascal. I want learn C.
Tutorial link?
C is the older version to C++ so I'd recommend C++.
Also here:
Code:
typedef struct
{
char _0x0000[0x2]; //0x0
short Valid; //0x2
char _0x0004[0x10]; //0x4
Vector Origin; //0x14
Vector Angles; //0x20
char _0x002C[0x3C]; //0x2C
int Flags; //0x68
char _0x006C[0xC]; //0x6C
Vector OldOrigin; //0x78
char _0x0084[0x18]; //0x84
Vector OldAngles; //0x9C
char _0x00A8[0x28]; //0xA8
int ClientNumber; //0xD0
short Type; //0xD4
char _0x00D6[0x12]; //0xD6
Vector NewOrigin; //0xE8
char _0x00F4[0x1C]; //0xF4
Vector NewAngles; //0x110
char _0x011C[0x7C]; //0x11C
byte WeaponID; //0x198
char _0x0199[1]; //0x0199
short Alive; //0x01A0
char _0x019C[8]; //0x01A2
float Flags2; //0x01A4
char _0x01A8[40]; //0x01A8
int IsAlive; //0x1D0
char _0x01D4[0x24]; //0x1D4
} Entity_T; //[Size: 0x1F8]