Alde. (04-19-2014),Botmaker (04-18-2014),paradoxial (04-18-2014)
21.0 Loot bags redesign , new BAG IDs
Dont ask me why 2 purple and 3 white. I named them according to the sprite used in the XML.Code:private final int NORMAL_BAG = 0x500; private final int PURPLE_BAG = 0x503; private final int PINK_BAG = 0x506; private final int CYAN_BAG = 0x509; private final int RED_BAG = 0x510;// ??? boosted bag? private final int BLUE_BAG = 0x050B; private final int PURPLE2 = 0x507; private final int EGG_BAG = 0x508; private final int WHITE_BAG = 0x050C; private final int WHITE_BAG2 = 0x050E; private final int WHITE_BAG3 = 0x050F;
Last edited by JustAnoobROTMG; 04-18-2014 at 11:55 AM.
Due to a recent DMCA takedown attempt we had to remove Faintmako brain. Please do not paid attention to what he say or do.
Alde. (04-19-2014),Botmaker (04-18-2014),paradoxial (04-18-2014)
What are the new packet IDs, anyone?
Code:FAILURE=0 CREATE_SUCCESS=17 CREATE=48 PLAYERSHOOT=81 MOVE=33 PLAYERTEXT=92 TEXT=60 SHOOT2=40 DAMAGE=56 UPDATE=68 UPDATEACK=55 NOTIFICATION=57 NEW_TICK=62 INVSWAP=39 USEITEM=28 SHOW_EFFECT=9 HELLO=25 GOTO=12 INVDROP=59 INVRESULT=46 RECONNECT=38 PING=14 PONG=87 MAPINFO=7 LOAD=52 PIC=15 SETCONDITION=13 TELEPORT=85 USEPORTAL=83 DEATH=27 BUY=67 BUYRESULT=58 AOE=4 GROUNDDAMAGE=1 PLAYERHIT=69 ENEMYHIT=53 AOEACK=88 SHOOTACK=90 OTHERHIT=45 SQUAREHIT=37 GOTOACK=35 EDITACCOUNTLIST=91 ACCOUNTLIST=76 QUESTOBJID=19 CHOOSENAME=26 NAMERESULT=66 CREATEGUILD=65 CREATEGUILDRESULT=5 GUILDREMOVE=24 GUILDINVITE=42 ALLYSHOOT=18 SHOOT=10 REQUESTTRADE=22 TRADEREQUESTED=8 TRADESTART=11 CHANGETRADE=82 TRADECHANGED=6 ACCEPTTRADE=80 CANCELTRADE=47 TRADEDONE=21 TRADEACCEPTED=89 CLIENTSTAT=16 CHECKCREDITS=3 ESCAPE=41 FILE=23 INVITEDTOGUILD=30 JOINGUILD=34 CHANGEGUILDRANK=49 PLAYSOUND=20 GLOBAL_NOTIFICATION=63 RESKIN=36 _-1Yv=51 _-X7=44 _-08u=74 _-0UZ=64 _-0DT=31 _-1-F=75 _-F=50 _-0cb=77 ENTER_ARENA=79 _-1iY=78 _-0Lf=93 _-1hO=86 _-13P=94 _-gq=61 _-10F=84
Necc (05-28-2014)
What, i have a different mapping, and my proxy is working oO
Code:public static final int FAILURE = 0; public static final int CREATE_SUCCESS = 51; public static final int CREATE = 33; public static final int PLAYERSHOOT = 14; public static final int MOVE = 26; public static final int PLAYERTEXT = 84; public static final int TEXT = 5; public static final int SHOOT2 = 11; public static final int DAMAGE = 9; public static final int UPDATE = 52; public static final int UPDATEACK = 47; public static final int NOTIFICATION = 3; public static final int NEW_TICK = 57; public static final int INVSWAP = 78; public static final int USEITEM = 56; public static final int SHOW_EFFECT = 66; public static final int HELLO = 10; public static final int GOTO = 36; public static final int INVDROP = 24; public static final int INVRESULT = 81; public static final int RECONNECT = 93; public static final int PING = 17; public static final int PONG = 63; public static final int MAPINFO = 42; public static final int LOAD = 45; public static final int PIC = 49; public static final int SETCONDITION = 65; public static final int TELEPORT = 41; public static final int USEPORTAL = 53; public static final int DEATH = 79; public static final int BUY = 94; public static final int BUYRESULT = 31; public static final int AOE = 67; public static final int GROUNDDAMAGE = 88; public static final int PLAYERHIT = 44; public static final int ENEMYHIT = 92; public static final int AOEACK = 7; public static final int SHOOTACK = 46; public static final int OTHERHIT = 40; public static final int SQUAREHIT = 59; public static final int GOTOACK = 61; public static final int EDITACCOUNTLIST = 55; public static final int ACCOUNTLIST = 38; public static final int QUESTOBJID = 21; public static final int CHOOSENAME = 8; public static final int NAMERESULT = 87; public static final int CREATEGUILD = 16; public static final int CREATEGUILDRESULT = 68; public static final int GUILDREMOVE = 86; public static final int GUILDINVITE = 28; public static final int ALLYSHOOT = 89; public static final int SHOOT = 1; public static final int REQUESTTRADE = 22; public static final int TRADEREQUESTED = 6; public static final int TRADESTART = 62; public static final int CHANGETRADE = 34; public static final int TRADECHANGED = 90; public static final int ACCEPTTRADE = 60; public static final int CANCELTRADE = 74; public static final int TRADEDONE = 77; public static final int TRADEACCEPTED = 35; public static final int CLIENTSTAT = 80; public static final int CHECKCREDITS = 39; public static final int ESCAPE = 18; public static final int FILE = 58; public static final int INVITEDTOGUILD = 83; public static final int JOINGUILD = 15; public static final int CHANGEGUILDRANK = 91; public static final int PLAYSOUND = 69; public static final int GLOBAL_NOTIFICATION = 76; public static final int RESKIN = 48; public static final int ENTER_ARENA = 27;
Due to a recent DMCA takedown attempt we had to remove Faintmako brain. Please do not paid attention to what he say or do.
nvm sorry....
Last edited by RAXCA; 07-27-2014 at 03:19 PM.
23.2.1 : Skins definitions are not loader from https://realmofthemadgod.appspo*****m/app/init anymore.
They are now another xml in the client.
Due to a recent DMCA takedown attempt we had to remove Faintmako brain. Please do not paid attention to what he say or do.
27.1.0 : You can disable the ice sliding effect, its completly client sided.
Quite busy right now but still trying to improve clients..
Cya
Due to a recent DMCA takedown attempt we had to remove Faintmako brain. Please do not paid attention to what he say or do.
Zasx (12-19-2014)
Zasx (12-19-2014)