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  1. #1
    Coder.DiasII's Avatar
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    CANA Adress 03\27\

    Code:
    		Coder.Dias Logger
    		Loading...
    
    		[ Entry Points | Code Sizes | Off Sets ]
    
    Engine Entry Point : 0x1000
    Engine .code Size : 0x298000
    Engine .code Offset : 0x1000
    CShell Entry Point : 0x1000
    CShell .code Size : 0x5BF000
    CShell .code Offset : 0x1000
    ClientFX Entry Point : 0x1000
    ClientFX .code Size : 0x57600
    ClientFX .code Offset : 0x1000
    
    
    		[ Adress Encontrados ]
    
    #define LTClientEXE		0x490030
    #define WeaponRange1		0x374B0EA9
    #define WeaponRange2		0x374B1229
    #define RapidFire		0xA4868B3E
    #define SuperBullets		0x374AB536
    #define NoRecoil		0x3745AF6C
    #define NoReload		0x374B0C21
    #define DeviceGame		0x884A10
    #define PlayerStatus		0x377D16BC
    #define PlayerByIndex		0x372A30F0
    #define RemoteKill1		0x374B0FD1
    #define RemoteKill2		0x374B0FD2
    #define RemoteKill3		0x374B1351
    #define RemoteKill4		0x374B1352
    #define GetConsoleInt		0x3736A5E0
    #define GetFontHand		0x3735CCB0
    #define LTBase			0x377B2B20
    #define PlayerMgr		0x37808BC4
    #define ClientInfoMgr		0x377B291C
    #define LocalPlayer		0x372A3AE0
    #define DrawPrimitive		0x778C70
    #define SendToServer		0x46A910
    #define GCS			0x377F1F00
    
    		[ Adress PTC ]
    
    #define Jump			0x377A484C
    #define ActivationDistance	0x377A9F04
    #define BaseMoveAccel		0x377A472C
    #define StartAccel		0x377A4750
    #define MaxAccel		0x377A4774
    #define AccelInc		0x377A4798
    #define WalkVel			0x377A47BC
    #define FRunVel			0x377A47E0
    #define BRunVel			0x377A4804
    #define SRunVel			0x377A4828
    #define Gravity			0x377A43F0
    #define DuckVel			0x377A4870
    #define Tracers			0x377AA6B4
    #define FPS			0x377A0DE0
    
    Busca feita em 733ms.
    Creditos

    @Coder.DiasII
    @arun823
    @Ch40zz-C0d3r
    @xCyniu
    @pDevice
    @TokolocoSK
    @gellin
    @XarutoUsoCrack
    @kssiobr
    And Others
    Last edited by Coder.DiasII; 03-27-2013 at 04:10 PM.
    • Registered - February 03, 2012
    • Contributor since August 05, 2014



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  2. The Following 2 Users Say Thank You to Coder.DiasII For This Useful Post:

    [MPGH]Flengo (03-27-2013),pDevice (03-28-2013)

  3. #2
    OpKilts's Avatar
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    LTClientDLL Changed?

    EDIT:

    Code:
    USSR's Address Logger v1.0
    Combat Arms Address Logger Created by Gellin and Modified by USSR
    
    
    Waiting for game to reach proper state...
    Game reached proper state, logging started...
    
    Engine Entry Point : 0x460000
    Engine .code Size : 0x298000
    Engine .code Offset : 0x1000
    
    CShell Entry Point : 0x37100000
    CShell .code Size : 0x5BF000
    CShell .code Offset : 0x1000
    
    ClientFX Entry Point : 0xE270000
    ClientFX .code Size : 0x57600
    ClientFX .code Offset : 0x1000
    
    
    Starting to log addies...
    
    #define ADDR_GAMESTATUS		0x377CB2B8
    #define ADDR_MTBWCRET		0x37353D9A
    #define ADDR_LTCLIENT		0x377B2B38
    #define ADDR_CLIENTINFOMGR		0x377B291C
    #define ADDR_PLAYERMGR		0x37808BC4
    #define ADDR_PLAYERBYINDEX		0x372A30F0
    #define ADDR_LOCALPLAYER		0x372A3AE0
    Failed to update ADDR_WEAPONMGR
    #define ADDR_LOCALPTR		0x3783247C
    #define ADDR_BUILDFONT		0x375B4850
    #define ADDR_FILLFONT		0x375B54E0
    #define ADDR_FONTECX		0x377F35F4
    #define ADDR_GETFONTHAND	0x3735CCB0
    #define ADDR_GETCONSOLEINT	0x3736A5E0
    #define ADDR_GCS		0x377F1F00
    #define ADDR_LTCOMMON		0x377F8840
    #define ADDR_NORECOIL		0x3745AF6C
    #define ADDR_S_BULLETS		0x374AB536
    #define ADDR_REMOTEKILL1 	0x374B0FD1
    #define ADDR_REMOTEKILL2 	0x374B0FD2
    #define ADDR_REMOTEKILL3 	0x374B1351
    #define ADDR_REMOTEKILL4 	0x374B1352
    #define ADDR_WEAPON_RANGE1	0x374B0EA9
    #define ADDR_WEAPON_RANGE2	0x374B1229
    #define ADDR_RAPIDFIRE1		0x374A7DC7
    #define ADDR_RAPIDFIRE2		0x374B197E
    #define ADDR_RAPIDFIRE3		0x374AD4A7
    #define ADDR_RAPIDFIRE4		0x374B1985
    #define ADDR_NAMETAG1		0x37234FEF
    #define ADDR_NAMETAG2		0x6
    #define ADDR_NORELOAD		0x374B0C21
    #define ADDR_FORCEFPS		0x377B2BC8
    #define ADDR_LTCSBASE		0x377B2B20
    
    Failed to update OFF_FPS
    Failed to update ADDR_W2S
    #define ADDR_INTERSECT		0x4761E0
    Failed to update ADDR_D3D
    #define ADDR_DRAWPRIM		0x778C70
    #define ADDR_CURSORCENTER	0x763434
    #define ADDR_CONSOLEUNWRAPPED	0x490030 //LTClientEXE
    Last edited by OpKilts; 03-27-2013 at 04:43 PM.
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  4. #3
    Flengo's Avatar
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    OpKilts (03-28-2013)

  6. #4
    Coder.DiasII's Avatar
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    Code:
    NameTag 1 0x3723506F
    
    NameTag 2 0x37234EA9


    Found Manually
    • Registered - February 03, 2012
    • Contributor since August 05, 2014



    CombatArms Brasil


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  7. The Following 2 Users Say Thank You to Coder.DiasII For This Useful Post:

    [MPGH]Flengo (03-28-2013),pDevice (03-28-2013)

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