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  1. #16
    lololknoxy's Avatar
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    Thanks! Now I have 12.3

  2. #17
    Cyeclops's Avatar
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    I still use RABCDasm since I have it open for editing anyway, plus Yogda is for Windows only, as is the hexer app. So for you fellow Mac users, this is one option.

    Always in Parameters.class.asasm

    ~/rabcasm/client-1/com/company/assembleegameclient/parameters/Parameters.class.asasm

    You will find 2 instances of the version number in here. Change - save - compile



    The other is:

    trait const QName(PackageNamespace(""), "_-0-J") slotid 1 type QName(PackageNamespace(""), "String") value Utf8("12.4") end
    Last edited by Cyeclops; 04-06-2013 at 07:27 AM.

  3. #18
    slapshot1219's Avatar
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    If anyone can help me it would be great.. I change the verison from 13.2 to 13.3 with the yogda. I am able to login but it wont load the game. Any help would be great. Thanx!

  4. #19
    1xt's Avatar
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    Hexing like this and the Hexingtool no longer works. Hasn't for a while.

  5. #20
    smpt's Avatar
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    um some reason the pictures wont show

  6. #21
    DrPhish's Avatar
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    As you all guessed correctly,im new to this but i find it very exciting. Will this work for the transition from 17.2 to 17.3,or is it useless for the latter builds?
    A reply would save a lot of time and effort for some people,thanks!

  7. #22
    DeVoidCoder's Avatar
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    Quote Originally Posted by DrPhish View Post
    As you all guessed correctly,im new to this but i find it very exciting. Will this work for the transition from 17.2 to 17.3,or is it useless for the latter builds?
    A reply would save a lot of time and effort for some people,thanks!
    Basic hexing has not worked for the last couple builds because the packet id mapping has changed with each build. In order to hex a client now, it's necessary to go through and look for the packet ids to update them to match the newest build. It is better and easier to create a new client than to go through that hassle.

  8. #23
    kintokan's Avatar
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    Quote Originally Posted by DeVoidCoder View Post
    Basic hexing has not worked for the last couple builds because the packet id mapping has changed with each build. In order to hex a client now, it's necessary to go through and look for the packet ids to update them to match the newest build. It is better and easier to create a new client than to go through that hassle.
    And creating an auto hexer that checks ID and edits it by itself is undoable?

  9. #24
    DeVoidCoder's Avatar
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    Quote Originally Posted by kintokan View Post
    And creating an auto hexer that checks ID and edits it by itself is undoable?
    No, it is doable, but it is a waste of time. It would be easier to create software which automatically builds a new hacked client from the latest swf.

  10. #25
    strftw's Avatar
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    I hex my 19.3 client to 19.4 and when i try to log in, in game i keep getting an error that says "connecting, retrying...."

  11. #26
    mezamog's Avatar
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    Quote Originally Posted by strftw View Post
    I hex my 19.3 client to 19.4 and when i try to log in, in game i keep getting an error that says "connecting, retrying...."
    Hexing has been patched for awhile now XD


  12. #27
    JustAnoobROTMG's Avatar
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    @Lovroman: This is no longer working, and wont ever work again.
    Maybe /closing ?
    Due to a recent DMCA takedown attempt we had to remove Faintmako brain. Please do not paid attention to what he say or do.


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