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  1. #1
    jeppeake's Avatar
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    Thumbs up Some questions regarding RE's and menus in general

    Hello MPGH


    Yesterday I decided I would try making my own menu, I've looked through several different menues, reading through scripts to understand how they work, I think I've got the hang of it but I still have some questions I want answered;

    I understand the whole thing with bypasses, loaders, executers and what not, you inject them at menu(or lobby in some cases?), go in game nad execute your script. The menus are based on .sqf-files and they are written in Arma-language(similar to making missions and events in the editor?).

    1. RE's.

    What exaclty is an RE? (A Remote Execute script)
    And when exactly is it used?
    Do you need an RE for your menu to run correctly, even if you for say already uses an injetor (Yolohack for example)?
    Is it possible for an RE to fully replace a bypasser in purpose, or what is it for exactly?

    Also, a question regarding the yolohack bypass;

    How does it work? I know it injects the loader but what does it do exactly except that, more specific, what exactly does it bypass?

    Thanks in advance, if there's any other tips regarding menus or bypassers/loaders in general, feel free to add

    Edit: Yes, I use yolohack, #poorfag
    Last edited by jeppeake; 04-04-2013 at 01:36 AM.

  2. #2
    Terror In Paradise's Avatar
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    Remote executions let you do stuff like spawn vehicles, buildings ect.
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    jeppeake (04-04-2013)

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    jeppeake's Avatar
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    Quote Originally Posted by TheTerroriser1 View Post
    Remote executions let you do stuff like spawn vehicles, buildings ect.
    Ok, so it's kind of like a way to bypass BattleEye's spawn restrictions like CreateVehicle, etc.? Whilst a regular bypass allows you to execute the actual menus and scripts themselves?

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    Quote Originally Posted by jeppeake View Post
    Ok, so it's kind of like a way to bypass BattleEye's spawn restrictions like CreateVehicle, etc.? Whilst a regular bypass allows you to execute the actual menus and scripts themselves?
    exactly.. /tooshort
    No longer use this website.

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    jeppeake's Avatar
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    Quote Originally Posted by confined1123 View Post
    Quote Originally Posted by jeppeake View Post
    Ok, so it's kind of like a way to bypass BattleEye's spawn restrictions like CreateVehicle, etc.? Whilst a regular bypass allows you to execute the actual menus and scripts themselves?
    exactly.. /tooshort
    Got it, thanks for the help!

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    Terror In Paradise's Avatar
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    Quote Originally Posted by jeppeake View Post
    Got it, thanks for the help!
    Did I help?
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  8. #7
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    Quote Originally Posted by jeppeake View Post
    What exaclty is an RE? (A Remote Execute script)
    And when exactly is it used?
    Do you need an RE for your menu to run correctly, even if you for say already uses an injetor (Yolohack for example)?
    Is it possible for an RE to fully replace a bypasser in purpose, or what is it for exactly?
    The re is used to run the same piece of code on every player in the server.

    https://community.bistudio.com/wiki/...in_Multiplayer

    BattlEye (BE) doesn't care what scripts you run as all these scripts have legitimate purposes within ArmA and BE cant tell the difference. When you see kicked for script restriction it because in the servers scripts.txt file they will have restricted the use of "CreateVehicle". So you need to think of clever ways to get around that.

    Quote Originally Posted by jeppeake View Post
    How does it work? I know it injects the loader but what does it do exactly except that, more specific, what exactly does it bypass?

    Thanks in advance, if there's any other tips regarding menus or bypassers/loaders in general, feel free to add

    Edit: Yes, I use yolohack, #poorfag
    Bypasses stop BE from sending infomation to its servers they have nothing to do with the scripts.

    Skype: MrAlexc921

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  10. #8
    jeppeake's Avatar
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    Quote Originally Posted by TheTerroriser1 View Post
    Quote Originally Posted by jeppeake View Post
    Got it, thanks for the help!
    Did I help?
    Yes, I'm sorry :P Will give thanks when I get home, I'm on mobile for the moment.



    Thanks for clearing things up a bit everybody!

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