Code:
********************************************************
* | Buscar Endereços Combat Arms | *
* | Coder.Dias V3.0 | *
* arun823, Ch40zz-C0d3r, xCyniu, pDevice, TokolocoSK *
* kssiobr , gellin *
********************************************************
[ Engine.exe ]
#define D3DXMATRIX_WORLD 0x49B63C
#define D3DXMATRIX_VIEW 0x49B64F
#define D3DXMATRIX_PROJECTION 0x49B65F
#define DeviceGame 0x8795D8
#define LTClientEXE 0x490560
#define WorldToScreen 0x49C5D0
#define S2S 0x479F10
#define PresetEngine 0x570743
#define Endscene 0x61DCF6
#define DrawPrimitive 0x76D4A0
#define IntersectSegment 0x476D27
[ CShell.dll ]
#define LTClientDLL 0x377D6FC0
#define EspName1 0x371231D3
#define EspName2 0x37123146
#define GCS 0x3781773C
#define PlayerByIndex 0x3719DA60
#define PlayerMgr 0x3781779C
#define PlayerStatus 0x377F5DD8
#define ClientInfoMgr 0x377D6D7C
#define LocalPlyer 0x3719E500
#define SuperBullets 0x37458426
#define NoReload 0x3745DED9
#define NoRecoil 0x373681C8
#define RemoteKill1 0x3745E281
#define RemoteKill2 0x3745E282
#define RemoteKill3 0x3745E601
#define RemoteKill4 0x3745E602
#define WeaponRange1 0x3745E159
#define WeaponRange2 0x3745E4D9
#define RapidFire 0x3745EC3A
#define UnlAmmo 0x37454AB7
#define CameraUpdate 0x3736BE5F
#define LTCommon 0x378495D8
#define GetFontHandle 0x37380980
#define GetConsoleInt 0x373D8410
#define BuildFont 0x3758FDC0
#define FillFont 0x37590A70
#define FontECX 0x37841058
#define Damage 0x371175A3
#define DeathDamage 0x376E43E4
[ PushToConsole Adress ]
#define AdressJump 0x377C3EDC
#define AdressActivation 0x377C3C30
#define AdressBaseMoveAccel 0x377C3DBC
#define AdressStartAccel 0x377C3DE0
#define AdressMaxAccel 0x377C3E04
#define AdressAccelInc 0x377C3E28
#define AdressWalkVel 0x377C3E4C
#define AdressFRunVel 0x377C3E70
#define AdressBRunVel 0x377C3E94
#define AdressSRunVel 0x377C3EB8
#define AdressDuckVel 0x377C3F00
#define AdressGravity 0x377C3A80
#define AdressFPS 0x377C2948
#define AdressTracers 0x377CBE4C
Busca feita em 593ms.