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  1. #1
    IAmDM's Avatar
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    Tweaking Autoaim

    Hiya,
    I've been messing around with the coding of autoaim but one thing that I haven't been able to crack yet is how to make it fire constantly like the real command and then aim when a monster is near by. It's always firing in this case. Information would be helpful!

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    JustAnoobROTMG's Avatar
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    Hum, its seems i already answered to this.

    At the very end of the code we are checking if we have found a valid target .
    If no we jump over the call to "shoot".

    Just remove this check and you will shoot normally
    Due to a recent DMCA takedown attempt we had to remove Faintmako brain. Please do not paid attention to what he say or do.


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    IAmDM (08-04-2013)

  4. #3
    IAmDM's Avatar
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    Hmm, each time I attempt to do this I seem to get the error in the mod selector. Cannot seem to get the exact line of which it's removed.

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    Quote Originally Posted by IAmDM View Post
    Hmm, each time I attempt to do this I seem to get the error in the mod selector. Cannot seem to get the exact line of which it's removed.
    Modselector is terrible for debugging. If testing out new code, especially if you are not sure how a piece of code should look, use rabcdasm directly.
    Be careful, stray too far from the pack and you'll get lost.

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