Thread: autoloot pots

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  1. #16
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    Quote Originally Posted by dg123 View Post
    couldnt you just have it check for red and non red? im sure someone here can do it... not me but someone...

    ---------- Post added at 03:10 PM ---------- Previous post was at 03:04 PM ----------

    botmaker did you take classes or did you teach yourself...how to code
    yeah i would need to rewrite everything from scratch, to be honest it’s not something I really want to do.

    self taught

    source code is a real mess
    -- code generated by Win32Lib IDE v0.21.1 Build Sept-29-2006 constant ThePro - Pastebin.com



    it doesn't work anymore sad

  2. #17
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    Quote Originally Posted by Botmaker View Post
    yeah i would need to rewrite everything from scratch, to be honest it’s not something I really want to do.

    self taught

    source code is a real mess
    -- code generated by Win32Lib IDE v0.21.1 Build Sept-29-2006 constant ThePro - Pastebin.com



    it doesn't work anymore sad
    all you have to do is get all those equipt pics...with red around them...im sure people would spend money for a private copy ....including me
    Edit: do any of the functions work?

  3. #18
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    Bot, get on skype, I want to continue this Autoloot conversation

  4. #19
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    Quote Originally Posted by Phoenix1123 View Post
    Bot, get on skype, I want to continue this Autoloot conversation
    bot add me on skype and invite me to a chat

    dgarf456

  5. #20
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    Quote Originally Posted by dg123 View Post
    all you have to do is get all those equipt pics...with red around them...im sure people would spend money for a private copy ....including me
    Edit: do any of the functions work?
    I would need to decompile the 15.0 client swf, to get all the sprite sheets, and then use the items.xml to get the item images from the sprite sheets.

    I could then use that information to automatically generate all the item images needed,
    including the correct back ground colouring, blending, and have a set of red highlighted images to be used in a auto loot script.

    No the script is completely outdated, not been updated for 6 months

    ---------- Post added at 09:36 PM ---------- Previous post was at 09:31 PM ----------

    Quote Originally Posted by Phoenix1123 View Post
    Bot, get on skype, I want to continue this Autoloot conversation
    Quote Originally Posted by dg123 View Post
    bot add me on skype and invite me to a chat
    dgarf456
    Sorry guys am just not really interested in continuing the auto loot script

  6. #21
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    Quote Originally Posted by Botmaker View Post
    Sorry guys am just not really interested in continuing the auto loot script
    We will be updating the script, for private use, all you need to do is tell us some specifications and things in skype first, please?

    EDIT: Also an idea, to change all unusable class items to not use the red overlay
    Last edited by Phoenix1123; 08-06-2013 at 03:00 PM.

  7. #22
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    Why are you guys using images? That's the most inefficient way to do it.
    Matching using a unique color to that item is the fastest way to do it, less memory, less looping, less math

    ---------- Post added at 04:01 PM ---------- Previous post was at 04:00 PM ----------

    Also, I dont understand the benefit of running 8 scripts, seizing most of the cpu cycles vs 1 efficient script.

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  8. #23
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    Quote Originally Posted by krazyshank View Post
    Why are you guys using images? That's the most inefficient way to do it.
    Matching using a unique color to that item is the fastest way to do it, less memory, less looping, less math

    ---------- Post added at 04:01 PM ---------- Previous post was at 04:00 PM ----------

    Also, I dont understand the benefit of running 8 scripts, seizing most of the cpu cycles vs 1 efficient script.
    last time i tried using pixle search i ended up looting hp pots as well as the t3 trap

  9. #24
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    Quote Originally Posted by krazyshank View Post
    Why are you guys using images? That's the most inefficient way to do it.
    Matching using a unique color to that item is the fastest way to do it, less memory, less looping, less math
    each pixel in a image as 3 bytes , image width,height 34*34*3 ==3468

    each r,g,b byte for each pixel is added together, each pixel is added to each pixel

    thats gives the hash, The highest number it can be is 256*3468 ==887808

    then mod the hash to be in a range of 1--2000 //2000 is assumed to be the total items in the game


    The point is, there is no need to iterate over every item image in the game checking each pixel to find a match, a quick hash and array index can tell you everything, performance is one hash one index into a array per inventory slot it’s very quick, hashing collision can be resolved easy enough

    The colour pallet for the items is small, in most case there are no unique colours to each item.
    Last edited by Botmaker; 08-06-2013 at 03:36 PM.

  10. #25
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    Quote Originally Posted by Botmaker View Post
    each pixel in a image as 3 bytes , image width,height 34*34*3 ==3468

    each r,g,b byte for each pixel is added together, each pixel is added to each pixel

    thats gives the hash, The highest number it can be is 256*3468 ==887808

    then mod the hash to be in a range of 1--2000 //2000 is assumed to be the total items in the game


    The point is, there is no need to iterate over every item image in the game checking each pixel to find a match, a quick hash and array index can tell you everything, performance is one hash one index into a array per inventory slot it’s very quick, hashing collision can be resolved easy enough

    The colour pallet for the items is small, in most case there are no unique colours to each item.
    Well I think we can both agree that it's really only worth your time to make one of these if it's built into the client or proxy based.

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  11. #26
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    Quote Originally Posted by krazyshank View Post
    Well I think we can both agree that it's really only worth your time to make one of these if it's built into the client or proxy based.
    I would agree but only I used mine auto loot script for 3-4 months it worked well , I would make one from scratch, if the incentive was right, unfortunately 100 thanks isn’t something I consider incentive.

  12. #27
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    Quote Originally Posted by Botmaker View Post
    I would agree but only I used mine auto loot script for 3-4 months it worked well , I would make one from scratch, if the incentive was right, unfortunately 100 thanks isn’t something I consider incentive.
    i would give you 101 thanks if you would released it.

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    Botmaker (08-06-2013)

  14. #28
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    Quote Originally Posted by dg123 View Post


    i would give you 101 thanks if you would released it.
    Make that 102

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  16. The Following 2 Users Say Thank You to Hero For This Useful Post:

    dg123 (08-06-2013),judi12 (08-06-2013)

  17. #30
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    Mhm...
    Its say its work only with 64 Bit-Windoff.
    Any suggetions?

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