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  1. #1
    Exetra's Avatar
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    [Microvolts] Inf Ammo / Item Change source & explanation

    Hey !

    I'm just releasing some addresses, they might be outdated, the last time i used it was in April, but i think it should work.

    Inf. Ammo
    Pattern to search : 8B 45 08 33 05
    I deleted my first source code, but i guess you should replace it by 8B 45 04

    Item Change
    Pattern to search : 8B 04 91 89 45 D8 8B 4D D8 51 E8

    It will makes the basic items of the character change
    You can replace them with hacked clothes with MP bonuses, and they will work.
    But you cannot apply a SET to the character, it must be only exactly the same parts.

    Codecave source : (pretty bad coded, was improvising)
    Code:
    void LoadItemsID(LPCSTR name)
    {
    	ITM.Melee = GetPrivateProfileInt("Weapons", "Melee", 3010100, name);
    	ITM.Rifle = GetPrivateProfileInt("Weapons", "Rifle", 3020000, name);
    	ITM.Shotgun = GetPrivateProfileInt("Weapons", "Shotgun", 3030000, name);
    	ITM.Sniper = GetPrivateProfileInt("Weapons", "Sniper", 3040000, name);
    	ITM.Gatling = GetPrivateProfileInt("Weapons", "Gatling", 3050000, name);
    	ITM****cket = GetPrivateProfileInt("Weapons", "Bazooka", 3060000, name);
    	ITM.Grenade = GetPrivateProfileInt("Weapons", "Grenade", 3070000, name);
    
    	ITM.P_Hair = GetPrivateProfileInt("Pandora", "Head", 1130100, name);
    	ITM.P_Face = GetPrivateProfileInt("Pandora", "Face", 1230100, name);
    	ITM.P_Shirt = GetPrivateProfileInt("Pandora", "Shirt", 1330100, name);
    	ITM.P_Pants = GetPrivateProfileInt("Pandora", "Pants", 1530100, name);
    	ITM.P_Gloves = GetPrivateProfileInt("Pandora", "Gloves", 1630100, name);
    	ITM.P_Shoes = GetPrivateProfileInt("Pandora", "Shoes", 1730100, name);
    
    	ITM.N_Hair = GetPrivateProfileInt("Naomi", "Head", 1110100, name);
    	ITM.N_Face = GetPrivateProfileInt("Naomi", "Face", 1210100, name);
    	ITM.N_Shirt = GetPrivateProfileInt("Naomi", "Shirt", 1310100, name);	
    	ITM.N_Skirt = GetPrivateProfileInt("Naomi", "Skirt", 1410100, name);
    	ITM.N_Pants = GetPrivateProfileInt("Naomi", "Pants", 1510100, name);
    	ITM.N_Gloves = GetPrivateProfileInt("Naomi", "Gloves", 1610100, name);
    	ITM.N_Shoes = GetPrivateProfileInt("Naomi", "Shoes", 1710100, name);
    
    	ITM.K_Hair = GetPrivateProfileInt("Knox", "Head", 1120100, name);
    	ITM.K_Face = GetPrivateProfileInt("Knox", "Face", 1220100, name);
    	ITM.K_Shirt = GetPrivateProfileInt("Knox", "Shirt", 1320100, name);	
    	ITM.K_Pants = GetPrivateProfileInt("Knox", "Pants", 1520100, name);
    	ITM.K_Gloves = GetPrivateProfileInt("Knox", "Gloves", 1620100, name);
    	ITM.K_Shoes = GetPrivateProfileInt("Knox", "Shoes", 1720100, name);
    
    	ITM.C_Hair = GetPrivateProfileInt("CHIP", "Head", 1140100, name);
    	ITM.C_Face = GetPrivateProfileInt("CHIP", "Face", 1240100, name);
    	ITM.C_Shirt = GetPrivateProfileInt("CHIP", "Shirt", 1340100, name);	
    	ITM.C_Pants = GetPrivateProfileInt("CHIP", "Pants", 1540100, name);
    	ITM.C_Gloves = GetPrivateProfileInt("CHIP", "Gloves", 1640100, name);
    	ITM.C_Shoes = GetPrivateProfileInt("CHIP", "Shoes", 1740100, name);
    }
    
    _declspec(naked) void CC_ItemChange()
    {
    	_asm pop dwReturn
    	_asm mov eax,[ecx+edx*0x4]
    	_asm mov ItemID, eax
    
    	if (ItemID == 3010100)
    		ItemID = ITM.Melee;
    	else if (ItemID == 3020000)
    		ItemID = ITM.Rifle;
    	else if (ItemID == 3030000)
    		ItemID = ITM.Shotgun;
    	else if (ItemID == 3040000)
    		ItemID = ITM.Sniper;
    	else if (ItemID == 3050000)
    		ItemID = ITM.Gatling;
    	else if (ItemID == 3060000)
    		ItemID = ITM****cket;
    	else if (ItemID == 3070000)
    		ItemID = ITM.Grenade;
    
    	// Pandora
    	else if (ItemID == 1130100)
    		ItemID = ITM.P_Hair;
    	else if (ItemID == 1230100)
    		ItemID = ITM.P_Face;
    	else if (ItemID == 1330100)
    		ItemID = ITM.P_Shirt;
    	else if (ItemID == 1530100)
    		ItemID = ITM.P_Pants;
    	else if (ItemID == 1630100)
    		ItemID = ITM.P_Gloves;
    	else if (ItemID == 1730100)
    		ItemID = ITM.P_Shoes;
    
    	// Naomi
    	else if (ItemID == 1110100)
    		ItemID = ITM.N_Hair;
    	else if (ItemID == 1210100)
    		ItemID = ITM.N_Face;
    	else if (ItemID == 1310100)
    		ItemID = ITM.N_Shirt;
    	else if (ItemID == 1510100)
    		ItemID = ITM.N_Pants;
    	else if (ItemID == 1610100)
    		ItemID = ITM.N_Gloves;
    	else if (ItemID == 1710100)
    		ItemID = ITM.N_Shoes;
    
    	// Knox
    	else if (ItemID == 1120100)
    		ItemID = ITM.K_Hair;
    	else if (ItemID == 1220100)
    		ItemID = ITM.K_Face;
    	else if (ItemID == 1320100)
    		ItemID = ITM.K_Shirt;
    	else if (ItemID == 1520100)
    		ItemID = ITM.K_Pants;
    	else if (ItemID == 1620100)
    		ItemID = ITM.K_Gloves;
    	else if (ItemID == 1720100)
    		ItemID = ITM.K_Shoes;
    
    	// CHIP
    	else if (ItemID == 1140100)
    		ItemID = ITM.C_Hair;	
    	else if (ItemID == 1240100)
    		ItemID = ITM.C_Face;
    	else if (ItemID == 1340100)
    		ItemID = ITM.C_Shirt;
    	else if (ItemID == 1540100)
    		ItemID = ITM.C_Pants;
    	else if (ItemID == 1640100)
    		ItemID = ITM.C_Gloves;
    	else if (ItemID == 1740100)
    		ItemID = ITM.C_Shoes;
    
    	_asm mov eax, ItemID
    	_asm mov [ebp-0x28],eax
    	_asm push dwReturn
    	_asm ret
    }
    How works the Item IDs ?
    1740100

    1 => Type of item (1: Costumes - 3: Weapons)
    7 => Subtype of Items (Costumes : Parts / Weapons : i don't remember lol)
    4 => Character ID (1: Naomi 2:Knox 3:Pandora 4:CHIP) OR Subtype of Weapons (shotgun, rocket, blablabla)
    01 => Item ID
    00 => Item SubID (for exemple the 50 is generally the Unlimited version of the item !

    How to find the Item ID
    It's kinda simple, search the name of your item in Cheat Engine, open it in the Memory viewer, and set the Hexview on 4 bytes display, and then search for an ID around that looks like the one i posted.

    Just as a side note, if you want to farm EXP/MP with it, go to a single room with someone, and don't invite anybody, else it will give you errors that will make you either freeze or crash.

    I hope it will help some people !
    Have fun
    Last edited by Exetra; 08-20-2013 at 01:53 AM. Reason: title failed

  2. #2
    [Hackmv]'s Avatar
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    nice .!!!!

  3. #3
    Nickruig's Avatar
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    Quote Originally Posted by Exetra View Post
    Hey !

    I'm just releasing some addresses, they might be outdated, the last time i used it was in April, but i think it should work.

    Inf. Ammo
    Pattern to search : 8B 45 08 33 05
    I deleted my first source code, but i guess you should replace it by 8B 45 04

    Item Change
    Pattern to search : 8B 04 91 89 45 D8 8B 4D D8 51 E8

    It will makes the basic items of the character change
    You can replace them with hacked clothes with MP bonuses, and they will work.
    But you cannot apply a SET to the character, it must be only exactly the same parts.

    Codecave source : (pretty bad coded, was improvising)
    Code:
    void LoadItemsID(LPCSTR name)
    {
    	ITM.Melee = GetPrivateProfileInt("Weapons", "Melee", 3010100, name);
    	ITM.Rifle = GetPrivateProfileInt("Weapons", "Rifle", 3020000, name);
    	ITM.Shotgun = GetPrivateProfileInt("Weapons", "Shotgun", 3030000, name);
    	ITM.Sniper = GetPrivateProfileInt("Weapons", "Sniper", 3040000, name);
    	ITM.Gatling = GetPrivateProfileInt("Weapons", "Gatling", 3050000, name);
    	ITM****cket = GetPrivateProfileInt("Weapons", "Bazooka", 3060000, name);
    	ITM.Grenade = GetPrivateProfileInt("Weapons", "Grenade", 3070000, name);
    
    	ITM.P_Hair = GetPrivateProfileInt("Pandora", "Head", 1130100, name);
    	ITM.P_Face = GetPrivateProfileInt("Pandora", "Face", 1230100, name);
    	ITM.P_Shirt = GetPrivateProfileInt("Pandora", "Shirt", 1330100, name);
    	ITM.P_Pants = GetPrivateProfileInt("Pandora", "Pants", 1530100, name);
    	ITM.P_Gloves = GetPrivateProfileInt("Pandora", "Gloves", 1630100, name);
    	ITM.P_Shoes = GetPrivateProfileInt("Pandora", "Shoes", 1730100, name);
    
    	ITM.N_Hair = GetPrivateProfileInt("Naomi", "Head", 1110100, name);
    	ITM.N_Face = GetPrivateProfileInt("Naomi", "Face", 1210100, name);
    	ITM.N_Shirt = GetPrivateProfileInt("Naomi", "Shirt", 1310100, name);	
    	ITM.N_Skirt = GetPrivateProfileInt("Naomi", "Skirt", 1410100, name);
    	ITM.N_Pants = GetPrivateProfileInt("Naomi", "Pants", 1510100, name);
    	ITM.N_Gloves = GetPrivateProfileInt("Naomi", "Gloves", 1610100, name);
    	ITM.N_Shoes = GetPrivateProfileInt("Naomi", "Shoes", 1710100, name);
    
    	ITM.K_Hair = GetPrivateProfileInt("Knox", "Head", 1120100, name);
    	ITM.K_Face = GetPrivateProfileInt("Knox", "Face", 1220100, name);
    	ITM.K_Shirt = GetPrivateProfileInt("Knox", "Shirt", 1320100, name);	
    	ITM.K_Pants = GetPrivateProfileInt("Knox", "Pants", 1520100, name);
    	ITM.K_Gloves = GetPrivateProfileInt("Knox", "Gloves", 1620100, name);
    	ITM.K_Shoes = GetPrivateProfileInt("Knox", "Shoes", 1720100, name);
    
    	ITM.C_Hair = GetPrivateProfileInt("CHIP", "Head", 1140100, name);
    	ITM.C_Face = GetPrivateProfileInt("CHIP", "Face", 1240100, name);
    	ITM.C_Shirt = GetPrivateProfileInt("CHIP", "Shirt", 1340100, name);	
    	ITM.C_Pants = GetPrivateProfileInt("CHIP", "Pants", 1540100, name);
    	ITM.C_Gloves = GetPrivateProfileInt("CHIP", "Gloves", 1640100, name);
    	ITM.C_Shoes = GetPrivateProfileInt("CHIP", "Shoes", 1740100, name);
    }
    
    _declspec(naked) void CC_ItemChange()
    {
    	_asm pop dwReturn
    	_asm mov eax,[ecx+edx*0x4]
    	_asm mov ItemID, eax
    
    	if (ItemID == 3010100)
    		ItemID = ITM.Melee;
    	else if (ItemID == 3020000)
    		ItemID = ITM.Rifle;
    	else if (ItemID == 3030000)
    		ItemID = ITM.Shotgun;
    	else if (ItemID == 3040000)
    		ItemID = ITM.Sniper;
    	else if (ItemID == 3050000)
    		ItemID = ITM.Gatling;
    	else if (ItemID == 3060000)
    		ItemID = ITM****cket;
    	else if (ItemID == 3070000)
    		ItemID = ITM.Grenade;
    
    	// Pandora
    	else if (ItemID == 1130100)
    		ItemID = ITM.P_Hair;
    	else if (ItemID == 1230100)
    		ItemID = ITM.P_Face;
    	else if (ItemID == 1330100)
    		ItemID = ITM.P_Shirt;
    	else if (ItemID == 1530100)
    		ItemID = ITM.P_Pants;
    	else if (ItemID == 1630100)
    		ItemID = ITM.P_Gloves;
    	else if (ItemID == 1730100)
    		ItemID = ITM.P_Shoes;
    
    	// Naomi
    	else if (ItemID == 1110100)
    		ItemID = ITM.N_Hair;
    	else if (ItemID == 1210100)
    		ItemID = ITM.N_Face;
    	else if (ItemID == 1310100)
    		ItemID = ITM.N_Shirt;
    	else if (ItemID == 1510100)
    		ItemID = ITM.N_Pants;
    	else if (ItemID == 1610100)
    		ItemID = ITM.N_Gloves;
    	else if (ItemID == 1710100)
    		ItemID = ITM.N_Shoes;
    
    	// Knox
    	else if (ItemID == 1120100)
    		ItemID = ITM.K_Hair;
    	else if (ItemID == 1220100)
    		ItemID = ITM.K_Face;
    	else if (ItemID == 1320100)
    		ItemID = ITM.K_Shirt;
    	else if (ItemID == 1520100)
    		ItemID = ITM.K_Pants;
    	else if (ItemID == 1620100)
    		ItemID = ITM.K_Gloves;
    	else if (ItemID == 1720100)
    		ItemID = ITM.K_Shoes;
    
    	// CHIP
    	else if (ItemID == 1140100)
    		ItemID = ITM.C_Hair;	
    	else if (ItemID == 1240100)
    		ItemID = ITM.C_Face;
    	else if (ItemID == 1340100)
    		ItemID = ITM.C_Shirt;
    	else if (ItemID == 1540100)
    		ItemID = ITM.C_Pants;
    	else if (ItemID == 1640100)
    		ItemID = ITM.C_Gloves;
    	else if (ItemID == 1740100)
    		ItemID = ITM.C_Shoes;
    
    	_asm mov eax, ItemID
    	_asm mov [ebp-0x28],eax
    	_asm push dwReturn
    	_asm ret
    }
    How works the Item IDs ?
    1740100

    1 => Type of item (1: Costumes - 3: Weapons)
    7 => Subtype of Items (Costumes : Parts / Weapons : i don't remember lol)
    4 => Character ID (1: Naomi 2:Knox 3:Pandora 4:CHIP) OR Subtype of Weapons (shotgun, rocket, blablabla)
    01 => Item ID
    00 => Item SubID (for exemple the 50 is generally the Unlimited version of the item !

    How to find the Item ID
    It's kinda simple, search the name of your item in Cheat Engine, open it in the Memory viewer, and set the Hexview on 4 bytes display, and then search for an ID around that looks like the one i posted.

    Just as a side note, if you want to farm EXP/MP with it, go to a single room with someone, and don't invite anybody, else it will give you errors that will make you either freeze or crash.

    I hope it will help some people !
    Have fun
    Is it a code for C++?

  4. #4
    ninja907's Avatar
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    How it works ? And what i can change with this ?

  5. #5
    BanzarAreRadu's Avatar
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    Can you make a shot video tutorial for this and post it here, please?

  6. #6
    itayok1029's Avatar
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    for what is that?

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