Address's for the newest patch:
Code:
//CShell
EDIT: Those of you still using gamestatus (dont use gamestatus, for the love of god), here is the address: 0x377F3A4C
GetPlayerIndex Function: 0x3719ebc0
GetLocalPlayer Function: 0x3719f660
LTClient Pointer (CShell): 0x377db080
GameClientShell Pointer: 0x3781ba2c
FPS (Console Variable): 0x377c69f8
Gravity (Console Variable): 0x377c7b30
Walk Value (Console Variable): 0x377c7efc
Forwards Running Value (Console Variable): 0x377c7f20
Backwards Running Value (Console Variable): 0x377c7f44
Sideways Running Value (Console Variable): 0x377c7f68
Crouched Running Value (Console Variable): 0x377c7fb0
Remote Kill (Guns): 0x37461b11 //i dont know if this is still valid
Remote Kill (Knife): 0x37461e91 //see above
GetFontHandle Function: 0x37382ad0
Build Font Function: 0x37593a10
Fill Font Function: 0x375946c0
Font ECX: 0x37845348
//Engine
Run Console Command (Engine): 0x490570
WorldToScreen (Engine): 0x49c5e0
Send To Server Function Address: 0x479f10
Draw Primitive Pointer: 0x76b440
//Through Class's
LTCLient VTable : 0x746ca0
GCS VTable: 0x377db108
Player Manager: 0x377fa02c
SFX Manager: 0x377fa560
LTModel: 0x7603c8
Client Info Manager: 0x377fa988
LTCommon: 0x760fb8
Credits - USSR, Shadow, NeoIII, Ch40z-C0d3r, Flengo, arun823, Matypatty, and Gellin (i made most of the sigs myself but some of them i got from either one of those guys)
Also attached is the dump of engine.exe from today.
Engine_22_8_13.zip - Jotti's malware scan
https://www.virustotal.com/en/file/1...is/1377116129/