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  1. #91
    rikaieners's Avatar
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    Quote Originally Posted by Zasx View Post
    If you post it with the non-updated names, the wrong .class and line and the missing localcount, yes.
    whats is non-updated names? ?

    sy I'm beginner

  2. #92
    Cyeclops's Avatar
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    Quote Originally Posted by Ryan_Duke View Post
    @Cyeclops Do you have the updated classes for fullscreen?
    Fullscreen v2 build17.3

    No Scale
    ~/rabcasm/client-1/WebMain.class.asasm

    Line: 191

    Replace "EXACT_FIT" with "NO_SCALE"

    --Fix--
    ~/rabcasm/client-1/com/company/assembleegameclient/engine3d/Face3D.class.asasm

    Line: 1007
    on new line:

    Code:
          ;-------------- FIX ------------
          pop
          pushfalse
          ;-------------------------------
    Changing the pushtrue to pushfalse seems to work fine also.

    Increase View
    ~/Desktop/rabcasm/client-1/com/company/assembleegameclient/map/_-0o5.class.asasm

    Line: 1116

    pushbyte 1 ;Change this value from 1 to 8 or more

    Zoom Out - HW accel. ON
    ~/Desktop/rabcasm/client-1/_-0Kf/_-0aO.class.asasm

    Line: 527
    Change 600 to 1100 or greater

    Line: 560
    Change 600 to 1100 or greater

    Remove Black
    ~/Desktop/rabcasm/client-1/com/company/util/_-18X.class.asasm

    Line: 262
    On new line:

    Code:
         ;----------- REMOVE BLACK -----------
         pushnull
         returnvalue
         ;------------------------------------
    Side Bar + Text Box
    ~/rabcasm/client-1/com/company/assembleegameclient/game/GameSprite.class.asasm

    Search for trait "onEnterFrame"
    ~Line: 3338
    After first "pushscope"

    Code:
          ;--------------------- SIDE BAR -----------------------------
          getlocal0
          getproperty         QName(PackageNamespace(""), "hudView")
          pushshort           200
          getlex              QName(PackageNamespace(""), "stage")
          getproperty         QName(PackageNamespace(""), "stageWidth")
          convert_d
          pushbyte            2
          convert_d
          divide
          add
          setproperty         QName(PackageNamespace(""), "x")
          ;------------------------------------------------------------
    
          ;--------------------- TEXT BOX -----------------------------
          getlocal0
          getproperty         QName(PackageNamespace(""), "_-0Ri")
          dup
          pushshort			  400
          getlex              QName(PackageNamespace(""), "stage")
          getproperty         QName(PackageNamespace(""), "stageWidth")
          convert_d
          pushbyte			  2
          convert_d
          divide
          subtract
          setproperty         QName(PackageNamespace(""), "x")
          getlex              QName(PackageNamespace(""), "stage")
          getproperty         QName(PackageNamespace(""), "stageHeight")
          convert_d
          pushbyte			  2
          convert_d
          divide
          pushshort			  0
          subtract
          setproperty         QName(PackageNamespace(""), "y")
          ;---------------------------------------------------------
    Gold

    Search: "credits_"
    Only copy red code: Make to look like:

    Code:
          getlocal0
          getproperty         QName(PackageNamespace("", "#0"), "_-0G")
          ;---------------------- GOLD -----------------------------
          dup
          dup
          pushshort			  200
          getlex              QName(PackageNamespace(""), "stage")
          getproperty         QName(PackageNamespace(""), "stageWidth")
          convert_d
          pushbyte			  2
          convert_d
          divide
          add
          setproperty         QName(PackageNamespace(""), "x")
          pushshort			  306
          getlex              QName(PackageNamespace(""), "stage")
          getproperty         QName(PackageNamespace(""), "stageHeight")
          convert_d
          pushbyte			  2
          convert_d
          divide
          subtract
          setproperty         QName(PackageNamespace(""), "y")
          ;----------------------------------------------------------
          getlocal            5
          getproperty         QName(PackageNamespace("", "#0"), "credits_")
          getlocal            5
          getproperty         QName(PackageNamespace("", "#0"), "_-1cB")
          callpropvoid        QName(PackageNamespace("", "#0"), "draw"), 2
    Rank

    Search: "numStars_"
    Only copy red code: Make to look like:

    Code:
          getlocal0
          getproperty         QName(PackageNamespace("", "#0"), "_-0cR")
          ;--------------------------- RANK --------------------------
          dup
          dup
          pushshort			  408
          getlex              QName(PackageNamespace(""), "stage")
          getproperty         QName(PackageNamespace(""), "stageWidth")
          convert_d
          pushbyte			  2
          convert_d
          divide
          subtract
          setproperty         QName(PackageNamespace(""), "x")
          pushshort			  304
          getlex              QName(PackageNamespace(""), "stage")
          getproperty         QName(PackageNamespace(""), "stageHeight")
          convert_d
          pushbyte			  2
          convert_d
          divide
          subtract
          setproperty         QName(PackageNamespace(""), "y")
          ;------------------------------------------------------------
          getlocal            5
          getproperty         QName(PackageNamespace("", "#0"), "numStars_")
          callpropvoid        QName(PackageNamespace("", "#0"), "draw"), 1
    Guild

    Search: "guildName_"
    Only copy red code: Make to look like:

    Code:
    L206:
          getlocal0
          getproperty         QName(PackageNamespace("", "#0"), "_-1jh")
          ;--------------------------- GUILD ---------------------------
          dup
          dup
          pushshort			  468
          getlex              QName(PackageNamespace(""), "stage")
          getproperty         QName(PackageNamespace(""), "stageWidth")
          convert_d
          pushbyte			  2
          convert_d
          divide
          subtract
          setproperty         QName(PackageNamespace(""), "x")
          pushshort			  305
          getlex              QName(PackageNamespace(""), "stage")
          getproperty         QName(PackageNamespace(""), "stageHeight")
          convert_d
          pushbyte			  2
          convert_d
          divide
          subtract
          setproperty         QName(PackageNamespace(""), "y")
          ;-------------------------------------------------------------
          getlocal            5
          getproperty         QName(PackageNamespace("", "#0"), "guildName_")
          getlocal            5
          getproperty         QName(PackageNamespace("", "#0"), "guildRank_")
          callpropvoid        QName(PackageNamespace("", "#0"), "draw"), 2
    Remove Arena Leaderboard Button

    Search "ArenaLeaderboardButton"
    Line: 1461
    On new line: below "pushfalse"

    Code:
          ;----------- REMOVE ARENA BUTTON ---------------
          returnvoid
          ;-----------------------------------------------
    Remove Red Bag in Nexus

    Search "PackageButton"
    ~ approx Line: 1906
    On new line: below "pushfalse"

    Code:
          ;------------- REMOVE RED BAG ----------------
          returnvoid
          ;---------------------------------------------

  3. #93
    Beex's Avatar
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    Very appreciated, thank you!

  4. #94
    Zong14's Avatar
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    What does the gold, rank, etc. script do?

  5. #95
    Zasx's Avatar
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    Quote Originally Posted by Zong14 View Post
    What does the gold, rank, etc. script do?
    Moves them outta the way. You have to update them, I guess you already know that.
    "First get me some porn accounts"
    . . . . . . . . . . . . . . .-Trapped

  6. #96
    Zong14's Avatar
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    Quote Originally Posted by Zasx View Post
    Moves them outta the way. You have to update them, I guess you already know that.
    Yes I know, just curious as to what they actually were doing.

  7. #97
    Cyeclops's Avatar
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    Quote Originally Posted by Zong14 View Post
    Yes I know, just curious as to what they actually were doing.
    Yeah nothin special, I completely remove them now, it's better

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