is there any way to make or implement a signature scanning function into this module?
elmasmalo1 (10-31-2014)
anyone know how i can go about writing a really long number to memory ? WriteMemory(Of Integer)(&H93D544, 13356629248610140364) i keep getting an overflow error yet thats what needs to be written to the game >.>
how would i do that ?
The adress is an 8 Byte in CE
Hey im trying to write to a readonly section of memory how do i do this ? cheat engine allows me to write there and it works
I'm having trouble writing to an area in memory of the game that is Read-Only (reference by Cheat Engine) whereas in other memory regions I'm able to edit flawlessly even if portions are Execute/Read-Only.
1. How am I able to write to memory even if the memory is Execute/Read-Only.
2. Is there a way I could open the process with all rights to enable myself to write to the area is locked out (Read-Only)?
Thanks for any replies and shares on my problem. If by any chances further notes helps, I'm using this same module, Hence, this is why I'm writing within this thread.
Kindest Regards.
For player Movement Speed, I'm writing to a portion in memory that is the one in charge of controlling the player's movement speed. But it's weird because this is the one and only address that I'm seeing to be having trouble with. Like... My whole tool has been coded with the help of this module and every other single address in memory just works fine, somehow that region in the memory is Read-Only, sadly.... But, with Cheat Engine, I'm able to select like 7 of the bytes that I'm going to write to, and I'm able to select 'Make page writable' in the disassembler window in the hex portion. That solves the problem but not the fact that I need/want to write to that specific memory address specifically those 7 bytes...
I have compiled some information around the net, and have seen that people recommend to work with SeDebugPrivileges and VirtualProtectEx, is there a way this can be implemented into Memory Module V2? Or even while at it update it to V3 with this new stuff? It will help a lot of people, not to mention myself (XD), and it will bring more control over the programs/games we're working on.
Just my kind request...
Best Regards
Last edited by elmasmalo1; 11-01-2014 at 03:51 PM.
i am new to vb .net i want to make a game trainer which do auto search and attach the flash player process from the chrome and firefox browser
is this code will help me out ?
also is it possible so change AOB directly from the flash process
like this with vb
Search this
d0 30 d0 66 b2 5a 46 1a 00 48
if found exchange aob with this
d0 30 02 02 02 02 02 24 01 48
any help well be much appreciated thanks for great share
i just need guidelines
How would i go about finding the base address of a game ? like for exaple in cheat engnine if i add an address and type in GTA5 it will = 13FD0000 as the address but next time i start the game it will change i need to know how to find the base address of GTA5.exe
Last edited by lordxchris; 04-19-2015 at 07:21 AM.
Easy as pie. Just click this
Enjoy responsibly.