RSE is an AI Bots mod for MW2. This is designed to emulate a multiplayer match. The current release is version 19.
Code:
Highlights/Main Features (as of RSE v20):
-never the same experience twice! almost EVERY decision a bot makes is random and unique
-bots use a variety of animations!
-you can earn XP and rank up in any game mode through private match! (using included client)
-bots will offer a challenge even for veteran players
-matchmaking works solo and you can choose from a variety of custom playlists! (using included client)
-clean mod! no annoying HUD changes or menus! just you and your bots!
-the mod scales the number of bots that spawn based on map size and mode for a balanced experience
-bots use every weapon in the game
-bots use every perk and pro perk in the game
-bots can use deathstreaks and even rage quit if they die too many times without getting a kill
-bots use a waypoint system and choose where to go based on real variables (such as objective and radar)
-each bot that spawns is given a certain skill level based on it's randomly chosen rank
-bots complete objectives in every game mode (such as planting bombs and capturing flags)
-bots can call in any killstreak
-bots operate every killstreak (such as the ac130 and chopper gunner)
-bots take/steal care packages and use the killstreak they get from it!
-bots can destroy enemy killstreaks using a variety of weapons
-bots throw grenades and use equipment (such as claymores and tactical insertions)
-bots will react to getting flashed and stunned
-bots can chat and show frustration in a match based on real situations
-bots can camp and follow other players!
Code:
RSE v20 Changelog:
-fixed bots not using the stinger correctly and reduced how often they use them
-bots will now rely on radar and sound to find enemies
-a bot that rage quits will now be replaced with a different bot after a random length of time
-bots will no longer rage quit in capture the flag, demolition, or search and destroy (to fix joining bugs)
-bots will now use akimbo weapons
-reconfigured auto scale match size, default is now smaller to improve bot functions (can be changed in config)
-bots will use the ac130 and chopper gunner more effectively
-each bot will now choose one loadout (weapon and perks) to use for the majority of the match (based on skill)
-each bot will now choose 3 killstreaks at the beginning of the match and can only earn those 3 killstreaks
-bots will not use the at4, rpg, or m79 as often against other players
-bot accuracy is now set independently to the steady aim perk
-bots will now sometimes watch their killcam
-various improvements to shooting and aiming mechanics
-bots will now occasionally camp for a random length of time or until a target is found
-bots will now sometimes follow another teammate if they are not pursuing an objective
-bots will now sometimes prioritize a melee kill based on their distance from the enemy
-bots will no longer spin after reaching objective locations
-frequency of bots completing objectives has been reduced in some modes to improve match flow
-bots will no longer use melee if they are planting or defusing the bomb
-bots will now steer the predator missile towards an enemy target
-fixed more waypoint issues on the following maps:
-crash
-derail
-invasion
-overgrown
-quarry
-rust
-skidrow
-storm
-subbase
-terminal
-wasteland
-indexed weapons for the bling perk, fixed a few bugs related to bot weapon selection
-bots will now use every perk and pro perk
-reconfigured how killstreaks are distributed
-added more bot dialogue options
-changing fov in the config will now apply in matchmaking
-added 2 new playlists:
-hunted (a community requested 1 vs 9 mode)
-cage match (a 1 vs 1 mode on small maps)
-fixed a bug related to barebones mode
-some variable and balance tweaks
-more code optimizations
-other small bug fixes and improvements
https://www.virustotal.com/en/file/2...is/1387556270/
z_RSE_v20.rar - Jotti's malware scan