Distraught (12-18-2013)
Distraught (12-18-2013)
zL_Daze (12-18-2013)
Magnum: "magnum"
Ammo: "B_357_Six" "B_357_Single" "M_357_Speedloader"
45 Pistol - "FNX45"
ammo - "M_FNX45_15Rnd"
optics - "Attachment_Optic_FNP45_MRD"
silencer - "Attachment_Suppressor_45ACP"
there should be also a mounted flashlight, probably "Attachment_Light_Something"
+ Mosin M44 Compensator - "Attachment_Compensator_Mosin"
Last edited by mpayne; 12-20-2013 at 06:46 PM. Reason: added Mosin M44 Compensator
Could anybody please make an example how the script should look like
For example the addcargoweapon, what to add and do i have to add ; to the ending and is it simmilar to the DayZ Arma 2 version
Im new to scripting so don't call me an noob because i don't know the basics
And don't want to be an skiddie anymore
I worship Kunii <3 <3 <3
"JoeyXSunGlasses" - JoeyX Sunglasses
"PilotHelmet_ZSh3" - ZSh3 Pilot Helmet (not visible on head yet)
"BallisticVest" - Ballistic vest
"Attachment_Light_TLR" - pistol flashlight
xCyberxx (12-22-2013)
how i can spawn weapons? i see dark script injector code Add Weapon and code are down:
_weaponClass = "M14_EP1";
_weaponAmmo = ["M_STANAG_30Rnd"];
_ammoCount = 8;
_weaponClass createVehicle (getPosATL player);
for [{_i=0}, {_i < count _weaponAmmo}, {_i=_i+1}] do
{
for [{_x=0}, {_x < _ammoCount}, {_x=_x+1}] do
{
(_weaponAmmo select _i) createVehicle (getPosATL player);
};
};
hint "M4+Balas";
Spawn only M4 Mag ^^