AchNaToN (01-17-2014),bobby1109 (05-16-2014),DragonRoland (05-18-2016),gamecal90 (02-14-2014),gmack101 (02-27-2014),ilcanarino2 (02-15-2014),JEKA_346 (01-23-2014),PixelatedCorn2 (08-17-2014)
**WARNING**
If you dont care what inspired me to make this then skip everything below this lol.
So after about a year of inactivity i came back to see an incredible response to my multiplayer trainer. i haven't coded in over a year and i'v never used C# in my life. I was told that i should start using C# so i figured id make a little project. i couldn't find anything like this elsewhere on the internet so i figured id release it here for shits and gigs. NONE of the trainers on the internet have an unlimited flame thrower feature. most of them (like the ones i have released) do have unlimited ammo options but they do nothing to the flamethrower. The games code itself (sf_use_ignoreammo 1) does nothing aswell. so after MUCH memory searching, and an hour of trying to figure out what the hell i was doing i present to you my latest project.
Seriously its nothing big i made it for fun and figured id put it out there for everyone else.
PLEASE NOT this only works for Zombies and campaign (if using it in coop campaign or an online zombies match it will work only if your the host.)
**Thanks to Barata for helping an old friend
https://www.virustotal.com/en/file/d...is/1389418144/
https://r.virscan.org/report/00035536...b5fcc9824.html
*Not sure how to add screenshots - Im a noob
Last edited by HexMurder; 01-11-2014 at 07:58 AM. Reason: Forgot Virus Scans lol
AchNaToN (01-17-2014),bobby1109 (05-16-2014),DragonRoland (05-18-2016),gamecal90 (02-14-2014),gmack101 (02-27-2014),ilcanarino2 (02-15-2014),JEKA_346 (01-23-2014),PixelatedCorn2 (08-17-2014)
//Approved.
Haha nice! I will try it out later!