Not likely the rate of fire for weapons is server side, try increasing the dex stat, the client will be dc.
Code:function rate_of_fire(integer ctype) atom rate if sequence(object_delta(ctype,object_rateoffire)) then rate= (0.0015 + ((client_list[1][client_stats][stat_dex][2] / 75) * (0.008 - 0.0015))) return ((1 / rate) * (1 / real(object_delta(ctype,object_rateoffire)))) end if end function