Define:
Code:
#define Adrr_Consoles 0x37920FA4
cConsoles * pConsoles;
Class:
Code:
//Generated using ReClass by DrUnKeN ChEeTaH
class cConsole
{
public:
char unknown0[4]; //0x0000
float ShowFps; //0x0004
char unknown8[32]; //0x0008
float Statitics; //0x0028
char unknown44[4272]; //0x002C
float PlayerGravity; //0x10DC
char unknown4320[824]; //0x10E0
float BaseMoveAccel; //0x1418
char unknown5148[32]; //0x141C
float StartAccel; //0x143C
char unknown5184[32]; //0x1440
float MaxAccel; //0x1460
char unknown5220[32]; //0x1464
float AccelInc; //0x1484
char unknown5256[32]; //0x1488
float WalkVel; //0x14A8
char unknown5292[32]; //0x14AC
float FRunVel; //0x14CC
char unknown5328[32]; //0x14D0
float BRunVel; //0x14F0
char unknown5364[68]; //0x14F4
float SRunVel; //0x1538
char unknown5436[32]; //0x153C
float JumpVel; //0x155C
char unknown5472[32]; //0x1560
float DuckVel; //0x1580
char unknown5508[31480]; //0x1584
float ActivationDistance; //0x907C
char unknown36992[13904]; //0x9080
float ShowFirePath; //0xC6D0
char unknown50900[364]; //0xC6D4
}//Size=0xC840(51264)
Access:
Code:
pConsoles = (cConsoles*)Adrr_Consoles;
Example:
Code:
int Var;
if( Var )
{
/*On*/ pConsoles->BaseMoveAccel = 3000.0f + 3000.0f * 3.0f;
/*On*/ pConsoles->StartAccel = 500.0f + 500.0f * 3.0f;
/*On*/ pConsoles->MaxAccel = 3000.0f + 3000.0f * 3.0f;
/*On*/ pConsoles->AccelInc = 6000.0f + 6000.0f * 3.0f;
/*On*/ pConsoles->WalkVel = 70.0f + 70.0f * 3.0f;
/*On*/ pConsoles->FRunVel = 285.0f + 285.0f * 3.0f;
/*On*/ pConsoles->BRunVel = 285.0f + 285.0f * 3.0f;
/*On*/ pConsoles->SRunVel = 285.0f + 285.0f * 3.0f;
/*On*/ pConsoles->DuckVel = 50.0f + 50.0f * 3.0f;
}
else
{
/*Off*/ pConsoles->BaseMoveAccel = 3000.0f;
/*Off*/ pConsoles->StartAccel = 500.0f;
/*Off*/ pConsoles->MaxAccel = 3000.0f;
/*Off*/ pConsoles->AccelInc = 6000.0f;
/*Off*/ pConsoles->WalkVel = 70.0f;
/*Off*/ pConsoles->FRunVel = 285.0f;
/*Off*/ pConsoles->BRunVel = 285.0f;
/*Off*/ pConsoles->SRunVel = 285.0f;
/*Off*/ pConsoles->DuckVel = 50.0f;
}
Credits: Code64 (Code
RED) || Coder.DiasII <- Update The Class || Gibam < - Ensinou
Thanks: xCyniu -> The first Post Adress