Thread: Packet Editing.

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    Question Packet Editing.

    Hello, so I've been trying to hack this online browser game for a while now using WPE but i kept failing cuz nothing happens when i try to edit packets..so lately i found out its because the packets are encrypted with time data that's why the server refuses everything i send. So here's my question; is there's any possible way to edit and send timed packets??

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    What game is it?
    Whats the packet structure?
    What are you trying to change?

    Without looking at anything the packets are probably using linux epoch time.
    A site that explains and allows you to convert to linux time is epochconverter dot com
    You didnt explain the encryption do you mean the game is using a crypto algorithm like AES and using the time as a salt
    Or the encryption is merely a timestamp on the packet?

    If its the former, you're right fucked son.
    If its the latter you can probably write a simple script to insert the time into the packet structure before sending it.

    That said if the game has that much security regarding its packets its most likely majority serverside and you're only using a client interface.
    Meaning that even if it did accept packets its unlikely anything would happen because the server would lolnope you.

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    Thanks for replying..i dont have much knowledge in packet editing and stuff like that..so i was wondering if we can talk somewhere else? xD

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    Quote Originally Posted by Psycokid View Post
    What game is it?
    Whats the packet structure?
    What are you trying to change?

    Without looking at anything the packets are probably using linux epoch time.
    A site that explains and allows you to convert to linux time is epochconverter dot com
    You didnt explain the encryption do you mean the game is using a crypto algorithm like AES and using the time as a salt
    Or the encryption is merely a timestamp on the packet?

    If its the former, you're right fucked son.
    If its the latter you can probably write a simple script to insert the time into the packet structure before sending it.

    That said if the game has that much security regarding its packets its most likely majority serverside and you're only using a client interface.
    Meaning that even if it did accept packets its unlikely anything would happen because the server would lolnope you.
    Anyway till then ima try to answer some of your questions. Game is called Woozworld (woozworld dot com)
    Oke about packet structure i dont really know much about that but i can show u some packets that i captured.
    Am trying to change some variables that actually worked before(tried to change received packets/sent packets) , but they updated the game a while ago and the server stopped accepting packets since then..

    Anyway here are some packets that i captured.. Oke i noticed that i send packets to the server all the time about my status in the game..these are 2 packets that i captured right after each other..you'll notice the only part that changes is from 04 till 00..anyway here are the packets.
    first one : 80 00 3B 12 00 03 00 01 70 12 00 03 00 01 70 12 00 02 00 01 2E 04 D1 0B 3C 0A 00 01 73 02 09 00 01 63 08 00 06 73 74 61 74 75 73 00 01 72 04 FF FF FF FF 00 01 61 03 00 0D 00 01 63 02 01

    Second one: 80 00 3B 12 00 03 00 01 70 12 00 03 00 01 70 12 00 02 00 01 2E 04 D4 AD 89 25 00 01 73 02 09 00 01 63 08 00 06 73 74 61 74 75 73 00 01 72 04 FF FF FF FF 00 01 61 03 00 0D 00 01 63 02 01

    Note: these packets are being sent automatically all the time i didn't move or do anything its just some packets that my pc tells the server all the time..also i just tried voting someone twice and i found that the same that same part in each packet changed from "04 till 00" thats the only thing that varies in that type of "sent" packets ..
    Here are the voting packets:
    80 00 5D 12 00 03 00 01 70 12 00 03 00 01 70 12 00 03 00 01 6D 08 00 12 41 76 61 74 61 72 56 6F 74 65 52 65 63 65 69 76 65 64 00 01 6E 08 00 0A 70 75 2D 32 35 30 35 39 31 33 00 01 2E 04 49 08 C1 77 00 01 63 08 00 05 70 66 65 76 74 00 01 72 04 FF FF FF FF 00 01 61 03 00 0D 00 01 63 02 01

    80 00 5D 12 00 03 00 01 70 12 00 03 00 01 70 12 00 03 00 01 6D 08 00 12 41 76 61 74 61 72 56 6F 74 65 52 65 63 65 69 76 65 64 00 01 6E 08 00 0A 70 75 2D 32 35 30 35 39 31 33 00 01 2E 04 CE F0 0F 00 00 01 63 08 00 05 70 66 65 76 74 00 01 72 04 FF FF FF FF 00 01 61 03 00 0D 00 01 63 02 01
    Last edited by [Supreme; 07-17-2014 at 01:08 PM.