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  1. #16
    johnathan135's Avatar
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    Extremely great tutorial....that's awesome!

  2. #17
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    Quote Originally Posted by NormenJaydenFBI View Post

    Tried inside and outside the items don't appear, maybe the code?
    Make sure you're changing the Z coordinate as well -- otherwise it could be appearing way up in the air or buried in the ground.

  3. #18
    Jim Morrison's Avatar
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    Quote Originally Posted by wormat22 View Post
    Make sure you're changing the Z coordinate as well -- otherwise it could be appearing way up in the air or buried in the ground.
    WriteFloat(itemCoordinates + 0x28, LocX + (i * 0.1f));
    WriteFloat(itemCoordinates + 0x30, LocY + (i * 0.05f));
    WriteFloat(itemCoordinates + 0x2C, LocZ + 0.5f);
    I personally don't know much about RPM/WPM with C#, how does this look to you?


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  4. #19
    Jim Morrison's Avatar
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    Quote Originally Posted by wormat22 View Post
    Make sure you're changing the Z coordinate as well -- otherwise it could be appearing way up in the air or buried in the ground.
    Asdf.WriteFloat(Cord + 0x28, X + (AS * 0.1f));
    Asdf.WriteFloat(Cord + 0x30, Y + (AS * 0.05f));
    Asdf.WriteFloat(Cord + 0x2C, Z + 0.5f);


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  5. #20
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    Thanks for that I will try than.

  6. #21
    krystalwar's Avatar
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    How do you change the name each time you start it? :O

    EDIT: Also, would it be possible to spawn weapons by using this method for exemple?
    Last edited by krystalwar; 07-22-2014 at 07:21 AM.

  7. #22
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    Quote Originally Posted by krystalwar View Post
    How do you change the name each time you start it? :O

    EDIT: Also, would it be possible to spawn weapons by using this method for exemple?
    For the name, you can just create a GetRandomString function and then add
    Code:
    this.Text = GetRandomString()
    in the form initializer.

    For the weapons I actually have no clue, I have never heard of anyone spawning items through memory in DayZ SA but it might be possible.

  8. #23
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    Quote Originally Posted by gtaplayer2 View Post
    For the name, you can just create a GetRandomString function and then add
    Code:
    this.Text = GetRandomString()
    in the form initializer.

    For the weapons I actually have no clue, I have never heard of anyone spawning items through memory in DayZ SA but it might be possible.

    It is possible in theory (which is why there are things like unlimited M4A1 mags floating around), but you'll get banned very quickly for that -- as you will for any memory modifications

  9. #24
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    Quote Originally Posted by wormat22 View Post
    It is possible in theory (which is why there are things like unlimited M4A1 mags floating around), but you'll get banned very quickly for that -- as you will for any memory modifications
    Honestly I think those unlimited ammo mags are from when changing ammo was possible, which got patched in v0.45.
    Last edited by gtaplayer2; 07-22-2014 at 08:33 AM. Reason: dat grammar tho

  10. #25
    krystalwar's Avatar
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    Is it possible to get one of your old projects in pm or so?
    I wanna try this but i'm pretty new to VB so it would be an exemple for me

  11. #26
    gtaplayer2's Avatar
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    Quote Originally Posted by krystalwar View Post
    Is it possible to get one of your old projects in pm or so?
    I wanna try this but i'm pretty new to VB so it would be an exemple for me
    This is c# and not visual basic. And if you really want a finished hack just read the OP and click the UpdateItems() spoiler and you will have full hack.

  12. #27
    I'M GONNA HAVE TO EAT EVERY F--KING CHICKEN
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    Great thread, you've really helped me. Thanks

  13. #28
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    Quote Originally Posted by krystalwar View Post
    Is it possible to get one of your old projects in pm or so?
    I wanna try this but i'm pretty new to VB so it would be an exemple for me
    I would switch over to C#, better syntax IMO but once you know it yo can go to Java really easily and C++ with a bit of practice. The only reason I don't like C++ is because you can't make forms as nice as in C#, well you can but it's a lot of work.


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  14. #29
    gtaplayer2's Avatar
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    Quote Originally Posted by NormenJaydenFBI View Post

    I would switch over to C#, better syntax IMO but once you know it yo can go to Java really easily and C++ with a bit of practice. The only reason I don't like C++ is because you can't make forms as nice as in C#, well you can but it's a lot of work.
    C++ is just for dll hacks anyways

  15. #30
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    having trouble teleporting the items, it doesnt do anything. i have copied the code down exactly (different variables but correct). i put the code under:

    public Form1()
    {
    InitializeComponent();
    }

    that is correct, right?

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