Dosnt the guns have alot of range
the title may not be clear, but i've seen a range hack for guns, so i'd like to know the source code.
i also have a problem with .NET reflector with reflexil 1.8 and i would like to know how to change values, as i can't see any way to do so, thanks.
Dosnt the guns have alot of range
i am the autism
400 at most but that's quite low
✓ Noodle Confirmed: Can be made.
Recent Update 2.1.7
Start thereCode:Tweaks: -Refilling Savage drums now requires only 3 boxes of ammo. -Reduced Timberwolf range to 400 meters.
This thread helps: https://www.mpgh.net/forum/802-unturn...pi-pt-3-a.html
Took me two seconds...
Recent Update 2.1.7
Code:Tweaks: -Refilling Savage drums now requires only 3 boxes of ammo. -Reduced Timberwolf range to 400 meters.Code:case 7011: return "Timberwolf";Code:public static float getEffectiveness(int \u08A3) { switch (param0) { case 7011: return 400f;
angrydps (07-26-2014)
can anyone help me out with this? im using "DotNetResolver" for it and i cant seem to edit the "operand"(aka value). any help would be appreciated
https://www.mpgh.net/forum/802-unturn...pi-pt-3-a.html
Next time make a thread, its better than just randomly asking in the comments..
sorry, i'll remember that. i thought this was just for the program "Reflector"?
Last edited by angrydps; 07-26-2014 at 08:55 AM.
i found out how to do it, thanks anyway