PostOutdatedDayZ SA Offsets 0.52

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DayZ SA Offsets 0.52
DayZ SA Offsets 0.52.126.5
These will be useful for some and irrelevant to others, if you don't know what to do with them, press that big back arrow in the top left.
Code:
Base: 01065DA8
NetworkMgr: 010607C0
Transformations: 01080DA4
Worldtime: 01094750
World
Code:
class CWorld
{
   CObjectTable* Objects; //0x0768
    CObjTbl AnimalTable; //0x0A60
    CObjTbl FarAnimalTable; //0x0B10
    CObjTbl DroppedItemTable; //0x0FE8
    CObjTbl FarDroppedItemTable; //0x1098
    CObjTbl FarBuildingTable; //0x11F8
    CObjTbl FarFarAnimalTable; //0x1354
    CObjTbl ItemTable; //0x1374
    CObjTbl InvalidItemTable; //0x1468
    CEntity* LocalPlayer; //0x16FC
};
Item/Animal Class
Code:
Class Item_Animal
{
    CObjectVisualState* visualstate; //0x0044
    CObjectClass* ObjectClass; //0x0078
    BYTE isDead; //0x02AC
};
Item Class
Code:
Class ItemTable
{
    visualstate; //0x0044
    ObjectClass; //0x0078
    ItemType; //ObjectClass + 0x0070
    ItemTypeSize; //ItemType + 0x0004
    ItemName; //ObjectClass + 0x0768 (This was 0x05A0 in 0.51)
    ItemNameSize; //ItemName + 0x0004
};
Player/Zombie Class
Code:
Class Player_Zombie
{
    CObjectVisualState* visualstate; //0x001C
    CObjectClass* ObjectClass; //0x0050
    BYTE isDead; //0x0284
    CGameVariablesTable* GameVariables; //0x0670
    __int32 playerid; //0x07F0
    CItem *InventorySlot[12]; //0x0A24
    CItem *QuickSlot[10]; //0xA54
    CWeaponPtr* weapon; //0xA94
    BYTE stance; //0x1328
};
Credits: DaxxTrias, Shockwavehf
Thanks for sharing this dude !
Does anyone know the offset to check if the player's gun is holstered or not?
Quote Originally Posted by noric View Post
Does anyone know the offset to check if the player's gun is holstered or not?

0xA94

Here u go
Is grass 0x738 or am I missing something?
Quote Originally Posted by patrick102 View Post
Is grass 0x738 or am I missing something?
No you are correct, just set it to 50f.
Quote Originally Posted by Chris View Post

No you are correct, just set it to 50f.
You sure? Not working for me either man, anyone else got no grass working?
Quote Originally Posted by boombeachcpt View Post
You sure? Not working for me either man, anyone else got no grass working?
I am sure, it is working for me.
Code:
uintptr_t World = mem.read<uintptr_t>(0x1065DA8);
mem.writef(World + 0x738, 50.0f);
Quote Originally Posted by Chris View Post

I am sure, it is working for me.
Code:
uintptr_t World = mem.read<uintptr_t>(0x1065DA8);
mem.writef(World + 0x738, 50.0f);
Well what a day!
Turns out my ban wasnt from using tools by mistake on a BE server.
My Cheat base must have been siged because it only worked for me after i made a new base :/
Ty tho dude
darkwrath505 Just wondering if maybe you could give me your Skype? I have a few questions i'd like to ask you, they are non-related to DayZ.
Quote Originally Posted by DarkVap0rz View Post
darkwrath505 Just wondering if maybe you could give me your Skype? I have a few questions i'd like to ask you, they are non-related to DayZ.
It's that big button in my signature that says "Add my Skype" - click that.
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