Hey folks, just wanted to post quickly and ask about CE on a new game I've been playing, "Trove." It's a voxel based game similar to Minecraft, however it's more based around adventure and killing than it is building and creation. In the game there are stats that come with different pieces of gear. Two stats that I have been trying to change are Physical Damage and Jump (how many time's you're able to jump in a row). I narrow down to two values most of the time, however after I change both values, the value just changes back or changes to something completely random. In one instance it kept changing from the original value, to the modified value, in a rapid fire type fashion. Any chance you guys know what's going on here, or what I'm doing wrong? Is it because these are server sided values? Thanks!

Edit - I'm used both CE 6.2 and 6.4.