You'd have to make your own behavior code for it. It's possible. I have a one that changes ground tiles when the die. Thanks to @ossimc82
What the title says... If yes, point me in the direction?
You'd have to make your own behavior code for it. It's possible. I have a one that changes ground tiles when the die. Thanks to @ossimc82
i'm actually just a horny boy
ossimc82 (01-25-2015)
Hmmm, sounds cool. Mind leaking some to me? I'm being too pushy.
This is easy you can copy from abyss behavior e.e?
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You can make Monstersetpiece and in behavior:
{
new OnDeath(MonsterSetPiece.Instance("Yousetpiecename" , 3))
},
What source is that from? @sebastionfra12
just do /setpiece Skull Shrine
for example ^^^^^^
sacredmike (01-30-2015)