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  1. #1
    toby2449's Avatar
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    Can enemies spawn tiles/ground.

    What the title says... If yes, point me in the direction?

  2. #2
    sacredmike's Avatar
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    Quote Originally Posted by toby2449 View Post
    What the title says... If yes, point me in the direction?
    You'd have to make your own behavior code for it. It's possible. I have a one that changes ground tiles when the die. Thanks to @ossimc82
    i'm actually just a horny boy

  3. The Following User Says Thank You to sacredmike For This Useful Post:

    ossimc82 (01-25-2015)

  4. #3
    toby2449's Avatar
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    Hmmm, sounds cool. Mind leaking some to me? I'm being too pushy.

  5. #4
    sebastianfra12's Avatar
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    This is easy you can copy from abyss behavior e.e?

    - - - Updated - - -

    You can make Monstersetpiece and in behavior:
    {
    new OnDeath(MonsterSetPiece.Instance("Yousetpiecename" , 3))
    },

  6. #5
    toby2449's Avatar
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    What source is that from? @sebastionfra12

  7. #6
    swaqmech's Avatar
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    just do /setpiece Skull Shrine
    for example ^^^^^^

  8. #7
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    Quote Originally Posted by swaqmech View Post
    just do /setpiece Skull Shrine
    for example ^^^^^^
    10/10 best answer

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    sacredmike (01-30-2015)

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