CEngineClient
Yeah just like it says in the title, I need to replicate RunConsoleCommand so I can get around the blocks, preferably as a lua function
Thanks dude i'll look into it
i think that should work good luck budCode:CreateInterfaceFn engineFactory = Sys_GetFactory("engine.dll"); IVEngineClient* enginePointer; enginePointer = (IVEngineClient*)engineFactory("VEngineClient015", NULL); enginePointer->ClientCmd("echo hello");