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  1. #1
    dtmajors's Avatar
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    Zoom in and out further "FOV" Trick

    Okay pretty simple

    Press F1

    Type graphics.fov "number"

    goes from like 5 to 170 , i personally use around 30 when im sitting at the top of my base with a rifle. Another advantage is setting it to something crazy like 170 when you're running around just gathering or looking for people to kill. You can see around you a hell of alot better and it really helps with automatic weapons because its easier to aim


    First tip ive ever really bothered posting, hope this helps someone

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    gogogokitty's Avatar
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    Quote Originally Posted by dtmajors View Post
    Okay pretty simple

    Press F1

    Type graphics.fov "number"

    goes from like 5 to 170 , i personally use around 30 when im sitting at the top of my base with a rifle. Another advantage is setting it to something crazy like 170 when you're running around just gathering or looking for people to kill. You can see around you a hell of alot better and it really helps with automatic weapons because its easier to aim


    First tip ive ever really bothered posting, hope this helps someone
    never knew of that thank you
    LEEEEEEROY JEEEEENKINS

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    carditam's Avatar
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    graphics.fov is severely limited. max value is 80 and min value is 60.
    The console won't complain if you set it to 30, nor 200, but the actual value is set to highest/lowest allowed value.

    unless I'm missing something?

  5. #4
    dtmajors's Avatar
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    Quote Originally Posted by carditam View Post
    graphics.fov is severely limited. max value is 80 and min value is 60.
    The console won't complain if you set it to 30, nor 200, but the actual value is set to highest/lowest allowed value.

    unless I'm missing something?
    unless they changed it, type graphics.fov 5 in console .. tell me if it looks like 60

  6. #5
    carditam's Avatar
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    Quote Originally Posted by dtmajors View Post
    unless they changed it, type graphics.fov 5 in console .. tell me if it looks like 60
    graphics.fov 5
    and
    graphics.fov 60

    looks exactly the same, and this is the way it has been for months. at least in the main branch

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