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    lynxillious's Avatar
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    ADDIES & SOURCE FEB_16_2015

    #define ADR_PlayerPointer 0xAF1364 //Might not be authentic
    #define ADR_FOGNEAR 0xAF11D4
    #define ADR_FOGFAR 0xAF11DC
    #define ADR_FOGFAR_ALTERNATIVE 0xAE7A7C

    void noFog(){//change fog values
    /* it's better to rewrite D3D to tell the D3D device renderer to not render these, but makes no severe difference */
    *(float*)ADR_FOGNEAR = 0;
    *(float*)ADR_FOGFAR = 1166127104;
    }


    I am still working on this, so keep checking back.
    Addies found by me.
    Last edited by lynxillious; 02-16-2015 at 05:28 PM.

  2. The Following User Says Thank You to lynxillious For This Useful Post:

    AeroMan (02-17-2015)

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