Hi, my name is JokerPlayz and that's how it is in-game, I'm a sargaent with a .80 KDR (kill death ratio.) and I'm here to instruct newbies to this game on how to survive!
This will be based on four sections:
-Shooting Guide
-GP guide
-Weapon Guide
-Room guide
SHOOTING GUIDE
The shooting guide will teach you how to own people, with the big guns. (no not really) What your primary focus is to hit your enemy, don't spray like mad because the following could happen to you:
-You lose alot of precious ammo
-You lose a lot more health than you should have
-You are reloading and get killed
-Your recoil takes 3 precious seconds off the chart, '3' SECONDS IS ALOT!!!!
Take your gaming seriously, I mean honestly, observing the pros play and see them reacting to me killing them, here are some tips to help you survive the killing!
-Don't full loco blast!
-crouch and stand shoot (crouch then uncrouch while shooting) this should help reduce recoil alot.
-Never underestimate the pros! Especially with 1.3 or higher kill ratio!
-Walk with 'c', this is just as good as crouching, but be aware you are slower and are more visible to hit!
-Ask friends to train with you, and allows you to pick the weapon you wanted!
GP GUIDE
Out of all the things we do, I stress out about this the most. Everyone will keep asking 'why can't I get GP?' 'Is there any hacks'
Here's my answer... NO! You have to earn it, you'll earn a good bunch of money as you level, so don't panic. But what is more important is how? RUMORS AND QUESTIONS ABOUT GP
-You earn GP by dying (by a little, but it decreases your KDR by a lot)
-I can get GP by hacking (no, not really, it's more like a scam)
-Can I get free GP? (No, but someone can gift you an item, it's called MVP)
So now that you learned the basics, do you want to know how to make GP, follow these steps and you will be successful!
1)Buy guns by elimination, pick what weapon you prefer, but I'll worry about that later)
2)Buy guns at 90 days. do the math I'll show it... Let's say a M4A1
1 day = 800 GP
90 days = 72000 GP (by multiplying 800 by 90)
But that's not the real price, for real, you actually save a whopping 26,520 GP! That's enough to buy all the weapons for 1 day in combat arms (not)
3)KILL MORE! READ SHOOTING GUIDE!
SHOOTING GUIDE
The moment everyone is waiting for, no, I will not advise weapons because of how everyone enjoys a different type of gun, so let's start.
(AR) Assualt Rifle
AR is the most common chosen weapon, 70% of all people who play this game chooses AR (100% WILL start off with an AR)
AR includes-
Starter M16
M4A1
AK-74u
K2
M14
AK-47
FAMAS
G36E
Steyr AUG
SCAR
AR PROS-
-Medium to High Damage
-Most Fast fire rare (ROF)
-Accurate
-Some are scope included
AR CONS-
-Most have bad recoil
-Most have bad ROF
-Most shake when scoped zoom
-Pre Included Scoped guns recoil like mad
(SMG) Sub Machine Guns
SMG Includes:
Mp5
K1a
Mac-10
Uzi
Mp5-Ras
P-90
Scorpion
PP-19
(others)
SMG Pros:
-VERY FAST FIRE RATE
-Great for close quarters
-lots of ammo
-most start out with Silencer
-Reliable
-Quick to reload
SMG Cons:
-Low Damage
-Runs out of ammo quick (P90 and Skorpion Most)
(none that I can think of)
(HDA) Heavy Duty Artillery
HDA includes:
MiniMini
SAW
Mg-48
LAW
RPG
Mini-Gun (specialists only)
HDA Pros:
-High Damage
-Number 1 fire rate (besides law and RPG)
-Accurate when crouched
-Perfect for support fire (distract fire)
-Massive Ammo Clip
HDA Cons:
-HEAVY (makes you slow)
-Fast Recoil
-Unreliable
-Not worth it unless you REALLY WANT IT
(SPR)Sniper Rifle
Sniper Rifles Include
-LGA194 (something like that)
-M24
-SR-25
(many more, I hate snipers)
Sniper Pros:
-Most 1 hit KO
-Intensely Feared
-Powerful
-Silent when shot (with silencer)
Sniper Cons:
-Really slow ROF (1 shot at a time)
-Advised you carry an assualt rifle to protect yourself enemies get too close
-Easy to take out (if u have slow reflex)
-Really based on luck
(STG) Shotgun
STG Pros:
-Deadly upclose
-Silent (about 20% silent)
-Can spray
-Reliable
STG Cons:
-Sucks at Range
-Advised carry an AR
-Moderate Weight
-Large recoil
ROOM GUIDE
Before you can play, get to know the places, this includes going to
YouTube - Broadcast Yourself. for map helps. Advise, weaponary advision, and Wiki.
The Rooms are based on Different weapons, I'll pick out the most common map ever since the first Combat Arms
1)Junk Flea
Descr: A medium sized map made for medium ranged weapons, this map has secret holes, two bases, four sniping stands, two evasive covers, two tunnels, and four ambush places!
Sniping Stands: The sniping stands are located on both bases
ALPHA:
-There is a jump pad when you reach upstairs, hide behind the big trash can and snipe away.
-Next to the upstairs area, there is a crate, hide behind there.
BRAVO:
- There is a wide open space on the roof of the main Bravo Exit! Be wary of getting owned
- Another one, behind the entrance of the stairs at Brave Base, you'll see a barrel snipe there.
EVASIVE AREAS:
-There is an Area near two tanks next to each other, use this for quick transport.
-There is a squeeze crack in Alpha base, there are three entrances and many ways out, find them on your own.
ALL CREDITS TO JOKERPLAYZ