If you mean the servers. They detect the old hacks. No updates came
Okay so I have a few questions I have been gone for way to long I came back now that I have a Beast for a PC. I have installed MW3 again and Trying to setup some of Modding Tools I made. 1 I cant find them lol 2. I would like to get back in the game and start Creating the Mods again. Is there anything that has changed with Tekno in the last 2 years?: Have certain hacks been banned or updated against what version are they on now
If anyone has been successfull doing any updates to Multi Hack Tools.
Who is in the scene now as knowledge modders. I do not want to hear from you if you are a LEECHER and only copy & Paste others work.
to name a few from the day were Barta,Mxplayer,Kenshin13, and of NSane.
If you mean the servers. They detect the old hacks. No updates came
@-InSaNe- is dead. @Kenshin13 is dead @MW2Player was never 1337. He was a leecher. @barata55 is dead.
Well I'm Kenshin...
Old hacks are detected because I made a little "anticheat" like a year ago for them.
The new staff is trying to update it to 1.5.387 from 1.4.382.
Not much else has happened.
To bypass the current anticheat:
-> Don't use traditional detours
-> Don't directly use dvar pointers. Read the game's pointers instead.
-> If and when 1.5.387 comes out, all you'll need to do is update your offsets. ( Plus I thin clientInfo_s got a +4 increase in size )
I've moved on to Advanced Warfare so I haven't been playing MW3 at all.
81|DrizZle (03-28-2015),Minnesota Dabs (03-29-2015)
You can use traditional detours, they're only detected on very few functions. I only remember UI_DrawFPS and CL_WritePacket, but there might be more. To get around those checks either use midfunction hooks or exceptions. (...or hook a non-checked function)