Found this code,dont know how to use it yet without using a full mod.Anyone got any ideas?Code:init() { level thread onPlayerConnect(); } onPlayerConnect() { for(;;) { level waittill( "connected", player ); if( !isDefined( player.pers[ "message_shown" ] ) ) player.pers[ "message_shown" ] = 0; if( !isDefined( player.pers[ "cur_bright" ] ) ) player.pers[ "cur_bright" ] = 0; player thread watchButton(); player thread onPlayerSpawned(); } } onPlayerSpawned() { self endon("disconnect"); for(;;) { self waittill("spawned_player"); if( isDefined( self.pers[ "message_shown" ] ) && self.pers[ "message_shown" ] < 2 ) self thread infoMessage(); } } watchButton() { self endon("disconnect"); self notifyOnPlayerCommand("dat_dvar", "+actionslot 1"); for(;;) { self waittill( "dat_dvar" ); self.pers["cur_bright"] = !self.pers["cur_bright"]; self setClientDvar( "r_fullbright", self.pers["cur_bright"]); if( self.pers["cur_bright"] ) self iPrintlnBold("^7High FPS ^2On"); else self iPrintlnBold("^7High FPS ^1Off"); } } infoMessage() { self endon("disconnect"); self endon("death"); self.pers[ "message_shown" ]++; wait 0.5; for( i=0; i<3; i++) { wait 2; } }