Eai Galera Da MPGH Hoje Vim Trazer o Codigo Do Fogo Rápido ou Tiro Rápido Por acesso direto na memória (Sem uso de classes)!
Código:
[HTML]#include <windows.h>
#define ADDR_GAMESTATUS 0x379EACD0
#define ADDR_PLAYERMANAGER 0x37A103DC
bool bRapidFire;
VOID WINAPIV THREAD( LPVOID )
{
while(!GetModuleHandleA("ClientFX.fxd"))
Sleep(25);
while(1)
{
if((GetAsyncKeyState(VK_CONTROL)) && (GetAsyncKeyState(VK_NUMPAD1)&1))
bRapidFire = !bRapidFire;
if((*(BYTE *)ADDR_GAMESTATUS == 1) && bRapidFire)
{
if(GetAsyncKeyState(VK_LBUTTON)<0)
*(DWORD*)(*(DWORD*)(*(DWORD*)(*(DWORD*)(ADDR_PLAYE RMANAGER) + 0x18) + 0x0C) + 0xE0) = 1;
}
Sleep(25);
}
}
BOOL APIENTRY DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
{
if(fdwReason == DLL_PROCESS_ATTACH)
{
DisableThreadLibraryCalls(hinstDLL);
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)THREAD, 0, 0, 0);
}
return TRUE;
}[/HTML]
Créditos ao m3gadriv3 por essa conversão.