Before you say I stole these pictures frm "TheAcidToy" understand that I am "TheAcidToy" I just forgot my email to this account and finally found it and set up forwarding to get my recorvery email XD.
Now on to the good stuff...
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I am back into the game with ROTMG Private Servers, I have started working on my old server base completely revamping the engine and more to fix the memory leaks the old one had.
This new version also uses Fluent nHibernate and AutoFac to make sure it's faster and able to handle more.
The new server also handles custom packets from the client that I can code in and handle server side thanks to a 100% fully working decomplied client.
The server can also handle many other aspact of the gave such as forcing the UI to update, forcing a player to disconnect. Guilds (Maybe even a custom Guild UI), Clan Chat (Maybe even a custom clan UI).
Some of the features I am currently working on are as follows:
Client Stuff:
Custom UI engine loading from server side:
Custom Tabs from the server also:
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Server Stuff:
- Working on a better method of handling realms were each realm can now be it's own server
- Working on a dedicated gamelogic server
- Working Proxy server to proxy request between each of the servers (EX: Chat, Realm, and Guilds)
- Adding custom Guild maps (Meaning you as a guild master will be able to make your own Guild Maps for your guild)
- Adding Clan chat and Clan quest (Meaning you can get with your buds and have a Clan quest or battle, there may even be a custom UI to manage the clan)
- Adding custom Guild UI (A GUI to handle your guild right from the client
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Release Date: N/A
the ui screenshots looks like you took regular screenshots and added text on it using like paint..