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  1. #1
    vintoman's Avatar
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    Looking for help with editing enemy behaviour

    I was just looking for a way to edit the hp of an enemy. By this I mean how can I, for example, set Dreadstump to have 100000 HP?
    Last edited by vintoman; 07-11-2015 at 04:51 AM. Reason: Grammar

  2. #2
    Thomas Friedman's Avatar
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    Quote Originally Posted by vintoman View Post
    I was just looking for a way to edit the hp of an enemy. By this I mean how can I, for example, set Dreadstump to have 100000 HP?
    Search the npc name inside of the solution then change the <Life?> tag

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    vintoman (07-11-2015)

  4. #3
    vintoman's Avatar
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    Quote Originally Posted by Thomas Friedman View Post
    Search the npc name inside of the solution then change the <Life?> tag
    I must shamefully admit that this is my first day working on this Pserver source (or any C# for that matter), and would appreciate a spoon-feeding approach to your reply.

    EDIT: I figured it out. Thanks for the help.
    Last edited by vintoman; 07-10-2015 at 03:26 PM.

  5. #4
    Ahl's Avatar
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    Quote Originally Posted by Thomas Friedman View Post
    Search the npc name inside of the solution then change the <Life?> tag
    It's actually

    <MaxHitPoints>INSERT HP HERE</MaxHitPoints>
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    Code:
    /spawn {"notif":"Spawning bad mama jama...","spawns":[{"name":"dreadstump","hp":100000}]}
    Be careful, stray too far from the pack and you'll get lost.

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