dude if you actually fullfill =3
I will be posting the offsets for each day
12/7/15 - 1800 GMT+8
[17:13:21] [LOG] [COffsets] LocalPlayer Offset = 0xA77D3C
[17:13:21] [LOG] [COffsets] EntityList Offset = 0x4A19DA4
[17:13:21] [LOG] [COffsets] ClientState Offset = 0x5D2284
[17:13:21] [LOG] [COffsets] SetViewAngle Offset = 0x4CE0
[17:13:22] [LOG] [COffsets] ServerBase Offset = 0x4A60C80
[17:13:22] [LOG] [COffsets] GlowObject Manager Offset = 0x4B2CD44
[17:13:22] [LOG] [COffsets] ViewMatrix Offset = 0x4A0F334
[17:13:22] [LOG] [COffsets] RadarBase Offset = 0x4A4EA4C
[17:13:22] [LOG] [COffsets] GameResources Offset = 0x2E8947C
[17:13:22] [LOG] [COffsets] GlobalVars Offset = 0xA33E80
[17:13:23] [LOG] [COffsets] GameRules Offset = 0x4B12EFC
[17:13:23] [LOG] [COffsets] IntervalPerTick Offset = 0x5D1F30
[17:13:23] [LOG] [COffsets] ConsoleOpen Offset = 0x28DB4
[17:13:23] [LOG] [COffsets] +jump Offset = 0x4AAAB18
[17:13:23] [LOG] [COffsets] +attack Offset = 0x2E8BCD4
[17:13:23] [LOG] [COffsets] +attack2 Offset = 0x2E8BCC8
[17:13:23] [LOG] [COffsets] cl_mouseenable Offset = 0xA7D530
[17:13:23] [LOG] [COffsets] Getting netvars
[17:13:23] [LOG] [COffsets] m_vecOrigin = 0x134
[17:13:23] [LOG] [COffsets] m_hOwnerEntity = 0x148
[17:13:23] [LOG] [COffsets] m_iTeamNum = 0xF0
[17:13:23] [LOG] [COffsets] m_flFlashMaxAlpha = 0x1DB0
[17:13:23] [LOG] [COffsets] m_flFlashDuration = 0x1DB4
[17:13:23] [LOG] [COffsets] m_angEyeAngles = 0x23B4
[17:13:23] [LOG] [COffsets] m_iShotsFired = 0x1D6C
[17:13:23] [LOG] [COffsets] m_lifeState = 0x25B
[17:13:23] [LOG] [COffsets] m_fFlags = 0x100
[17:13:23] [LOG] [COffsets] m_iHealth = 0xFC
[17:13:23] [LOG] [COffsets] m_hActiveWeapon = 0x12C0
[17:13:23] [LOG] [COffsets] m_vecViewOffset[0] = 0x104
[17:13:23] [LOG] [COffsets] m_vecVelocity[0] = 0x110
[17:13:23] [LOG] [COffsets] m_iClip1 = 0x15C0
[17:13:23] [LOG] [COffsets] m_fAccuracyPenalty = 0x1670
[17:13:23] [LOG] [COffsets] m_iCompetitiveRanking = 0x1A3C
[17:13:23] [LOG] [COffsets] m_iCompetitiveWins = 0x1B40
[17:13:23] [LOG] [COffsets] m_flTimerLength = 0xD60
[17:13:23] [LOG] [COffsets] m_flDefuseLength = 0xD70
[17:13:23] [LOG] [COffsets] m_flDefuseCountDown = 0xD74
[17:13:23] [LOG] [COffsets] m_fArmedTime = 0x1714
[17:13:23] [LOG] [COffsets] m_flC4Blow = 0xD5C
[17:13:23] [LOG] [COffsets] m_bBombDropped = 0x8F0
[17:13:23] [LOG] [COffsets] m_bBombPlanted = 0x8F1
[17:13:23] [LOG] [COffsets] m_flNextPrimaryAttack = 0x159C
[17:13:23] [LOG] [COffsets] m_nTickBase = 0x17CC
[17:13:23] [LOG] [COffsets] m_bSpotted = 0x935
[17:13:23] [LOG] [COffsets] m_iWeaponId = 0x1690
[17:13:23] [LOG] [COffsets] m_dwIndex = 0x64
[17:13:24] [LOG] [COffsets] m_iCrosshairId = 0x2410
[17:13:24] [LOG] [COffsets] m_vecPunch = 0x13E8
[17:13:24] [LOG] [COffsets] m_vecVisPunch = 0x13DC
dude if you actually fullfill =3
The fact this isnt all the offsets plus offsets don't update daily and you cannot update a thread every day good day sir.
offets just change after game pach not daily so this is crap
I need the localBase offsets for my bhop script but I can't find them.
[23:09:44] [LOG] [COffsets] LocalPlayer Offset = 0xA77D2C
[23:09:44] [LOG] [COffsets] EntityList Offset = 0x4A19D84
[23:09:44] [LOG] [COffsets] ClientState Offset = 0x5D2284
[23:09:44] [LOG] [COffsets] SetViewAngle Offset = 0x4CE0
[23:09:44] [LOG] [COffsets] ServerBase Offset = 0x4A60C60
[23:09:44] [LOG] [COffsets] GlowObject Manager Offset = 0x4B2CD44
[23:09:44] [LOG] [COffsets] ViewMatrix Offset = 0x4A0F314
[23:09:44] [LOG] [COffsets] RadarBase Offset = 0x4A4EA2C
[23:09:44] [LOG] [COffsets] GameResources Offset = 0x2E8945C
[23:09:44] [LOG] [COffsets] GlobalVars Offset = 0xA33E80
[23:09:44] [LOG] [COffsets] GameRules Offset = 0x4B12EDC
[23:09:44] [LOG] [COffsets] IntervalPerTick Offset = 0x5D1F30
[23:09:44] [LOG] [COffsets] ConsoleOpen Offset = 0x28DB4
[23:09:44] [LOG] [COffsets] +jump Offset = 0x4AAAAF8
[23:09:44] [LOG] [COffsets] +attack Offset = 0x2E8BCE4
[23:09:44] [LOG] [COffsets] +attack2 Offset = 0x2E8BCD8
[23:09:44] [LOG] [COffsets] cl_mouseenable Offset = 0xA7D520
[23:09:44] [LOG] [COffsets] m_vecOrigin = 0x134
[23:09:44] [LOG] [COffsets] m_hOwnerEntity = 0x148
[23:09:44] [LOG] [COffsets] m_iTeamNum = 0xF0
[23:09:44] [LOG] [COffsets] m_flFlashMaxAlpha = 0x1DB0
[23:09:44] [LOG] [COffsets] m_flFlashDuration = 0x1DB4
[23:09:44] [LOG] [COffsets] m_angEyeAngles = 0x23B4
[23:09:44] [LOG] [COffsets] m_iShotsFired = 0x1D6C
[23:09:44] [LOG] [COffsets] m_lifeState = 0x25B
[23:09:44] [LOG] [COffsets] m_fFlags = 0x100
[23:09:44] [LOG] [COffsets] m_iHealth = 0xFC
[23:09:44] [LOG] [COffsets] m_hActiveWeapon = 0x12C0
[23:09:44] [LOG] [COffsets] m_vecViewOffset[0] = 0x104
[23:09:44] [LOG] [COffsets] m_vecVelocity[0] = 0x110
[23:09:44] [LOG] [COffsets] m_iClip1 = 0x15C0
[23:09:44] [LOG] [COffsets] m_fAccuracyPenalty = 0x1670
[23:09:44] [LOG] [COffsets] m_iCompetitiveRanking = 0x1A3C
[23:09:44] [LOG] [COffsets] m_iCompetitiveWins = 0x1B40
[23:09:44] [LOG] [COffsets] m_flTimerLength = 0xD60
[23:09:44] [LOG] [COffsets] m_flDefuseLength = 0xD70
[23:09:44] [LOG] [COffsets] m_flDefuseCountDown = 0xD74
[23:09:44] [LOG] [COffsets] m_fArmedTime = 0x1714
[23:09:44] [LOG] [COffsets] m_flC4Blow = 0xD5C
[23:09:44] [LOG] [COffsets] m_bBombDropped = 0x8F0
[23:09:44] [LOG] [COffsets] m_bBombPlanted = 0x8F1
[23:09:44] [LOG] [COffsets] m_flNextPrimaryAttack = 0x159C
[23:09:44] [LOG] [COffsets] m_nTickBase = 0x17CC
[23:09:44] [LOG] [COffsets] m_bSpotted = 0x935
[23:09:44] [LOG] [COffsets] m_iWeaponId = 0x1690
[23:09:44] [LOG] [COffsets] m_dwIndex = 0x64
[23:09:44] [LOG] [COffsets] m_iCrosshairId = 0x2410
[23:09:44] [LOG] [COffsets] m_vecPunch = 0x13E8
[23:09:44] [LOG] [COffsets] m_vecVisPunch = 0x13DC
Thoses i've got.
Date: 17.07.2015 22:11 Uhr (GMT +2)Code:DT_WeaponCSBase -> m_fAccuracyPenalty: ________ 0x00001670 DT_BaseAnimating -> m_nForceBone: _____________ 0x00000A5C DT_BaseCombatWeapon -> m_iState: ______________ 0x000015B4 DT_BaseCombatWeapon -> m_iClip1: ______________ 0x000015C0 DT_BaseCombatWeapon -> m_flNextPrimaryAttack: _ 0x0000159C DT_BaseCombatWeapon -> m_bCanReload: __________ 0x000015F9 DT_BaseCombatWeapon -> m_iPrimaryAmmoType: ____ 0x000015B8 DT_BaseCombatWeapon -> m_iWeaponID: ___________ 0x00001690 DT_BaseEntity -> m_bSpotted: __________________ 0x00000935 DT_BaseEntity -> m_bSpottedByMask: ____________ 0x00000978 DT_BaseEntity -> m_hOwnerEntity: ______________ 0x00000148 DT_BaseEntity -> m_vecOrigin: _________________ 0x00000134 DT_BaseEntity -> m_iTeamNum: __________________ 0x000000F0 DT_CSPlayer -> m_flFlashMaxAlpha: _____________ 0x00001DB0 DT_CSPlayer -> m_flFlashDuration: _____________ 0x00001DB4 DT_CSPlayer -> m_iGlowIndex: __________________ 0x00001DCC DT_CSPlayer -> m_angEyeAngles: ________________ 0x000023B4 DT_CSPlayer -> m_iAccount: ____________________ 0x000023A4 DT_CSPlayer -> m_ArmorValue: __________________ 0x000023B0 DT_CSPlayer -> m_bGunGameImmunity: ____________ 0x00001C14 DT_CSPlayer -> m_iShotsFired: _________________ 0x00001D6C DT_BasePlayer -> m_lifeState: _________________ 0x0000025B DT_BasePlayer -> m_fFlags: ____________________ 0x00000100 DT_BasePlayer -> m_iHealth: ___________________ 0x000000FC DT_BasePlayer -> m_hLastWeapon: _______________ 0x000016B8 DT_BasePlayer -> m_hMyWeapons: ________________ 0x000011C0 DT_BasePlayer -> m_hActiveWeapon: _____________ 0x000012C0 DT_BasePlayer -> m_Local: _____________________ 0x00001378 DT_BasePlayer -> m_vecViewOffset[0]: __________ 0x00000104 DT_BasePlayer -> m_nTickBase: _________________ 0x000017CC DT_BasePlayer -> m_vecVelocity[0]: ____________ 0x00000110 DT_BasePlayer -> m_szLastPlaceName: ___________ 0x00001950 DT_Local -> m_vecPunch: _______________________ 0x000013E8 DT_Local -> m_iCrossHairID: ___________________ 0x00002410 BaseEntity -> m_dwModel: ______________________ 0x0000006C BaseEntity -> m_dwIndex: ______________________ 0x00000064 BaseEntity -> m_dwBoneMatrix: _________________ 0x00000A78 BaseEntity -> m_bMoveType: ____________________ 0x00000258 BaseEntity -> m_bDormant: _____________________ 0x000000E9 ClientState -> m_dwClientState: _______________ 0x005D2284 ClientState -> m_dwLocalPlayerIndex: __________ 0x00000160 ClientState -> m_dwInGame: ____________________ 0x000000E8 ClientState -> m_dwMaxPlayer: _________________ 0x000002F0 ClientState -> m_dwMapDirectory: ______________ 0x00000168 ClientState -> m_dwMapname: ___________________ 0x0000026C ClientState -> m_dwPlayerInfo: ________________ 0x00005210 ClientState -> m_dwViewAngles: ________________ 0x00004CE0 EngineRender -> m_dwViewMatrix: _______________ 0x04A0F314 EngineRender -> m_dwEnginePosition: ___________ 0x0067DBA4 RadarBase -> m_dwRadarBase: ___________________ 0x04A4EA2C RadarBase -> m_dwRadarBasePointer: ____________ 0x00000050 LocalPlayer -> m_dwLocalPlayer: _______________ 0x00A77D2C EntityList -> m_dwEntityList: _________________ 0x04A19D84 WeaponTable -> m_dwWeaponTable: _______________ 0x04A60E1C WeaponTable -> m_dwWeaponTableIndex: __________ 0x0000162C Extra -> m_dwInput: ___________________________ 0x04A646C0 Extra -> m_dwGlobalVars: ______________________ 0x004F148C Extra -> m_dwGlowObject: ______________________ 0x04B2CD34 Extra -> m_dwForceJump: _______________________ 0x04AAAAF8 Extra -> m_dwForceAttack: _____________________ 0x02E8BCE4
Fuck T2
Where is engine pointer?
[22:41:29] [LOG] [COffsets] LocalPlayer Offset = 0xA77D2C
[22:41:29] [LOG] [COffsets] EntityList Offset = 0x4A19D84
[22:41:29] [LOG] [COffsets] ClientState Offset = 0x5D2284
[22:41:29] [LOG] [COffsets] SetViewAngle Offset = 0x4CE0
[22:41:29] [LOG] [COffsets] ServerBase Offset = 0x4A60C60
[22:41:29] [LOG] [COffsets] GlowObject Manager Offset = 0x4B2CD34
[22:41:29] [LOG] [COffsets] ViewMatrix Offset = 0x4A0F314
[22:41:29] [LOG] [COffsets] RadarBase Offset = 0x4A4EA2C
[22:41:29] [LOG] [COffsets] GameResources Offset = 0x2E8945C
[22:41:29] [LOG] [COffsets] GlobalVars Offset = 0xA33E80
[22:41:29] [LOG] [COffsets] GameRules Offset = 0x4B12EDC
[22:41:29] [LOG] [COffsets] IntervalPerTick Offset = 0x5D1F30
[22:41:29] [LOG] [COffsets] ConsoleOpen Offset = 0x28DB4
[22:41:29] [LOG] [COffsets] Sensitivity Offset = 0xA7D4C4
[22:41:29] [LOG] [COffsets] +jump Offset = 0x4AAAAF8
[22:41:29] [LOG] [COffsets] +attack Offset = 0x2E8BCE4
[22:41:29] [LOG] [COffsets] +attack2 Offset = 0x2E8BCD8
[22:41:29] [LOG] [COffsets] cl_mouseenable Offset = 0xA7D520
[22:41:29] [LOG] [COffsets] Getting netvars
[22:41:29] [LOG] [COffsets] m_vecOrigin = 0x134
[22:41:29] [LOG] [COffsets] m_hOwnerEntity = 0x148
[22:41:29] [LOG] [COffsets] m_iTeamNum = 0xF0
[22:41:29] [LOG] [COffsets] m_flFlashMaxAlpha = 0x1DB0
[22:41:29] [LOG] [COffsets] m_flFlashDuration = 0x1DB4
[22:41:29] [LOG] [COffsets] m_angEyeAngles = 0x23B4
[22:41:29] [LOG] [COffsets] m_iShotsFired = 0x1D6C
[22:41:29] [LOG] [COffsets] m_lifeState = 0x25B
[22:41:29] [LOG] [COffsets] m_fFlags = 0x100
[22:41:29] [LOG] [COffsets] m_iHealth = 0xFC
[22:41:29] [LOG] [COffsets] m_hActiveWeapon = 0x12C0
[22:41:29] [LOG] [COffsets] m_vecViewOffset[0] = 0x104
[22:41:29] [LOG] [COffsets] m_vecVelocity[0] = 0x110
[22:41:29] [LOG] [COffsets] m_iClip1 = 0x15C0
[22:41:29] [LOG] [COffsets] m_fAccuracyPenalty = 0x1670
[22:41:29] [LOG] [COffsets] m_iCompetitiveRanking = 0x1A3C
[22:41:29] [LOG] [COffsets] m_iCompetitiveWins = 0x1B40
[22:41:29] [LOG] [COffsets] m_flTimerLength = 0xD60
[22:41:29] [LOG] [COffsets] m_flDefuseLength = 0xD70
[22:41:29] [LOG] [COffsets] m_flDefuseCountDown = 0xD74
[22:41:29] [LOG] [COffsets] m_fArmedTime = 0x1714
[22:41:29] [LOG] [COffsets] m_flC4Blow = 0xD5C
[22:41:29] [LOG] [COffsets] m_bBombDropped = 0x8F0
[22:41:29] [LOG] [COffsets] m_bBombPlanted = 0x8F1
[22:41:29] [LOG] [COffsets] m_flNextPrimaryAttack = 0x159C
[22:41:29] [LOG] [COffsets] m_nTickBase = 0x17CC
[22:41:29] [LOG] [COffsets] m_bSpotted = 0x935
[22:41:29] [LOG] [COffsets] m_iWeaponId = 0x1690
[22:41:29] [LOG] [COffsets] m_dwIndex = 0x64
[22:41:29] [LOG] [COffsets] m_iCrosshairId = 0x2410
[22:41:29] [LOG] [COffsets] m_vecPunch = 0x13E8
[22:41:29] [LOG] [COffsets] m_vecVisPunch = 0x13DC
Can someone update?? Can't find anywhere the COffsets download
canown (07-23-2015)