Thread: Regnum Trailer

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  1. #1
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    Regnum Trailer

    Regnum

    This is early version of our server here is the little trailer, we hope you enjoy it!





    Server should be up soon in public





  2. The Following 4 Users Say Thank You to ~V~ For This Useful Post:

    E%RYHethaetheth (07-26-2015),lkdjnfoskjednfblksjdfn (07-25-2015),Stellar Spark (07-28-2015),Tjeerdo (07-27-2015)

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    2 words
    really.
    awesome.

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    E%RYHethaetheth's Avatar
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    Looks good.

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    Quote Originally Posted by Transferred View Post
    2 words
    really.
    awesome.
    Yup, there you go Kierze

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    Quote Originally Posted by thenired View Post
    Yup, there you go Kierze
    ??? // 500 thousand chars

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    lkdjnfoskjednfblksjdfn's Avatar
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    Quote Originally Posted by Transferred View Post
    ??? // 500 thousand chars
    You wanted a re-view of the server

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    Riigged's Avatar
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    you should change the color of the chat when typing it, orange may make it hard to see since the floor of nexus is similar color

     








  9. #8
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    I made dark nexus what we used most of the time and its prop be that dark one when we open the server

  10. #9
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    Quote Originally Posted by VoOoLoX View Post
    Regnum

    This is early version of our server here is the little trailer, we hope you enjoy it!





    Server should be up soon in public




    I'd like to apply for Dev as soon as that is released.

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    lkdjnfoskjednfblksjdfn (07-25-2015)

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    Quote Originally Posted by Fox10 View Post
    I'd like to apply for Dev as soon as that is released.
    You can't code, so why would they take you? They have SlenderGo and VoOoLox

    Also @VoOoLoX I mean it's fucking sweet looking but what about the gameplay? Do you have any custom stuff at all? Like items or Dungeons/Mobs, because well, that's kinda the most important thing

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    I approve of this server. Good luck to you!

    Quote Originally Posted by cxydsaewq View Post
    Do you have any custom stuff at all? Like items or Dungeons/Mobs, because well, that's kinda the most important thing
    Actually...

    the most important thing is game design and design consistency. All your custom behavior/item/stuffs are worthless if they don't build the proper atmosphere, if they don't build the proper playing experience.

    Classes are not balanced in production. Balance them.

    Item drops are very inconsistent in risk vs. reward. Fix that.

    Most boss battles are pinata fests. Make them more fun.

    There's so much more you can do than just custom dungeons that really goes the extra thousand kilometers.

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  15. #12
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    Well whole realm system will be redone , what i'm trying to say is instead of Oryx (Oryx Castle,Chamber and WC) there will be underground so when all needed quests in the realm are killed you will be teleported to the Underground (end game dungeon).Underground is simular to Shatters. It will have 5 bosses each stronger then last one.The idea is to make people want to play more in realm and to get better items so they can kill final bosses.There is nice trading feature so you can trade Fame and Tokens (Gold) for items and reverse.Prices in the shops won't be that low again just to bring player to feel actual gameplay.Almost all of the production dungeons are done as well as behaviors for them (only few missing).There will also be few maps for each dungeon so it won't be same every time.However we will offer packages with items, sets and some premium items that you can't get in game just by playing (that items won't be overpowerd so gameplay will still be balanced)

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    Quote Originally Posted by VoOoLoX View Post
    Well whole realm system will be redone , what i'm trying to say is instead of Oryx (Oryx Castle,Chamber and WC) there will be underground so when all needed quests in the realm are killed you will be teleported to the Underground (end game dungeon).Underground is simular to Shatters. It will have 5 bosses each stronger then last one.The idea is to make people want to play more in realm and to get better items so they can kill final bosses.There is nice trading feature so you can trade Fame and Tokens (Gold) for items and reverse.Prices in the shops won't be that low again just to bring player to feel actual gameplay.Almost all of the production dungeons are done as well as behaviors for them (only few missing).There will also be few maps for each dungeon so it won't be same every time.However we will offer packages with items, sets and some premium items that you can't get in game just by playing (that items won't be overpowerd so gameplay will still be balanced)
    I have a question, so it's going to be like shatters for the Oryx System? Like closed gates? No /visits back in or anything? That would be nice, if you want I can have a friend set up a forums for you if he's available and if you want one.

  18. #14
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    We already working on one, but thx anyway, and no you can't join team sorry we prob won't take any applications for developers.

  19. #15
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    Alright. I'm wondering if you read my posts above.

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