Thread: Ingame menu

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  1. #1
    giniyat101's Avatar
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    Talking Ingame menu

    today i will make another release

    now you can have in game menu with ingame message boxes

    now pick one of these two options:

     

    Perform these steps:
    1- download the files from attachments
    2- include main.h file in your project
    3- in your hack thread, create a CMenu member (like CMenu* pMenu
    4- give it a name using new (pMenu = new CMenu("myname"))
    5- loop until pMenu->Ready() returns true
    6- pass the correct pointers to the menu here they are for CFNA as 10/5/2012:
    Code:
    pMenu->MessageFunc = CShell + 0x84570;
    	pMenu->VisibleState = CShell + 0x37DB44;
    	pMenu->PTC = CShell + 0x35AC34;
    7- create options group and terminate it with null .. like this one:
    Code:
    char* optOffOn[] = {"Off", "On", NULL};
    8- create value holders
    9- call pMenu->AddItem(name, optiongroup, optionholder)
    10- in while(1) of for(; add a pMenu->Nav()


     
    Perform these steps:
    1- download files from attachments
    2- use this source code:
    Code:
    #include <windows.h>
    #include "menu.h"
    
    DWORD WINAPI menu(LPVOID lpParam)
    {
    	//Create the new menu
    	CMenu* pMenu = new CMenu("giniyat101");
    
    	//Wait until we are ready
    	do
    	{
    		Sleep(100);
    	} while (!pMenu->Ready());
    
    	//CShell base address
    	DWORD CShell = (DWORD)GetModuleHandleA("CShell.dll");
    
    	//Pass the pointers to the menu
    	pMenu->MessageFunc = CShell + 0x84570;
    	pMenu->VisibleState = CShell + 0x37DB44;
    	pMenu->PTC = CShell + 0x35AC34;
    
    	//Our options
    	//MUST TERMINATE WITH NULL!!!
    	char* optOffOn[] = {"Off", "On", NULL};
    
    	//variables to store current state
    	DWORD noreload = 0;
    	DWORD nochange = 0;
    	DWORD wallhack = 0;
    
    	//Add some items
    	pMenu->AddItem("No reload", optOffOn, &noreload);
    	pMenu->AddItem("No change", optOffOn, &nochange);
    	pMenu->AddItem("Wall hack", optOffOn, &wallhack);
    
    	//Lets begin memory hacks
    	while (1)
    	{
    		DWORD pWeaponMgr = *(DWORD*)(CShell+0xAB2940);
    		if (pWeaponMgr)
    		{
    			for (int i=0; i<650; i++)
    			{
    				DWORD pWeapon = *(DWORD*)(pWeaponMgr+i*4);
    				if (pWeapon)
    				{
    					if (noreload)
    						*(FLOAT*)(pWeapon+0x26C4) = 100.0f;
    					else
    						*(FLOAT*)(pWeapon+0x26C4) = 1.0f;
    
    					if (nochange)
    						*(FLOAT*)(pWeapon+0x26C8) = 100.0f;
    					else
    						*(FLOAT*)(pWeapon+0x26C8) = 1.0f;
    				}
    			}
    		}
    
    		if (wallhack)
    			memcpy((VOID*)0x6CE76C, "\x00\x00\x00\x00\x00\x00", 6);
    		else
    			memcpy((VOID*)0x6CE76C, "\x01\x01\x01\x01\x01\x01", 6);
    
    		//Must place in a while(1)
    		pMenu->Nav();
    
    		Sleep(100);
    	}
    }
    
    BOOL WINAPI DllMain(HMODULE hDll, DWORD dwReason, LPVOID lpReserved)
    {
    	if (dwReason == DLL_PROCESS_ATTACH)
    	{
    		DisableThreadLibraryCalls(hDll);
    		CreateThread(NULL, NULL, menu, NULL, NULL, NULL);
    	}
    }


    VS:
    https://www.virustotal.com/file/ad3c...is/1336645422/
    https://virusscan.jotti.org/en/scanre...a49731c917c7de

    hope all of you (coders and leechers) like it
    please rate!
    <b>Downloadable Files</b> Downloadable Files
    Last edited by giniyat101; 05-10-2012 at 05:55 AM.


     



    [img]https://i43.photobucke*****m/albums/e367/DeteSting/Steam-update.gif[/img]

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  3. #2
    Ravallo's Avatar
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    Could you still add two virusscans please?


     

    MSN: woutervvelsen@live.nl
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  4. #3
    giniyat101's Avatar
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    Quote Originally Posted by Ravallo View Post
    Could you still add two virusscans please?
    done
    /2short


     



    [img]https://i43.photobucke*****m/albums/e367/DeteSting/Steam-update.gif[/img]

  5. #4
    Ravallo's Avatar
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    Quote Originally Posted by giniyat101 View Post
    done
    /2short
    Okidoki, approved.
    To all: post back results!


     

    MSN: woutervvelsen@live.nl
    Timezone: GMT +1



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    Super User since: November 1st, 2013

  6. #5
    [G]a[M]e[R]'s Avatar
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    can you show the menu with a screen? please`?

  7. #6
    Genkidesu's Avatar
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    using dakr54's weapon text XD.

    on topic, thanks @giniyat101 i'll try your now.

  8. #7
    Ryuzaki™'s Avatar
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    Thanks for this it would be perfect for my next release a birthday special

    Edit:
    @giniyat101 I just checked the menu.h and I saw this line:

    Code:
    //never saw them changed but you will need to change them for CFPH
    #define ID_MSG  0x1C
    #define ID_NOR  0x16
    #define ID_AFK  0x37
    How can I find them in PH? And about the Visible State pointer how can I find it? Never saw that pointer before
    Last edited by Ryuzaki™; 05-10-2012 at 07:07 AM.



  9. #8
    Genkidesu's Avatar
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    Quote Originally Posted by xmen View Post
    Thanks for this it would be perfect for my next release a birthday special

    Edit:
    @giniyat101 I just checked the menu.h and I saw this line:

    Code:
    //never saw them changed but you will need to change them for CFPH
    #define ID_MSG  0x1C
    #define ID_NOR  0x16
    #define ID_AFK  0x37
    How can I find them in PH? And about the Visible State pointer how can I find it? Never saw that pointer before
    @xmen Don't forget credits me
    Code:
    #define ID_MSG  0x1D
    #define ID_NOR  0x17
    #define ID_AFK  0x47
    
    pMenu->MessageFunc = CShell + 0x7FF30;
    pMenu->VisibleState = CShell + 0x38AC04;
    pMenu->PTC = CShell + 0x35EC54;

  10. The Following User Says Thank You to Genkidesu For This Useful Post:

    Ryuzaki™ (05-10-2012)

  11. #9
    Ryuzaki™'s Avatar
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    Quote Originally Posted by Genkidesu View Post
    @xmen Don't forget credits me
    Code:
    #define ID_MSG  0x1D
    #define ID_NOR  0x17
    #define ID_AFK  0x47
    
    pMenu->MessageFunc = CShell + 0x7FF30;
    pMenu->VisibleState = CShell + 0x38AC04;
    pMenu->PTC = CShell + 0x35EC54;
    Oh god thanks!!! BTW, how did you find the visiblestate?

    Anyway, thanks I will put you in the credits (even though not sure if I will release anymore)



  12. #10
    Genkidesu's Avatar
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    Quote Originally Posted by [G]a[M]e[R] View Post
    can you show the menu with a screen? please`?

  13. #11
    [G]a[M]e[R]'s Avatar
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    by me dont work it :|
    i am [G]a[M]e[R]

  14. #12
    Genkidesu's Avatar
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    working for me ^^

  15. #13
    giniyat101's Avatar
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    Quote Originally Posted by Genkidesu View Post
    @xmen Don't forget credits me
    Code:
    #define ID_MSG  0x1D
    #define ID_NOR  0x17
    #define ID_AFK  0x47
    
    pMenu->MessageFunc = CShell + 0x7FF30;
    pMenu->VisibleState = CShell + 0x38AC04;
    pMenu->PTC = CShell + 0x35EC54;
    omg you know everything!
    Quote Originally Posted by Genkidesu View Post
    thats a new look.. wont work with alot of features but it is a cool idea to show previous and next item

    @[G]a[M]e[R]
    try the leecher codes with your own base

    @xmen
    i can confirm Genkidesu's first answer
    but i cant confirm the pointers
    pm me cfph's cshell so i check myself

    @ everyone
    someone noticed the extra feature.. the afkbot?

    activate by pressing its hotkey (default f2) and click mouse without moving it
    deactivate by pressing insert twice and click back button

    and for those who like downloading using without thanks link:
    stop doing it and press thanks now!
    Last edited by giniyat101; 05-10-2012 at 12:03 PM.


     



    [img]https://i43.photobucke*****m/albums/e367/DeteSting/Steam-update.gif[/img]

  16. #14
    [G]a[M]e[R]'s Avatar
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    i c&p and dont work idk why :|
    i am [G]a[M]e[R]

  17. #15
    DiogoMAT's Avatar
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    no work ;S on Crossfire Brazil
     

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