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  1. #1
    cehrenr's Avatar
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    [6.0.0] Configurable Client - Change Auto-Nexus/Viewing Distance

    Trying to learn how to change the client more, and this was something I personally wanted in my client and didn't see the harm in releasing to the community. As such, here ya go. Big thanks to @nilly for the base code, I just updated it from 123.5.1 to 6.0.0 and then redid a section of it to include the auto-nexus % command.

    This currently includes:

    - In-Client configurable Auto-Nexus (30% default)
    -Use /nexus to change the % (ie, /nexus .5 will give you 50% auto-nexus), may select any % from .01 to .99
    - Configurable FullScreen (/view # to change the distance. Any integer from 1-255 will do, although 10-16 seems to be the outer limits on my 1920x1080p monitor).
    - Auto-Aim (ignores stasis/invulnerable/etc as well as Constructs)
    - Include's JustaNoob's on/off indicator
    - Anti-Debuffs (no stunned, paralyze, confuse, hallucinate, drunk, or blind)
    - No Ally Particles
    - Graphical HP/MP bars for self, ally, and enemies
    - Sprite World Hacks (tiles, speed hack) - possibly no-clip not sure if I took it out or not. Hope I did, if not enjoy I only have it turned on for Sprite Worlds so everything else will function as normal.
    - Inv/Stat viewer, blah blah blah.

    If this is useful to you please let me know and I may work to release it on other updates. Currently working on a project that will auto-grab the SWF and update the nexus function for future builds, so now would be a good time to find out if I should include this into that project.

    Scans:
    rotmg6.zip - Jotti's malware scan
    https://www.virustotal.com/file/0116...is/1354032334/

    Screens:



    <b>Downloadable Files</b> Downloadable Files

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  3. #2
    nilly's Avatar
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    Very nice @cehrenr. I like what you are doing.
    Be careful, stray too far from the pack and you'll get lost.

  4. The Following User Says Thank You to nilly For This Useful Post:

    cehrenr (11-27-2012)

  5. #3
    cehrenr's Avatar
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    Quote Originally Posted by nilly View Post
    Very nice @cehrenr. I like what you are doing.
    Thanks, trying to learn as best I can, very glad your post history is basically a "Hacking RotMG 101-800" level course load haha. So many things are still well out of my depth, but after failing to fiddle with a new priest/pot code, I figured biting off a smaller chunk of code would be best. Was super helpful too, I think I learned more doing this since it required changing a fair bit to get the /nexus command working in unison than anything else I've tried to fiddle with.

  6. #4
    Janitor's Avatar
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    Approved .
    Nice release !

  7. #5
    BananaNation's Avatar
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    Looks neat, thanks for sharing

  8. #6
    richardchen's Avatar
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    total noob post: where do i download it, or is it still under review?

  9. #7
    BananaNation's Avatar
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    Click where it says [Download and Thanks]

  10. #8
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    awesome just awesome!

  11. #9
    nightackle's Avatar
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    Wow hoho, nice release. Been waiting for this easy type and activate auto nexus.

  12. #10
    joshizposh's Avatar
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    Is this at all detectable all I wanted was the auto nexus as I lag sometimes but don't really want to get banned or anything like that xD so yeah is it detectable? Is there a client without - status because its kinda easy to see
    Last edited by joshizposh; 12-03-2012 at 12:49 AM.

  13. #11
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    I cant open, the game is black D:

  14. #12
    oGx_Ostrich's Avatar
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    How do you use the Sprite world hacks and other all i can use is auto nexus and Aimbot

  15. #13
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    Jolly good.

  16. #14
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    How do i use autoaim?

  17. #15
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    Auto Aim

    So i have an issue with the auto aim, i like everything else about what you have given, but the auto aim is annoying because it turns on when i turn on AUTO-FIRE! You should make a separate option to turn auto aim on/off apart from toggling auto-fire.

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