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  1. #31
    bigbou's Avatar
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    [/script/engine.renderersettings]
    foliage.MaxTrianglesToRender=10000
    foliage.LODDistanceScaleGrass=0

    set it to 10000
    some trees dissapear and some render in when close/100m

    much better then -0.

  2. #32
    tyriontheimp's Avatar
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    Quote Originally Posted by bigbou View Post
    [/script/engine.renderersettings]
    foliage.MaxTrianglesToRender=10000
    foliage.LODDistanceScaleGrass=0

    set it to 10000
    some trees dissapear and some render in when close/100m

    much better then -0.
    the thing is, when u scope the trees disappear, unlike the patched 100m render u cant tell if enemies behind cover or wat shit

  3. #33
    the god, himself.'s Avatar
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    Just use no grass while you have it, if you can't deal with the hassle of no trees, then just enjoy the commands we have.

  4. #34
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    [/script/engine.renderersettings]
    foliage.LODDistanceScaleGrass=0
    foliage.MaxTrianglesToRender=10000
    foliage.CullAll=.75

    what i set mine to the trees the ones you can crash into and everything else is the same.. well for me anyways try it see if it works out for you guys just mess with the numbers but thanks to everyone in this chat suuuper helpful

  5. #35
    tyriontheimp's Avatar
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    Quote Originally Posted by inuyasha187 View Post
    [/script/engine.renderersettings]
    foliage.LODDistanceScaleGrass=0
    foliage.MaxTrianglesToRender=10000
    foliage.CullAll=.75

    what i set mine to the trees the ones you can crash into and everything else is the same.. well for me anyways try it see if it works out for you guys just mess with the numbers but thanks to everyone in this chat suuuper helpful
    CullAll is only 0 or 1, which is either on or off.

  6. #36
    hward7's Avatar
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    R.I.P 100m render.

    You will be missed, Oh well onto bigger and better things

  7. The Following User Says Thank You to hward7 For This Useful Post:

    redhuntery (11-04-2017)

  8. #37
    Qu1k's Avatar
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    foliage.CullAll=1 (remove almost everything after 100m)
    use it

  9. #38
    tyriontheimp's Avatar
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    Quote Originally Posted by Qu1k View Post
    foliage.CullAll=1 (remove almost everything after 100m)
    use it
    remove everything and u cant see anything, makes ur game unplayable

  10. #39
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    Somebody knows how to make that it was visible a fence?

  11. #40
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    Quote Originally Posted by hopmalek98 View Post
    Somebody knows how to make that it was visible a fence?
    Hey bruh try dis its good
    [/script/engine.renderersettings]
    foliage.MaxTrianglesToRender=10000
    foliage.LODDistanceScaleGrass=0
    (c) bigbou

  12. #41
    hopmalek98's Avatar
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    Quote Originally Posted by kobayashi201 View Post
    [/script/engine.renderersettings]
    foliage.MaxTrianglesToRender=10000
    foliage.LODDistanceScaleGrass=0
    (c) bigbou
    It doesn't help

  13. #42
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    Does anyone have a mirror open to the tree?
    Not open the mirror can not see the tree

  14. #43
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    I don't wanna be banned for this one. Next update gonna be tough. God bless you guys

    - - - Updated - - -

    The red dot, 4x, 8x,... are gone boys!

  15. #44
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    No grass windows? I don't even see grass windows without using your code.

  16. #45
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    I was wondering, isnt there any command that would change transparency or opacity of trees/rocks? Like you would be able to see through tree/rock but youd still see outlines of them.

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