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Uuhm in the source section there are some of them
What is the problem with them?
FLAPJACK DO YOU HAVE NEW RELEASE HACK WITH OPK AND CRUISE MISSILE?
what are you talking about?
idol merun ka po bang OPK?
Idol can you help me about my problem? I have the correct addies and the base is ok but whenever I try it ingamer after some minutes it gets detected by gameguard.
) iDOL
Sir saan yung FILE ?
No idea, uuhm i'll think about it and reply when im back from the gym
We got a deal
It's not that hard, how much are you willing to pay? since it takes alot of time to make it. :O
Why would u even pay that? and for what?
someone i paid i pay 500php which is equal to $11 or $12 haixt
by?
uuh i didn't do it for a long time, when i got time soon i'll take a look at it
I posted a few tutorials on addy finding in the WarRock Source code section
I don't mentor anyone, but i have no issues with helping
What is that?
https://www.mpgh.net/forum/262-warroc...off-bytes.html
i made a tutorial, i practiced my assembly by making a program and then decompiling it to see how it looks.
Uuh you need to know some assembly to find it, i suggest you read my tutorial and start practicing a little. I can't really help since i don't got the ph game itself
Can We Chat On Facebook?
Yes and what kind of addys ?
2ol unsa nga IDA PRO Gani ang pas2x karon????
ano ba gagawin mo???.... YAN LANG MABIBIGAY KO D KASALI YANG 0x00 lang... //Pointer, Bases #define ADR_PlayerPointer 0x00AE356C #define ADR_ServerPointer 0x009DD0A8 //Weapon #define ADR_RapidFire 0x00827624 #define ADR_GlassWalls 0x00957F24 #define ADR_NoBounds1 0x0097C9BC #define ADR_NoBounds2 0x0097C9C4 #define ADR_NoBounds3 0x0097C9C0 #define ADR_QuickSpawn1 0x00985670 #define ADR_QuickSpawn2 0x00985674 #define ADR_NoWater 0x00957FD8 #define ADR_WUW 0x00957FDC #define ADR_FastAmmo 0x00955598 #define ADR_FastMedic 0x009555AC #define ADR_FastFlag 0x009555B8 #define ADR_FastRepair 0x009555A8 #define ADR_AutoAmmoMedic 0x00802480 #define ADR_SNS 0x007F65B8 #define ADR_Stamina1 0x007F408C #define ADR_BoneShot 0x007F8410 #define OFS_NoRecoil1 0x00000C444 #define OFS_NoRecoil2 0x00000C44C #define OFS_NoRecoil3 0x00000C448 #define OFS_X 0x0010300 #define OFS_Y 0x0010310 #define OFS_Z 0x0010308 #define OFS_NFD 0x00102E8
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