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No need to repay. I was going to give away the pots anyways so you were just fortunate to be there when I did.
You're welcome. Figured I'd give them to you rather than some random in realm since you made it to the end of shatters those two times (maybe three?).
If you open on of the .bat files I included in my application: Decompile.bat cd C:\Users\Matt\Desktop\ROTMG All in One Tool/Coding <-- changes command promt directory to the location of the Coding folder. It will change based on the applications start location. swfdecompress client.swf <-- Some .swf files need to be decompressed to get all of the code out of them. It looks for the file called client.swf in your current directory above, and runs the .exe file abcexport client.swf <-- Same as above but exports all of the information stored in client.swf rabcdasm client-1.abc <-- This is what creates your client-1 folder with all of the AVM2 Bytecode (Flash Actionscript 3 Assembly language) Recompile.bat works similarly by after you make changes to any of the files in the client-1 folder you can run this and it will undo the initial procress I decribed above and replace client.swf with the new modified version. The .bin file ones work the exact same way
I would be glad to help you! The folder called coding has all of the files in the RABCDasm package. The .d files are the actual code and the .exe's are what you run through a batch file or cmd. Other contents: client.swf <- copy of your input client 4 batch files <- these are the commands run by my program to decompile and recompile all of the .bin files can be viewed and edited with Notepad ++ (start with my tesla coil trick perhaps) all of the code is in client-1 I reccomend installing Astrogrep and Notepad ++ first, then looking at the .bat files to see what they do then looking as some of the .bin files (Open with notepad++). Then ask me what to do with the actual code