Please... Help me with this D3D Hook!
Yeah. I used the Warrock Stride/Verticie tutorial to create a d3d hook for warrock while using Azorbix's D3d Starter Kit 3.0b. I copy/Pasted his code into the places where I thought it was necessary. These errors came up.
Code:
Compiling...
d3d8dev.cpp
C:\Documents and Settings\Nukeist\Desktop\D3D_Starterkit_v3.0b\D3D8\d3d8dev.cpp(28) : error C2065: 'GenerateTexture' : undeclared identifier
C:\Documents and Settings\Nukeist\Desktop\D3D_Starterkit_v3.0b\D3D8\d3d8dev.cpp(42) : warning C4551: function call missing argument list
C:\Documents and Settings\Nukeist\Desktop\D3D_Starterkit_v3.0b\D3D8\d3d8dev.cpp(43) : warning C4551: function call missing argument list
C:\Documents and Settings\Nukeist\Desktop\D3D_Starterkit_v3.0b\D3D8\d3d8dev.cpp(69) : warning C4551: function call missing argument list
C:\Documents and Settings\Nukeist\Desktop\D3D_Starterkit_v3.0b\D3D8\d3d8dev.cpp(70) : warning C4551: function call missing argument list
Error executing cl.exe.
TatniumD3D.dll - 1 error(s), 4 warning(s)
It's like my d3d starter kit doesn't recognize the command GenerateTexture. Did anyone else have this problem?
BTW. Here is the code that I put in there.
[PHP]HRESULT CD3DManager::Initialize()
{
/*
initialize Resources such as textures
(managed and unmanaged [D3DPOOL]),
vertex buffers, and other D3D rendering resources
...
m_pD3Ddev->CreateTexture(..., ..., &m_pD3Dtexture);
*/
GenerateTexture(m_pD3Ddev, &playertex1, playercolor1);
GenerateTexture(m_pD3Ddev, &playertex2, playercolor2);
return S_OK;
}[/PHP]